firef2y wins by Radio Telescope!

firef2y:
    initial hand: City States1 and Plumbing1
    achievement(s):  Trade 1 – Prehistory 2 – Classical 3 – Medieval
    score: (32)  6 5 1 2 8 8
     Chemistry5 Lever2 Magnifying Glass3 Linguistics2 Writing1 Calendar2 Atomic Theory6 Encyclopedia6
    A.I.10 Empiricism8 Lighting7 Democracy6 Emancipation6 Societies5 Reformation4 City States1
     John von Neumann8 Industrialization6 Optics3 Kobukson4 Plumbing1 Construction2 Road Building2 Flight8 Erwin Rommel8
     Skyscrapers8 Steam Engine5 Machinery3 Medicine3 Deodorant3 Toothbrush2
     Banking5 Navigation4 Chintz4 Fu Xi1 Paper3 Compass3 Classification6 Mass Media8
    3  3  29  13  5  3 

ksasaki2:
    initial hand: Agriculture1 and Ruler1
    achievement(s):  Heritage Empire
    score: (54)   4 7 7 2 6 6 8 5
     Radio Telescope8 Publications7 Evolution7 Experimentation4 Printing Press4 Physics5 Johannes Kepler4 Alchemy3 Translation3 Zhang Heng2 Ruler1 Almanac3 Typewriter7
     Enterprise4 Chaturanga2 Plato2 Pagoda2 Sunglasses3 Novel3 Monotheism2 Ice Cream7 Queen Victoria7
     Ecology9 Tractor8 Sanitation7 Canning6 Statistics5 Perspective4 Leonardo da Vinci4 Barometer4 Watermill2 Agriculture1
     Metric System6 Jeans7 Hot Air Balloon6 Measurement5 Invention4 Galileo Galilei4 Currency2 Homing Pigeons3 Mapmaking2 Bicycle7 Electricity7
    5  6  8  9  4  0 


Game log firef2y melds City States1 and goes first. ksasaki2 melds Ruler1.
firef2y's turn 1 — firef2y draws Domestication1.
ksasaki2's turn 1 — ksasaki2 activates the dogma of Ruler1. ... ksasaki2 draws Horseshoes2. ksasaki2 melds Horseshoes2.
firef2y's turn 2 — firef2y melds Domestication1. firef2y activates the dogma of Domestication1. ... firef2y melds Plumbing1. ... firef2y draws Writing1.
ksasaki2's turn 2 — ksasaki2 activates the dogma of Horseshoes2. ... effects are shared with firef2y. ... firef2y draws and foreshadows Lever2. ... ksasaki2 draws and foreshadows Chaturanga2. ... demands are made of no one. ... ksasaki2 draws Plato2 as a sharing bonus. ksasaki2 activates the dogma of Horseshoes2. ... effects are shared with firef2y. ... firef2y draws and foreshadows Toothbrush2. ... ksasaki2 draws and foreshadows Watermill2. ... demands are made of no one. ... ksasaki2 draws Zhang Heng2 as a sharing bonus.
firef2y's turn 3 — firef2y activates the dogma of Domestication1. ... firef2y melds Writing1. ... firef2y draws Oars1. firef2y activates the dogma of Writing1. ... effects are shared with ksasaki2. ... ksasaki2 draws Pagoda2. ... firef2y draws Linguistics2. ... firef2y draws Fu Xi1 as a sharing bonus.
ksasaki2's turn 3 — ksasaki2 melds Plato2. ... ksasaki2 melds Watermill2 from his forecast. ... ksasaki2 activates the dogma of Watermill2. ... ... ksasaki2 tucks Pagoda2. ... ... ksasaki2 draws Crossbow2. ... ... ksasaki2 tucks Crossbow2. ... ... ksasaki2 draws Sunglasses3. ... ... ksasaki2 tucks Sunglasses3. ... ... ksasaki2 draws Novel3. ... ... ksasaki2 tucks Novel3. ... ... ksasaki2 draws Almanac3. ... ... ksasaki2 tucks Almanac3. ... ... ksasaki2 draws Barometer4. ksasaki2 inspires purple. ... ksasaki2 splays his purple cards left. ... ksasaki2 draws Monotheism2.
firef2y's turn 4 — firef2y melds Linguistics2. ... firef2y melds Toothbrush2 from their forecast. ... firef2y activates the dogma of Toothbrush2. ... ... effects are shared with ksasaki2. ... ... ksasaki2 tucks Agriculture1. ... ... firef2y tucks Fu Xi1 and Oars1. ... ... ksasaki2 splays his blue cards left. ... ... firef2y splays their blue cards left. ... ... ksasaki2 doesn't transfer the bottom 2 to the available achievements. ... ... firef2y doesn't transfer the bottom 2 to the available achievements. ... ... firef2y draws Confucius2 as a sharing bonus. firef2y activates the dogma of Plumbing1. ... effects are shared with ksasaki2. ... ksasaki2 scores Crossbow2 from his board. ... firef2y scores Oars1 from their board. ... firef2y draws Sun Tzu2 as a sharing bonus.
ksasaki2's turn 4 — ksasaki2 activates the dogma of Ruler1. ... ksasaki2 draws and foreshadows Perspective4. ... ksasaki2 draws Fermenting2. ksasaki2 activates the dogma of Ruler1. ... ksasaki2 draws and foreshadows Anatomy4. ... ksasaki2 draws Currency2.
firef2y's turn 5 — firef2y issues a Trade decree. ... firef2y removes from the game Confucius2 and Sun Tzu2. ... firef2y achieves Trade! ... firef2y draws and foreshadows Education3, Machinery3, and Optics3. firef2y activates the dogma of Linguistics2. ... firef2y draws and foreshadows Reformation4. ... firef2y draws Road Building2.
ksasaki2's turn 5 — ksasaki2 melds Barometer4. ... ksasaki2 melds Chaturanga2 from his forecast. ... ksasaki2 activates the dogma of Chaturanga2. ... ... effects are shared with firef2y. ... ... firef2y draws Magnifying Glass3. ... ... ksasaki2 draws Homing Pigeons3. ... ... firef2y melds Magnifying Glass3. ... ... firef2y draws Deodorant3 and Compass3. ... ... ksasaki2 melds Homing Pigeons3. ... ... ksasaki2 draws Liquid Fire3 and Translation3. ... ... ksasaki2 draws C. Columbus4 as a sharing bonus. ksasaki2 activates the dogma of Chaturanga2. ... effects are shared with firef2y. ... firef2y draws Medicine3. ... ksasaki2 draws Alchemy3. ... firef2y draws and foreshadows Steam Engine5. ... ksasaki2 melds C. Columbus4. ... ksasaki2 draws Colonialism4 and Enterprise4. ... ksasaki2 draws Leonardo da Vinci4 as a sharing bonus.
firef2y's turn 6 — firef2y achieves age 1 – Prehistory (Metalworking1)! ... ksasaki2 draws Johannes Kepler4. firef2y melds Deodorant3. ... firef2y melds Lever2 from their forecast. ... firef2y activates the dogma of Lever2. ... ... firef2y draws Chintz4. ... ... firef2y returns Medicine3. ... ... firef2y draws Calendar2 and Construction2. ... ... firef2y draws nothing.
ksasaki2's turn 6 — ksasaki2 activates the dogma of Chaturanga2. ... effects are shared with firef2y. ... firef2y draws Paper3. ... ksasaki2 draws Engineering3. ... firef2y melds Chintz4. ... firef2y draws Kobukson4 and Navigation4. ... ksasaki2 melds Leonardo da Vinci4. ... ksasaki2 draws Physics5 and The Pirate Code5. ... ksasaki2 draws Galileo Galilei4 as a sharing bonus. ksasaki2 fades C. Columbus4 from his board. ksasaki2 would meld Enterprise4, triggering the karma of Leonardo da Vinci4. ... ksasaki2 draws Printing Press4, Invention4, and Experimentation4. ksasaki2 melds Enterprise4. ... ksasaki2 would meld Perspective4, triggering the karma of Leonardo da Vinci4. ... ... ksasaki2 melds Zhang Heng2, Translation3, Alchemy3, Johannes Kepler4, Physics5, Printing Press4, Experimentation4, Colonialism4, Engineering3, The Pirate Code5, Liquid Fire3, Currency2, Galileo Galilei4, and Invention4. ... ksasaki2 melds Perspective4 from his forecast.
firef2y's turn 7 — firef2y melds Navigation4. ... firef2y melds Reformation4 from their forecast. ... firef2y activates the dogma of Reformation4. ... ... firef2y tucks Construction2. ... ... firef2y splays their yellow cards right. firef2y activates the dogma of Deodorant3. ... firef2y tucks Paper3 and Compass3. ... firef2y draws and melds Medicine3. ... firef2y draws and melds Societies5.
ksasaki2's turn 7 — ksasaki2 inspires purple. ... ksasaki2 splays his green cards left. ... ksasaki2 draws Thermometer5. ksasaki2 activates the dogma of Experimentation4. ... ksasaki2 draws and foreshadows Banking5. ... ksasaki2 draws Mapmaking2. ... ksasaki2 draws and melds Statistics5.
firef2y's turn 8 — firef2y melds Kobukson4. ... firef2y melds Machinery3 from their forecast. ... firef2y activates the dogma of Machinery3. ... ... effects are shared with ksasaki2. ... ... ksasaki2 tucks Monotheism2, Fermenting2, and Mapmaking2. ... ... firef2y tucks Calendar2 and Road Building2. ... ... ksasaki2 draws and melds Measurement5. ... ... firef2y draws and melds Chemistry5. ... ... demands are made of no one. ... ... ksasaki2 scores nothing. ... ... ksasaki2 splays his red cards left. ... ... firef2y scores nothing. ... ... firef2y splays their red cards left. ... ... firef2y draws Christopher Polhem5 as a sharing bonus. firef2y activates the dogma of Chemistry5. ... firef2y draws Palampore5. ... firef2y returns Palampore5. ... firef2y splays their blue cards right. ... firef2y draws and scores Dentures6. ... firef2y returns Oars1 from their score pile.
ksasaki2's turn 8 — ksasaki2 activates the dogma of Measurement5. ... ksasaki2 draws and foreshadows Metric System6. ... ksasaki2 returns Thermometer5. ... ksasaki2 splays his blue cards right. ... ksasaki2 draws Collaboration9. ksasaki2 activates the dogma of Measurement5. ... ksasaki2 draws and foreshadows Hot Air Balloon6. ... ksasaki2 returns Collaboration9. ... ksasaki2 splays his yellow cards right. ... ksasaki2 draws Explosives7.
firef2y's turn 9 — firef2y activates the dogma of Machinery3. ... effects are shared with ksasaki2. ... ksasaki2 tucks Explosives7. ... firef2y tucks Christopher Polhem5. ... ksasaki2 draws and melds Coal5. ... firef2y draws and melds Emancipation6. ... demands are made of no one. ... ksasaki2 scores nothing. ... firef2y scores nothing. ... firef2y draws John Harrison6 as a sharing bonus. firef2y achieves age 2 – Classical (Mathematics2)! ... ksasaki2 draws L. van Beethoven6.
ksasaki2's turn 9 — ksasaki2 melds L. van Beethoven6. ... ksasaki2 melds Hot Air Balloon6 from his forecast. ... ksasaki2 activates the dogma of Hot Air Balloon6. ... ... ksasaki2 draws and foreshadows Vaccination6. ... ... ksasaki2 draws and scores Combustion7. ... ... There's nothing ksasaki2 can achieve. ... ... ksasaki2 draws and melds Evolution7. ... ... ... ksasaki2 achieves Heritage! ksasaki2 activates the dogma of Hot Air Balloon6. ... ksasaki2 draws and foreshadows Industrialization6. ... ksasaki2 draws and scores Refrigeration7. ... There's nothing ksasaki2 can achieve. ... ksasaki2 draws and melds Publications7.
firef2y's turn 10 — firef2y melds John Harrison6. ... firef2y melds Steam Engine5 from their forecast. ... firef2y activates the dogma of Steam Engine5. ... ... firef2y tucks nothing. ... ... firef2y draws and melds Democracy6. ... ... firef2y draws and tucks Classification6 and Atomic Theory6. ... ... firef2y scores Christopher Polhem5 from their board. firef2y activates the dogma of Kobukson4. ... effects are shared with ksasaki2. ... ksasaki2 splays his red cards left. ... firef2y splays ksasaki2's blue cards left. ... demands are made of no one. ... ksasaki2 draws and tucks nothing. ... firef2y draws and tucks nothing.
ksasaki2's turn 10 — ksasaki2 activates the dogma of L. van Beethoven6. ... effects are shared with firef2y. ... firef2y draws Encyclopedia6. ... ksasaki2 draws Canning6. ... ksasaki2 would draw for sharing, triggering the karma of John Harrison6. ... ... firef2y draws Jeans7. ... ksasaki2 draws Queen Victoria7 as a sharing bonus. ksasaki2 melds Canning6. ... ksasaki2 melds Industrialization6 from his forecast. ... ksasaki2 activates the dogma of Industrialization6. ... ... ksasaki2 draws and tucks Typewriter7, Machine Gun7, and Ice Cream7. ... ... ksasaki2 splays his red cards right.
firef2y's turn 11 — firef2y achieves age 3 – Medieval (Feudalism3)! ... ksasaki2 draws John Ericsson7. firef2y activates the dogma of Steam Engine5. ... effects are shared with ksasaki2. ... ksasaki2 tucks Queen Victoria7 and John Ericsson7. ... firef2y tucks Encyclopedia6. ... ksasaki2 draws and melds Sanitation7. ... firef2y draws and melds Lighting7. ... ksasaki2 draws and tucks Bicycle7 and Electricity7. ... ksasaki2 scores Fermenting2 from his board. ... firef2y draws and tucks Flight8 and Mass Media8. ... firef2y scores Domestication1 from their board. ... firef2y draws John von Neumann8 as a sharing bonus.
ksasaki2's turn 11 — ksasaki2 activates the dogma of Sanitation7. ... ksasaki2 transfers Banking5 from his forecast to his hand. ... ksasaki2 scores John Harrison6 from firef2y's board. ... demands are made of firef2y. ... firef2y transfers John von Neumann8 and Jeans7 to ksasaki2's hand. ... firef2y transfers Banking5 from ksasaki2's hand to their hand. ksasaki2 melds Jeans7. ... ksasaki2 melds Metric System6 from his forecast. ... ksasaki2 activates the dogma of Metric System6. ... ... ksasaki2 draws and foreshadows Tractor8. ... ... ksasaki2 splays his green cards right.
firef2y's turn 12 — firef2y melds Banking5. ... firef2y melds Optics3 from their forecast. ... firef2y activates the dogma of Optics3. ... ... effects are shared with ksasaki2. ... ... ksasaki2 splays firef2y's blue cards left. ... ... firef2y splays ksasaki2's green cards left. ... ... ksasaki2 draws and melds Radio Telescope8. ... ... ksasaki2 transfers Crossbow2 from his score pile to firef2y's score pile. ... ... firef2y draws and melds Skyscrapers8. ... ... firef2y draws and scores Antibiotics8. ... ... firef2y draws Erwin Rommel8 as a sharing bonus. firef2y activates the dogma of Banking5. ... demands are made of ksasaki2. ... ksasaki2 transfers Industrialization6 from his board to firef2y's board. ... ksasaki2 draws and scores Air Conditioner8. ... firef2y splays their green cards right.
ksasaki2's turn 12 — ksasaki2 melds John von Neumann8. ... ksasaki2 melded John von Neumann8, triggering its karma. ... ... ksasaki2 returns nothing. ... ksasaki2 melds Tractor8 from his forecast. ... ... ksasaki2 achieves Empire! ... ksasaki2 activates the dogma of Tractor8. ... ... ksasaki2 has nothing to transfer. ... ... ksasaki2 scores L. van Beethoven6 from his board. ... ... ksasaki2 draws Socialism8. ... ... ksasaki2 draws and scores Television8. ... ... ksasaki2 draws Bandage8. ksasaki2 activates the dogma of Radio Telescope8. ... ksasaki2 draws and foreshadows Quantum Theory8. ... ksasaki2 draws Philosophy2. ... ksasaki2 draws Ecology9, Genetics9, Computers9, Composites9, Fission9, Suburbia9, and Services9. ... ksasaki2 melds Ecology9. ... ksasaki2 returns Genetics9, Computers9, Composites9, Fission9, Suburbia9, and Services9.
firef2y's turn 13 — firef2y activates the dogma of Skyscrapers8. ... firef2y tucks Erwin Rommel8. ... firef2y draws and melds Empiricism8. ... demands are made of ksasaki2. ... ksasaki2 transfers John von Neumann8 from his board to firef2y's board. ... ksasaki2 scores Coal5. ... ksasaki2 returns John Ericsson7, Machine Gun7, Explosives7, Horseshoes2, Colonialism4, Engineering3, The Pirate Code5, and Liquid Fire3 from his board. firef2y activates the dogma of John von Neumann8. ... firef2y transfers Air Conditioner8 from ksasaki2's score pile to their score pile. ... firef2y splays ksasaki2's yellow cards left. ... firef2y draws Satellites9 and Wristwatch9.
ksasaki2's turn 13 — ksasaki2 activates the dogma of Radio Telescope8. ... effects are shared with firef2y. ... firef2y draws and foreshadows Colonialism4. ... ksasaki2 draws and foreshadows The Pirate Code5. ... firef2y draws Canal Building2. ... ksasaki2 draws Engineering3. ... firef2y draws Collaboration9, Genetics9, Computers9, Composites9, Fission9, Suburbia9, Services9, and A.I.10. ... firef2y melds A.I.10. firef2y wins by Radio Telescope!