JimKam wins by achievements!
JimKam:
initial hand: Archery1 and Dice1
achievement(s): Wealth History Destiny Empire War Heritage + 2
score: (20)
4
Watermill2 Perspective4 Anatomy4 Dentures6 Sandpaper3 Soap1 Toothbrush2 Barometer4 Pencil4 Stove5 Morphine6
Physics5 Publications7 Stethoscope6 Johannes Kepler4 Telescope4 Slide Rule4 Almanac3 Linguistics2 Dice1 Writing1 Tools1
Clothing1 Telegraph7 Globe4 Scissors2 Navigation4 The Wheel1 Su Song3 Palampore5
Reformation4 Railroad7 Code of Laws1 Chaturanga2 Monotheism2
Robert E. Lee7 Optics3 Coke5 Engineering3 Horseshoes2 Bangle1 Archery1 Tran Huang Dao3
7
18
18
9
7
3
MTom:
initial hand: Metalworking1 and Umbrella1
achievement(s): 1 – Prehistory 2 – Classical Rivalry 3 – Medieval 4 – Renaissance 5 – Exploration 6 – Enlightenment
score: (41)
1 1 1 2 2 2 2 1 2 2 1 3 5 1 6
Printing Press4 Calendar2
Bartholomew Roberts5 Chintz4 Compass3 Mapmaking2 Sailing1 Umbrella1
Novel3 Plato2 Flute1
Crossbow2 Metalworking1
4
2
2
3
0
0
Game log
JimKam melds Dice1 and goes first.
MTom melds Metalworking1.
— JimKam's turn 1 —
JimKam activates the dogma of Dice1.
... JimKam draws Bangle1.
... JimKam draws and melds The Wheel1.
— MTom's turn 1 —
MTom activates the dogma of Metalworking1.
...
effects are shared with JimKam.
... JimKam draws Code of Laws1.
... MTom draws and scores Mysticism1.
... MTom draws Pottery1.
... MTom draws Shennong1 as a sharing bonus.
MTom activates the dogma of Metalworking1.
...
effects are shared with JimKam.
... JimKam draws and scores Oars1.
... JimKam draws Clothing1.
... MTom draws and scores Domestication1 and City States1.
... MTom draws Agriculture1.
... MTom draws Daedalus1 as a sharing bonus.
— JimKam's turn 2 —
JimKam melds Bangle1.
JimKam activates the dogma of Dice1.
... JimKam draws Soap1.
... JimKam draws and melds Monotheism2.
— MTom's turn 2 —
MTom melds Shennong1.
MTom inspires yellow.
... MTom draws and foreshadows Road Building2.
... MTom draws Sailing1.
— JimKam's turn 3 —
JimKam activates the dogma of The Wheel1.
... JimKam draws Tools1 and Writing1.
JimKam melds Soap1.
— MTom's turn 3 —
MTom inspires yellow.
... MTom would foreshadow Fermenting2, triggering the karma of Shennong1.
... ... MTom scores Road Building2 from his forecast.
... MTom draws and foreshadows Fermenting2.
... MTom draws Canal Building2.
MTom achieves age 1 – Prehistory (Masonry1)!
... JimKam draws Ximen Bao2.
— JimKam's turn 4 —
JimKam melds Ximen Bao2.
JimKam activates the dogma of Monotheism2.
...
demands are made of MTom.
... MTom has no card to transfer.
... JimKam draws and tucks Toothbrush2.
— MTom's turn 4 —
MTom melds Umbrella1.
MTom activates the dogma of Metalworking1.
...
effects are shared with JimKam.
... JimKam draws Chaturanga2.
... MTom draws Glassblowing2.
... MTom draws Confucius2 as a sharing bonus.
— JimKam's turn 5 —
JimKam melds Chaturanga2.
JimKam activates the dogma of The Wheel1.
... JimKam draws Linguistics2 and Mathematics2.
— MTom's turn 5 —
MTom melds Agriculture1.
MTom activates the dogma of Umbrella1.
... MTom melds Daedalus1.
... MTom returns Pottery1.
... MTom scores Canal Building2 and Glassblowing2.
— JimKam's turn 6 —
JimKam melds Linguistics2.
JimKam activates the dogma of Linguistics2.
... JimKam draws and foreshadows Slide Rule4.
... JimKam draws Almanac3.
— MTom's turn 6 —
MTom activates the dogma of Metalworking1.
... MTom draws Flute1.
MTom activates the dogma of Metalworking1.
... MTom draws Pottery1.
— JimKam's turn 7 —
JimKam activates the dogma of Chaturanga2.
... JimKam melds Almanac3.
... JimKam draws Barometer4 and Navigation4.
JimKam activates the dogma of Ximen Bao2.
...
effects are shared with MTom.
... MTom tucks nothing.
... JimKam tucks Archery1.
... MTom draws and foreshadows Enterprise4.
... JimKam draws and foreshadows Reformation4.
... JimKam draws Su Song3 as a sharing bonus.
— MTom's turn 7 —
MTom melds Flute1.
MTom activates the dogma of Daedalus1.
... MTom draws and foreshadows Chintz4.
— JimKam's turn 8 —
JimKam melds Code of Laws1.
JimKam activates the dogma of Code of Laws1.
... JimKam tucks Su Song3.
... JimKam splays their green cards left.
— MTom's turn 8 —
MTom achieves age 2 – Classical (Construction2)!
... JimKam draws Tran Huang Dao3.
MTom activates the dogma of Daedalus1.
... MTom draws and foreshadows Toilet4.
— JimKam's turn 9 —
JimKam activates the dogma of Code of Laws1.
... JimKam tucks Barometer4.
... JimKam splays their yellow cards left.
JimKam melds Navigation4.
... JimKam melds Reformation4 from their forecast.
... JimKam activates the dogma of Reformation4.
... ... JimKam tucks Clothing1, Tran Huang Dao3, and Writing1.
... ... JimKam splays their purple cards right.
— MTom's turn 9 —
MTom melds Sailing1.
MTom activates the dogma of Sailing1.
...
effects are shared with JimKam.
... JimKam draws and melds Horseshoes2.
... MTom draws and melds Crossbow2.
... MTom draws Alexander the Great2 as a sharing bonus.
— JimKam's turn 10 —
JimKam activates the dogma of Reformation4.
... JimKam splays their yellow cards right.
JimKam activates the dogma of Ximen Bao2.
... JimKam draws and foreshadows Watermill2.
... JimKam draws and foreshadows Shuriken4.
... JimKam has nothing to transfer.
... JimKam tucks Tools1.
— MTom's turn 10 —
MTom melds Alexander the Great2.
... MTom melded Alexander the Great2, triggering its karma.
... ... MTom scores Ximen Bao2 from JimKam's board.
MTom fades Daedalus1 from his board.
MTom activates the dogma of Flute1.
MTom would take a Dogma action, triggering the karma of Alexander the Great2.
... MTom splays his red cards left.
... score demands are made of JimKam.
... JimKam returns nothing.
... MTom draws Pagoda2.
... MTom draws Calendar2.
— JimKam's turn 11 —
JimKam activates the dogma of Almanac3.
... JimKam draws and foreshadows Clock4.
... JimKam scores Clock4 from their forecast.
... JimKam draws and foreshadows Kaleidoscope6.
JimKam activates the dogma of Almanac3.
... JimKam draws and foreshadows Kobukson4.
... JimKam scores Kaleidoscope6 from their forecast.
... JimKam draws and foreshadows Rubber7.
— MTom's turn 11 —
MTom melds Calendar2.
MTom activates the dogma of Calendar2.
MTom would take a Dogma action, triggering the karma of Alexander the Great2.
... score effects are shared with JimKam.
... JimKam draws Sandpaper3 and Engineering3.
... MTom draws Medicine3 and Paper3.
... MTom draws Plato2 as a sharing bonus.
— JimKam's turn 12 —
JimKam melds Sandpaper3.
JimKam activates the dogma of Almanac3.
... JimKam draws and foreshadows Telescope4.
... JimKam scores Rubber7 from their forecast.
... JimKam draws and foreshadows Tractor8.
— MTom's turn 12 —
MTom melds Pottery1.
MTom melds Plato2.
MTom fades Alexander the Great2 from his board.
— JimKam's turn 13 —
JimKam melds Engineering3.
JimKam activates the dogma of Engineering3.
...
demands are made of no one.
...
effects are shared with MTom.
... JimKam splays their red cards left.
— MTom's turn 13 —
MTom inspires purple.
... MTom splays his yellow cards left.
... MTom draws Philosophy2.
MTom activates the dogma of Sailing1.
...
effects are shared with JimKam.
... JimKam draws and melds Scissors2.
... MTom draws and melds Mapmaking2.
... MTom draws Ptolemy2 as a sharing bonus.
— JimKam's turn 14 —
JimKam draws Globe4.
JimKam melds Globe4.
... JimKam melds Slide Rule4 from their forecast.
... JimKam activates the dogma of Slide Rule4.
... ...
effects are shared with MTom.
... ... MTom splays his yellow cards right.
... ... MTom draws Optics3.
... ... JimKam draws Telegraph7.
... ... JimKam draws Johannes Kepler4 as a sharing bonus.
— MTom's turn 14 —
MTom melds Optics3.
MTom issues a Rivalry decree.
... MTom removes from the game Confucius2, Pagoda2, Medicine3, Paper3, Philosophy2, and Ptolemy2.
... MTom achieves Rivalry!
... MTom chooses JimKam.
... MTom returns Clock4, Kaleidoscope6, and Rubber7.
— JimKam's turn 15 —
JimKam melds Telegraph7.
... JimKam melds Telescope4 from their forecast.
... JimKam activates the dogma of Telescope4.
... ...
effects are shared with MTom.
... ... MTom draws and foreshadows Measurement5.
... ... JimKam draws and foreshadows Piano5.
... ... MTom places nothing on top of its deck.
... ... JimKam places nothing on top of its deck.
... ... JimKam draws Queen Victoria7 as a sharing bonus.
JimKam activates the dogma of Telegraph7.
... JimKam doesn't change any splay.
... JimKam splays their blue cards up.
... JimKam achieves Wealth!
— MTom's turn 15 —
MTom inspires purple.
... MTom splays his green cards left.
... MTom draws Currency2.
MTom activates the dogma of Pottery1.
... MTom returns Currency2.
... MTom draws and scores Currency2.
... MTom draws Compass3.
— JimKam's turn 16 —
JimKam melds Johannes Kepler4.
... JimKam achieves History!
JimKam activates the dogma of Johannes Kepler4.
JimKam would take a Dogma action, triggering the karma of Johannes Kepler4.
... JimKam reveals Mathematics2.
... JimKam draws and foreshadows Palampore5.
... JimKam draws and foreshadows Coke5.
... JimKam achieves Destiny!
... JimKam draws and foreshadows Indian Clubs6.
... JimKam draws Stethoscope6.
— MTom's turn 16 —
MTom achieves age 3 – Medieval (Education3)!
... JimKam draws John Ericsson7.
MTom inspires purple.
... MTom splays his purple cards left.
... MTom draws Novel3.
— JimKam's turn 17 —
JimKam activates the dogma of Johannes Kepler4.
JimKam would take a Dogma action, triggering the karma of Johannes Kepler4.
... JimKam reveals Mathematics2 and Stethoscope6.
... JimKam draws and foreshadows Metric System6.
... JimKam draws and foreshadows Emancipation6.
... JimKam draws and foreshadows Refrigeration7.
... JimKam draws Publications7.
JimKam melds Stethoscope6.
... JimKam melds Coke5 from their forecast.
... JimKam activates the dogma of Coke5.
... ... JimKam draws and tucks Pencil4.
... ... JimKam draws and melds Dentures6.
... ... JimKam draws and foreshadows Bifocals6.
— MTom's turn 17 —
MTom activates the dogma of Mapmaking2.
... MTom melds Compass3.
...
demands are made of JimKam.
... JimKam transfers Oars1 from their score pile to MTom's score pile.
... MTom draws and scores Machinery3.
MTom activates the dogma of Compass3.
... MTom melds Novel3.
...
demands are made of JimKam.
... JimKam transfers Reformation4 from their board to MTom's board.
... JimKam transfers Optics3 from MTom's board to their board.
— JimKam's turn 18 —
JimKam activates the dogma of Stethoscope6.
... JimKam draws and foreshadows Clock4.
... JimKam draws and foreshadows Anatomy4.
... JimKam draws and foreshadows Pressure Cooker5.
... JimKam draws Octant5.
... JimKam melds Publications7.
... JimKam draws Railroad7 and Mobility8.
JimKam melds Railroad7.
... JimKam achieves Empire!
... JimKam melds Metric System6 from their forecast.
... JimKam activates the dogma of Metric System6.
... ... JimKam splays their green cards right.
— MTom's turn 18 —
MTom achieves age 4 – Renaissance (Gunpowder4)!
... JimKam draws Robert E. Lee7.
MTom draws Printing Press4.
— JimKam's turn 19 —
JimKam melds Robert E. Lee7.
... JimKam melds Anatomy4 from their forecast.
JimKam issues a War decree.
... JimKam removes from the game Mathematics2, Queen Victoria7, John Ericsson7, Octant5, and Mobility8.
... JimKam achieves War!
... You choose the value 1.
... JimKam returns Agriculture1 and Pottery1 from MTom's board.
— MTom's turn 19 —
MTom melds Printing Press4.
... MTom melds Chintz4 from his forecast.
... MTom activates the dogma of Chintz4.
... ...
effects are shared with JimKam.
... ... JimKam melds nothing.
... ... MTom melds nothing.
... ... JimKam draws Colonialism4.
... ... MTom draws Experimentation4.
... ... JimKam draws Perspective4.
... ... JimKam draws and scores Invention4.
... ... MTom draws Lightning Rod5.
... ... MTom draws and scores Statistics5.
... ... MTom draws Bartholomew Roberts5 as a sharing bonus.
MTom melds Bartholomew Roberts5.
MTom fades Shennong1 from his board.
— JimKam's turn 20 —
JimKam melds Perspective4.
... JimKam melds Watermill2 from their forecast.
... JimKam activates the dogma of Watermill2.
... ... JimKam draws Stove5.
... ... JimKam transfers Palampore5 from their forecast to their hand.
... ... JimKam tucks Stove5 and Palampore5.
... ... JimKam draws and tucks Morphine6.
... ... JimKam tucks nothing.
JimKam activates the dogma of Robert E. Lee7.
... JimKam transfers Reformation4 from MTom's board to their board.
— MTom's turn 20 —
MTom achieves age 5 – Exploration (The Pirate Code5)!
... JimKam draws Emperor Meiji7.
MTom inspires green.
... MTom would score Metric System6, triggering the karma of Bartholomew Roberts5.
... ... MTom achieves age 6 – Enlightenment (Encyclopedia6)!
... MTom scores Metric System6 from JimKam's board.
... MTom draws Banking5.
— JimKam's turn 21 —
JimKam activates the dogma of Publications7.
... JimKam draws and foreshadows Seed Drill5.
... JimKam draws and foreshadows Tuning Fork5.
... JimKam draws and foreshadows Thermometer5.
... JimKam draws Physics5.
... JimKam melds Physics5.
... JimKam rearranges their green cards.
... JimKam splays their yellow cards up.
... JimKam achieves Heritage!
JimKam wins by achievements!