qdread wins by achievements!

JimKam:
    initial hand: Masonry1 and Noodles1
    achievement(s):  1 – Prehistory 2 – Classical World Rivalry 4 – Renaissance 6 – Enlightenment War
    score: (76)   2 2 3 4 4 4 3 3 3 3 7 3 3 3 3 7 7 3 3
     Canning6 Perspective4 Sandpaper3 Deodorant3 Noodles1 Vaccination6
     Mathematics2 Ruler1 Encyclopedia6
    Palampore5 Sailing1
     Chaturanga2 Indian Clubs6
    1  3  3  7  5  0 

qdread:
    initial hand: Writing1 and Umbrella1
    achievement(s):  Monument Empire Advancement 3 – Medieval 5 – Exploration 7 – Romance Wealth History
    score: (69)          3 3 5 1 4 4 2 2 5
     Christopher Polhem5 Steam Engine5 Statistics5 Pencil4 Agriculture1 Toothbrush2 Cai Lun2 Chopsticks1 Domestication1 Soap1 Morphine6
     Lightning Rod5 Almanac3 Tools1 Experimentation4 Stethoscope6
     Jeans7 Electricity7 Umbrella1 Mapmaking2 Glassblowing2 Bi Sheng2 Classification6 Hot Air Balloon6
     Railroad7 Societies5 Monotheism2 Bell1 Piano5 Kaleidoscope6
     Industrialization6 Liquid Fire3 Katana3 Construction2 Shrapnel6 Loom6
    8  9  5  6  12  2 


Game log JimKam melds Noodles1 and goes first. qdread melds Writing1.
JimKam's turn 1 — JimKam draws Ruler1.
qdread's turn 1 — qdread activates the dogma of Writing1. ... qdread draws Mapmaking2. qdread melds Umbrella1.
JimKam's turn 2 — JimKam activates the dogma of Noodles1. ... JimKam draws and scores Calendar2. ... JimKam draws Sailing1. JimKam activates the dogma of Noodles1. ... JimKam draws and scores Fermenting2. ... JimKam draws Mysticism1.
qdread's turn 2 — qdread activates the dogma of Writing1. ... qdread draws Toothbrush2. qdread melds Toothbrush2.
JimKam's turn 3 — JimKam achieves age 1 – Prehistory (Metalworking1)! ... qdread draws Cai Lun2. JimKam melds Ruler1.
qdread's turn 3 — qdread activates the dogma of Writing1. ... effects are shared with JimKam. ... JimKam draws Chaturanga2. ... qdread draws Glassblowing2. ... qdread draws Archimedes2 as a sharing bonus. qdread activates the dogma of Writing1. ... effects are shared with JimKam. ... JimKam draws Currency2. ... qdread draws Monotheism2. ... qdread draws Bi Sheng2 as a sharing bonus.
JimKam's turn 4 — JimKam melds Sailing1. JimKam melds Chaturanga2.
qdread's turn 4 — qdread activates the dogma of Toothbrush2. ... qdread tucks Mapmaking2, Glassblowing2, Bi Sheng2, Cai Lun2, Monotheism2, and Archimedes2. ... qdread achieves Monument! ... qdread splays his green cards left. ... qdread doesn't transfer the bottom 2 to the available achievements. qdread inspires green. ... qdread draws and foreshadows Navigation4. ... qdread draws Tools1.
JimKam's turn 5 — JimKam activates the dogma of Noodles1. ... effects are shared with qdread. ... qdread draws and scores nothing. ... JimKam draws and scores Watermill2. ... qdread draws Chopsticks1. ... JimKam draws Bell1. ... JimKam draws Ptolemy2 as a sharing bonus. JimKam achieves age 2 – Classical (Road Building2)! ... qdread draws Plato2.
qdread's turn 5 — qdread inspires green. ... qdread draws and foreshadows Reformation4. ... qdread draws Domestication1. qdread activates the dogma of Writing1. ... effects are shared with JimKam. ... JimKam draws Canal Building2. ... qdread draws Construction2. ... qdread draws Zhang Heng2 as a sharing bonus.
JimKam's turn 6 — JimKam activates the dogma of Ruler1. ... effects are shared with qdread. ... qdread draws Philosophy2. ... JimKam draws Mathematics2. ... JimKam draws Al-Kindi3 as a sharing bonus. JimKam melds Mathematics2.
qdread's turn 6 — qdread melds Construction2. qdread activates the dogma of Construction2. ... demands are made of JimKam. ... JimKam transfers Bell1 and Canal Building2 to qdread's hand. ... JimKam draws Deodorant3. ... qdread achieves Empire!
JimKam's turn 7 — JimKam melds Deodorant3. JimKam activates the dogma of Deodorant3. ... JimKam draws and melds Sunglasses3. ... JimKam draws and melds Novel3.
qdread's turn 7 — qdread activates the dogma of Toothbrush2. ... qdread tucks Tools1, Chopsticks1, Domestication1, and Bell1. ... qdread splays his yellow cards left. ... The 2 deck is empty. qdread activates the dogma of Writing1. ... effects are shared with JimKam. ... JimKam draws Sandpaper3. ... qdread draws Katana3. ... qdread draws Sejong the Great3 as a sharing bonus.
JimKam's turn 8 — JimKam activates the dogma of Novel3. ... JimKam draws Medicine3. ... JimKam draws Education3. ... JimKam splays their purple cards left. ... JimKam's non-purple top cards have no non- icon in common. JimKam activates the dogma of Deodorant3. ... JimKam draws and melds Machinery3. ... JimKam draws and melds Optics3.
qdread's turn 8 — qdread melds Katana3. qdread activates the dogma of Katana3. ... demands are made of JimKam. ... JimKam transfers Machinery3 from their board to qdread's score pile. ... JimKam draws Agriculture1 and transfers it to qdread's forecast.
JimKam's turn 9 — JimKam melds Sandpaper3. JimKam activates the dogma of Sandpaper3. ... JimKam returns Masonry1, Mysticism1, Currency2, and Medicine3. ... JimKam draws Homing Pigeons3, Alchemy3, Paper3, and Translation3. ... JimKam melds Paper3.
qdread's turn 9 — qdread melds Sejong the Great3. ... qdread melds Agriculture1 from his forecast. ... qdread activates the dogma of Agriculture1. ... ... qdread draws Plumbing1. ... ... qdread returns Philosophy2. ... ... qdread draws and scores Compass3. qdread issues a Advancement decree. ... qdread removes from the game Plato2, Zhang Heng2, Canal Building2, and Plumbing1. ... qdread achieves Advancement! ... qdread draws Societies5.
JimKam's turn 10 — JimKam melds Translation3. JimKam activates the dogma of Translation3. ... JimKam melds nothing from their score pile. ... JimKam achieves World!
qdread's turn 10 — qdread inspires green. ... qdread draws and foreshadows Pencil4. ... qdread draws Candles1. qdread melds Societies5. ... qdread melds Pencil4 from his forecast. ... qdread activates the dogma of Pencil4. ... ... qdread draws Code of Laws1. ... ... qdread draws Statistics5. ... ... qdread returns Candles1 and Code of Laws1. ... ... qdread draws Crossbow2 and Currency2. ... ... qdread foreshadows Crossbow2. ... ... qdread returns Currency2.
JimKam's turn 11 — JimKam melds Education3. JimKam activates the dogma of Paper3. ... JimKam splays their blue cards left. ... JimKam draws Anatomy4 and Gunpowder4.
qdread's turn 11 — qdread inspires green. ... qdread draws and foreshadows Chintz4. ... qdread draws Soap1. qdread melds Statistics5. ... qdread melds Reformation4 from his forecast. ... qdread activates the dogma of Reformation4. ... ... qdread tucks Soap1. ... ... qdread splays his yellow cards right.
JimKam's turn 12 — JimKam activates the dogma of Paper3. ... JimKam splays their green cards left. ... JimKam draws Printing Press4, Perspective4, and Enterprise4. JimKam activates the dogma of Optics3. ... JimKam draws and melds Engineering3. ... No opponents have fewer points than JimKam.
qdread's turn 12 — qdread activates the dogma of Statistics5. ... qdread splays his blue cards left. ... qdread tucks nothing. ... qdread draws Steam Engine5. ... demands are made of JimKam. ... JimKam transfers Watermill2 from their score pile to their hand. qdread melds Steam Engine5. ... qdread melds Chintz4 from his forecast. ... qdread activates the dogma of Chintz4. ... ... effects are shared with JimKam. ... ... JimKam scores Homing Pigeons3. ... ... qdread scores nothing. ... ... JimKam melds Perspective4. ... ... qdread melds nothing. ... ... JimKam draws Colonialism4. ... ... qdread draws Experimentation4. ... ... JimKam draws nothing. ... ... qdread draws Piano5. ... ... qdread draws and scores Coal5. ... ... qdread draws S. de Champlain5 as a sharing bonus.
JimKam's turn 13 — JimKam activates the dogma of Perspective4. ... JimKam returns Watermill2. ... JimKam scores Colonialism4, Enterprise4, Anatomy4, and Gunpowder4. JimKam activates the dogma of Education3. ... JimKam draws Charitable Trust3. ... JimKam returns Anatomy4 from their score pile. ... JimKam draws Canning6.
qdread's turn 13 — qdread achieves age 3 – Medieval (Feudalism3)! ... JimKam draws William Shakespeare4. qdread melds S. de Champlain5. ... qdread melds Crossbow2 from his forecast. ... qdread activates the dogma of Crossbow2. ... ... demands are made of JimKam. ... ... JimKam transfers Charitable Trust3 to qdread's score pile. ... ... JimKam draws Comb1. qdread fades Sejong the Great3 from his board.
JimKam's turn 14 — JimKam melds Canning6. JimKam issues a Rivalry decree. ... JimKam removes from the game Ptolemy2, Al-Kindi3, Alchemy3, Printing Press4, William Shakespeare4, and Comb1. ... JimKam achieves Rivalry! ... JimKam chooses qdread. ... JimKam returns Coal5, Charitable Trust3, S. de Champlain5, and Sejong the Great3.
qdread's turn 14 — qdread activates the dogma of Reformation4. ... qdread tucks Experimentation4 and Piano5. ... qdread splays his purple cards right. qdread activates the dogma of Chintz4. ... qdread scores nothing. ... qdread melds nothing. ... qdread draws Anatomy4. ... qdread draws Pressure Cooker5. ... qdread draws and scores The Pirate Code5.
JimKam's turn 15 — JimKam activates the dogma of Canning6. ... effects are shared with qdread. ... qdread draws and tucks Classification6. ... qdread scores Writing1, Chintz4, Reformation4, and Crossbow2 from his board. ... JimKam draws and tucks Encyclopedia6. ... JimKam scores Translation3, Paper3, Education3, and Engineering3 from their board. ... JimKam splays their yellow cards right. ... JimKam draws John Harrison6 as a sharing bonus. JimKam achieves age 4 – Renaissance (Invention4)! ... qdread draws Christian Huygens5.
qdread's turn 15 — qdread achieves age 5 – Exploration (Astronomy5)! ... JimKam draws Catherine the Great6. qdread activates the dogma of Societies5. qdread would take a Dogma action, triggering the karma of Archimedes2. ... effects are shared with JimKam. ... JimKam draws Bifocals6. ... qdread draws Democracy6. ... demands are made of no one. ... qdread draws Bartholomew Roberts5 as a sharing bonus.
JimKam's turn 16 — JimKam achieves age 6 – Enlightenment (Emancipation6)! ... qdread draws Christopher Polhem5. JimKam activates the dogma of Mathematics2. ... effects are shared with qdread. ... qdread draws Philosophy2. ... JimKam draws Currency2. ... qdread returns Democracy6. ... qdread draws and melds Electricity7. ... JimKam returns Bifocals6. ... JimKam draws and melds Typewriter7. ... JimKam draws Florence Nightingale7 as a sharing bonus.
qdread's turn 16 — qdread melds Christopher Polhem5. qdread fades Archimedes2 from his board. qdread issues a Expansion decree. ... qdread removes from the game Anatomy4, Pressure Cooker5, Christian Huygens5, Bartholomew Roberts5, and Philosophy2. ... qdread achieves Expansion! ... qdread splays his yellow cards up.
JimKam's turn 17 — JimKam melds Florence Nightingale7. JimKam issues a Expansion decree. ... JimKam removes from the game John Harrison6, Catherine the Great6, and Currency2. ... JimKam returns Expansion from qdread's achievements.
qdread's turn 17 — qdread achieves age 7 – Romance (Refrigeration7)! ... JimKam draws Robert E. Lee7. qdread inspires green. ... qdread draws and foreshadows Measurement5. ... qdread draws Railroad7.
JimKam's turn 18 — JimKam activates the dogma of Florence Nightingale7. ... effects are shared with qdread. ... qdread draws and melds Liquid Fire3. ... JimKam draws and melds Magnifying Glass3. ... JimKam draws John Ericsson7 as a sharing bonus. JimKam activates the dogma of Florence Nightingale7. ... effects are shared with qdread. ... qdread draws and melds Almanac3. ... JimKam draws and melds Charitable Trust3. ... JimKam draws Rowland Hill7 as a sharing bonus.
qdread's turn 18 — qdread activates the dogma of Almanac3. ... qdread draws and foreshadows Stove5. ... qdread scores Stove5 from his forecast. ... qdread draws and foreshadows Jeans7. qdread melds Railroad7. ... qdread melds Jeans7 from his forecast. ... qdread activates the dogma of Jeans7. ... ... qdread scores nothing. ... ... qdread melds nothing. ... ... qdread draws Suburbia9 and Calculator9. ... ... qdread returns Suburbia9. ... ... qdread foreshadows Calculator9. ... ... qdread draws Industrialization6 and Tuning Fork5. ... ... qdread melds Industrialization6. ... ... qdread returns Tuning Fork5.
JimKam's turn 19 — JimKam melds Robert E. Lee7. JimKam fades Florence Nightingale7 from their board. JimKam issues a War decree. ... JimKam removes from the game John Ericsson7 and Rowland Hill7. ... JimKam achieves War! ... You choose the value 3. ... JimKam returns Almanac3 from qdread's board.
qdread's turn 19 — qdread draws Explosives7. qdread activates the dogma of Industrialization6. ... qdread draws and tucks Shrapnel6, Kaleidoscope6, Loom6, and Hot Air Balloon6. ... qdread splays his red cards right.
JimKam's turn 20 — JimKam activates the dogma of Canning6. ... effects are shared with qdread. ... qdread draws and melds Almanac3. ... ... qdread achieves Wealth! ... JimKam draws and melds Medicine3. ... JimKam draws and tucks Vaccination6. ... JimKam scores Medicine3, Magnifying Glass3, Charitable Trust3, Novel3, and Robert E. Lee7 from their board. ... JimKam draws Queen Victoria7 as a sharing bonus. JimKam activates the dogma of Canning6. ... effects are shared with qdread. ... qdread draws and melds Lightning Rod5. ... JimKam draws and melds Palampore5. ... JimKam draws and tucks Indian Clubs6. ... JimKam scores Typewriter7, Sunglasses3, and Optics3 from their board. ... JimKam draws Napoleon Bonaparte6 as a sharing bonus.
qdread's turn 20 — qdread activates the dogma of Industrialization6. ... qdread draws and tucks Stethoscope6 and Morphine6. ... qdread achieves History! qdread wins by achievements!