antony wins by achievements!

JimKam:
    initial hand: Masonry1 and Chopsticks1
    achievement(s):  1 – Prehistory 4 – Renaissance 5 – Exploration
    score: (30)      1 4 4 5 5
     Fertilizer7 Toothbrush2 Noodles1 Chopsticks1 Canal Building2
     Almanac3 Slide Rule4 Magnifying Glass3 Pottery1 Writing1 Telescope4 Experimentation4
     Bicycle7 Glassblowing2 Sailing1 Ice Skates1 Currency2 Homing Pigeons3 Palampore5 Seed Drill5
     Enterprise4 Novel3 Puppet1 Philosophy2 Tuning Fork5
     Rubber7 Colonialism4 Optics3 Bangle1 Katana3 Engineering3 Gunpowder4
    4  7  2  9  4  1 

antony:
    initial hand: Clothing1 and Perfume1
    achievement(s):  1 – Prehistory Supremacy Monument 2 – Classical Destiny 3 – Medieval 6 – Enlightenment
    score: (35)       2 2 4 4 4 5 4
     Deodorant3 Machinery3 Fermenting2 Masonry1 Soap1 Agriculture1 Domestication1 Medicine3 Anatomy4 Steam Engine5
     Publications7 Atomic Theory6 Printing Press4 Alchemy3 Perfume1 Ruler1 Mathematics2 Tools1 Dice1 Physics5
    Chintz4 Mapmaking2 The Wheel1 Comb1
     Reformation4 Toilet4 Sunglasses3 Pagoda2 Monotheism2 Mysticism1 Code of Laws1 City States1 Piano5 Feudalism3
     Coal5 Explosives7 Construction2 Oars1 Metalworking1 Octant5
    11  14  9  11  6  1 


Game log JimKam melds Chopsticks1 and goes first. antony melds Perfume1.
JimKam's turn 1 — JimKam draws Noodles1.
antony's turn 1 — antony activates the dogma of Perfume1. ... antony draws and tucks Ruler1. ... demands are made of JimKam. ... JimKam has no top card to transfer. antony activates the dogma of Perfume1. ... antony draws and tucks Comb1. ... demands are made of JimKam. ... JimKam has no top card to transfer.
JimKam's turn 2 — JimKam melds Noodles1. JimKam activates the dogma of Noodles1. ... effects are shared with antony. ... antony draws and scores nothing. ... JimKam draws and scores nothing. ... antony draws Umbrella1. ... JimKam draws Ice Skates1. ... JimKam draws Pottery1 as a sharing bonus.
antony's turn 2 — antony activates the dogma of Comb1. ... antony chooses purple. ... antony draws Mysticism1, The Wheel1, Sailing1, and Metalworking1. ... antony returns Metalworking1, Sailing1, and The Wheel1. antony activates the dogma of Perfume1. ... antony draws and tucks Domestication1. ... demands are made of JimKam. ... JimKam has no top card to transfer.
JimKam's turn 3 — JimKam melds Ice Skates1. JimKam activates the dogma of Noodles1. ... effects are shared with antony. ... antony draws and scores Road Building2. ... JimKam draws and scores nothing. ... antony draws City States1. ... JimKam draws Puppet1. ... JimKam draws Writing1 as a sharing bonus.
antony's turn 3 — antony activates the dogma of Domestication1. ... antony melds Mysticism1. ... antony draws Tools1. antony activates the dogma of Mysticism1. ... antony draws Oars1.
JimKam's turn 4 — JimKam melds Puppet1. JimKam melds Pottery1.
antony's turn 4 — antony activates the dogma of Domestication1. ... antony melds Oars1. ... antony draws Code of Laws1. antony activates the dogma of Mysticism1. ... antony draws and melds Agriculture1. ... antony draws Metalworking1.
JimKam's turn 5 — JimKam activates the dogma of Pottery1. ... effects are shared with antony. ... antony returns Umbrella1 and Clothing1. ... antony draws and scores Chaturanga2. ... JimKam returns Masonry1. ... JimKam draws and scores Candles1. ... antony draws Soap1. ... JimKam draws Bangle1. ... JimKam draws Sailing1 as a sharing bonus. JimKam achieves age 1 – Prehistory (Archery1)!
antony's turn 5 — antony activates the dogma of Mysticism1. ... antony draws and melds The Wheel1. ... antony draws Clothing1. antony melds Soap1.
JimKam's turn 6 — JimKam melds Bangle1. JimKam melds Sailing1.
antony's turn 6 — antony activates the dogma of The Wheel1. ... antony draws Dice1 and Masonry1. antony activates the dogma of The Wheel1. ... antony draws Mapmaking2 and Mathematics2.
JimKam's turn 7 — JimKam activates the dogma of Sailing1. ... JimKam draws and melds Glassblowing2. JimKam activates the dogma of Bangle1. ... effects are shared with antony. ... antony tucks Metalworking1. ... JimKam tucks nothing. ... antony draws and foreshadows Translation3. ... JimKam draws and foreshadows Magnifying Glass3. ... JimKam draws Toothbrush2 as a sharing bonus.
antony's turn 7 — antony activates the dogma of Mysticism1. ... antony draws and melds Construction2. ... antony draws Monotheism2. antony activates the dogma of Soap1. ... effects are shared with JimKam. ... antony tucks Mathematics2, Tools1, and Dice1. ... antony achieves age 1 – Prehistory (Clothing1) from their hand!
JimKam's turn 8 — JimKam melds Toothbrush2. JimKam activates the dogma of Toothbrush2. ... JimKam tucks Writing1. ... JimKam splays their green cards left. ... JimKam doesn't transfer the bottom 2 to the available achievements.
antony's turn 8 — antony activates the dogma of The Wheel1. ... antony draws Pagoda2 and Fermenting2. antony melds Masonry1. ... antony achieves Supremacy!
JimKam's turn 9 — JimKam activates the dogma of Toothbrush2. ... JimKam tucks nothing. ... JimKam splays their yellow cards left. ... JimKam doesn't transfer the bottom 2 to the available achievements. JimKam activates the dogma of Toothbrush2. ... JimKam draws Philosophy2. ... JimKam tucks Philosophy2. ... JimKam splays their blue cards left. ... JimKam doesn't transfer the bottom 2 to the available achievements.
antony's turn 9 — antony activates the dogma of Masonry1. ... antony melds Mapmaking2, Fermenting2, Monotheism2, and Pagoda2. ... antony achieves Monument! antony activates the dogma of Pagoda2. ... antony draws Almanac3. ... antony foreshadows Almanac3.
JimKam's turn 10 — JimKam activates the dogma of Toothbrush2. ... JimKam draws Currency2. ... JimKam tucks Currency2. ... JimKam splays their purple cards left. ... JimKam doesn't transfer the bottom 2 to the available achievements. JimKam draws Canal Building2.
antony's turn 10 — antony activates the dogma of Pagoda2. ... antony draws Charitable Trust3. ... antony foreshadows Charitable Trust3. antony activates the dogma of Pagoda2. ... antony draws Liquid Fire3. ... antony foreshadows Liquid Fire3.
JimKam's turn 11 — JimKam activates the dogma of Toothbrush2. ... JimKam draws Homing Pigeons3. ... JimKam tucks Homing Pigeons3. ... The 2 deck is empty. JimKam activates the dogma of Toothbrush2. ... JimKam draws Katana3. ... JimKam tucks Katana3. ... JimKam splays their red cards left. ... The 2 deck is empty.
antony's turn 11 — antony activates the dogma of Pagoda2. ... antony draws Sandpaper3. ... antony foreshadows Sandpaper3. antony activates the dogma of Pagoda2. ... antony draws Deodorant3. ... antony foreshadows Deodorant3.
JimKam's turn 12 — JimKam activates the dogma of Toothbrush2. ... JimKam draws Novel3. ... JimKam tucks Canal Building2. ... The 2 deck is empty. JimKam melds Novel3. ... JimKam melds Magnifying Glass3 from their forecast.
antony's turn 12 — antony activates the dogma of Pagoda2. ... antony draws Sunglasses3. ... antony tucks Code of Laws1. ... antony melds Sunglasses3. antony activates the dogma of Perfume1. ... antony draws and tucks Medicine3. ... demands are made of JimKam. ... JimKam has no top card to transfer.
JimKam's turn 13 — JimKam activates the dogma of Novel3. ... JimKam draws Optics3. ... JimKam draws Engineering3. JimKam activates the dogma of Magnifying Glass3. ... JimKam draws Slide Rule4. ... JimKam returns Engineering3. ... JimKam returns nothing.
antony's turn 13 — antony activates the dogma of Fermenting2. ... effects are shared with JimKam. ... JimKam draws Alchemy3 and Education3. ... antony draws Machinery3. ... antony draws Feudalism3 as a sharing bonus. antony melds Machinery3. ... antony melds Almanac3 from their forecast. ... antony activates the dogma of Almanac3. ... ... effects are shared with JimKam. ... ... JimKam draws and foreshadows Colonialism4. ... ... antony draws and foreshadows Barometer4. ... ... JimKam scores nothing. ... ... antony scores Charitable Trust3 from their forecast. ... ... antony draws and foreshadows Kobukson4. ... ... antony draws Paper3 as a sharing bonus.
JimKam's turn 14 — JimKam melds Optics3. JimKam melds Slide Rule4. ... JimKam melds Colonialism4 from their forecast. ... JimKam activates the dogma of Colonialism4. ... ... JimKam draws and tucks Engineering3.
antony's turn 14 — antony achieves age 2 – Classical (Calendar2)! antony activates the dogma of Almanac3. ... effects are shared with JimKam. ... JimKam draws and foreshadows Globe4. ... antony draws and foreshadows Clock4. ... antony achieves Destiny! ... JimKam scores Globe4 from their forecast. ... JimKam draws and foreshadows Lightning Rod5. ... antony scores Kobukson4 from their forecast. ... antony draws and foreshadows Morphine6. ... antony draws Chintz4 as a sharing bonus.
JimKam's turn 15 — JimKam activates the dogma of Slide Rule4. ... JimKam draws Pencil4. ... JimKam returns Alchemy3. ... JimKam splays their yellow cards right. ... JimKam draws Bicycle7. JimKam melds Bicycle7. ... JimKam melds Lightning Rod5 from their forecast. ... JimKam activates the dogma of Lightning Rod5. ... ... JimKam draws Gunpowder4. ... ... JimKam returns Pencil4. ... ... JimKam draws and tucks Palampore5. ... ... demands are made of antony. ... ... antony draws and tucks Physics5. ... ... antony returns Almanac3 from their board. ... ... JimKam draws and tucks Tuning Fork5. ... ... JimKam returns Lightning Rod5 from their board.
antony's turn 15 — antony achieves age 3 – Medieval (Compass3)! antony melds Chintz4. ... antony melds Deodorant3 from their forecast. ... antony activates the dogma of Deodorant3. ... ... effects are shared with JimKam. ... ... JimKam draws and melds Almanac3. ... ... antony draws and melds Alchemy3. ... ... JimKam draws Telescope4. ... ... antony draws and melds Toilet4. ... ... antony draws Shuriken4 as a sharing bonus.
JimKam's turn 16 — JimKam activates the dogma of Toothbrush2. ... JimKam tucks Telescope4 and Gunpowder4. ... The 2 deck is empty. JimKam activates the dogma of Almanac3. ... JimKam draws and foreshadows Coke5. ... JimKam draws Pencil4. ... JimKam returns Pencil4. ... JimKam draws and foreshadows Pencil4. ... JimKam scores Pencil4 from their forecast. ... JimKam draws and foreshadows Stove5.
antony's turn 16 — antony activates the dogma of Alchemy3. ... antony draws Printing Press4. ... antony melds Printing Press4. ... antony scores Shuriken4. antony activates the dogma of Deodorant3. ... effects are shared with JimKam. ... JimKam draws and melds Enterprise4. ... antony draws and melds Invention4. ... JimKam draws Navigation4. ... antony draws and melds Reformation4. ... antony draws Anatomy4 as a sharing bonus.
JimKam's turn 17 — JimKam activates the dogma of Almanac3. ... JimKam draws and foreshadows Thermometer5. ... JimKam draws Experimentation4. ... JimKam returns Navigation4. ... JimKam draws and foreshadows Navigation4. ... JimKam scores Stove5 from their forecast. ... JimKam draws and foreshadows Fertilizer7. JimKam achieves age 4 – Renaissance (Perspective4)!
antony's turn 17 — antony activates the dogma of Reformation4. ... effects are shared with JimKam. ... antony tucks City States1. ... antony splays their purple cards right. antony activates the dogma of Reformation4. ... effects are shared with JimKam. ... JimKam draws and tucks Seed Drill5. ... antony draws and tucks Piano5. ... antony tucks Anatomy4 and Feudalism3. ... antony splays their yellow cards right. ... antony draws Octant5 as a sharing bonus.
JimKam's turn 18 — JimKam draws Rubber7. JimKam melds Rubber7. ... JimKam melds Fertilizer7 from their forecast. ... JimKam activates the dogma of Fertilizer7. ... ... effects are shared with antony. ... ... antony tucks Octant5. ... ... JimKam tucks Experimentation4. ... ... antony returns nothing. ... ... JimKam returns Education3. ... ... JimKam has no 3 to transfer. ... ... antony transfers Charitable Trust3 from their score pile to their hand. ... ... antony draws and foreshadows Atomic Theory6. ... ... JimKam draws and foreshadows Software10. ... ... JimKam draws Explosives7 as a sharing bonus.
antony's turn 18 — antony activates the dogma of Construction2. ... demands are made of JimKam. ... JimKam transfers Explosives7 to antony's hand. ... JimKam draws Education3. antony melds Explosives7. ... antony melds Atomic Theory6 from their forecast. ... antony activates the dogma of Atomic Theory6. ... ... antony splays their blue cards right. ... ... antony draws and melds Publications7.
JimKam's turn 19 — JimKam achieves age 5 – Exploration (Chemistry5)! JimKam activates the dogma of Almanac3. ... effects are shared with antony. ... antony draws and foreshadows Coal5. ... JimKam draws and foreshadows Pressure Cooker5. ... antony draws Banking5. ... antony returns Charitable Trust3. ... JimKam draws Lightning Rod5. ... JimKam returns Lightning Rod5. ... antony draws and foreshadows Lightning Rod5. ... JimKam draws and foreshadows Measurement5. ... antony scores Clock4 from their forecast. ... antony draws and foreshadows Kaleidoscope6. ... JimKam scores Pressure Cooker5 from their forecast. ... JimKam draws and foreshadows Stethoscope6. ... JimKam draws Telegraph7 as a sharing bonus.
antony's turn 19 — antony melds Banking5. ... antony melds Coal5 from their forecast. ... antony activates the dogma of Coal5. ... ... antony draws and tucks Steam Engine5. ... ... antony splays their red cards right. ... ... antony scores Banking5 and Invention4 from their board. antony achieves age 6 – Enlightenment (Democracy6)! antony wins by achievements!