moomoo wins by score!

qdread:
    initial hand: Clothing1 and Flute1
    achievement(s):  1 – Prehistory 2 – Classical 3 – Medieval 4 – Renaissance Monument 5 – Exploration
    score: (34)   4 4 4 7 7
     Fertilizer7 Perspective4 Fermenting2 Soap1 Domestication1
     Alchemy3 Physics5 Thermometer5 Experimentation4 Pottery1 Linguistics2 Lever2 Writing1
     Hot Air Balloon6 Clothing1 Globe4 Currency2 Scissors2 Comb1
     Puzzle Cube10 Piano5 Astronomy5 Flute1
     Rubber7 Coke5 Construction2 Horseshoes2
    7  7  8  2  2  0 

moomoo:
    initial hand: City States1 and Perfume1
    achievement(s):  Destiny 4 – Renaissance Empire Heritage Universe
    score: (44)    2 2 2 2 5 6 7 10
     Ecology9 Canning6 Barometer4 Watermill2 Noodles1
     Software10 Slide Rule4 Telescope4 Bifocals6 Mathematics2 Perfume1 Ruler1 Tools1
     GPS10 Classification6 Databases10 Glassblowing2 Palampore5 Seed Drill5
     The Internet10 Societies5 Kaleidoscope6 Indian Clubs6 Reformation4 Philosophy2 Code of Laws1 City States1 Mysticism1 Bell1
     Robotics10 Combustion7 Miniaturization10 Composites9 Kobukson4 Crossbow2 Plumbing1
    6  10  9  7  6  11 


Game log qdread melds Clothing1 and goes first. moomoo melds Perfume1.
qdread's turn 1 — qdread activates the dogma of Clothing1. ... qdread melds Flute1. ... qdread draws and scores Metalworking1 and Oars1.
moomoo's turn 1 — moomoo activates the dogma of Perfume1. ... moomoo draws and tucks Ruler1. ... demands are made of qdread. ... qdread has no top card to transfer. moomoo activates the dogma of Perfume1. ... moomoo draws and tucks Plumbing1. ... demands are made of qdread. ... qdread has no top card to transfer.
qdread's turn 2 — qdread activates the dogma of Flute1. ... demands are made of moomoo. ... moomoo returns nothing. ... qdread draws Domestication1. qdread activates the dogma of Clothing1. ... qdread melds Domestication1. ... qdread draws and scores The Wheel1, Sailing1, and Archery1.
moomoo's turn 2 — moomoo melds City States1. moomoo activates the dogma of Perfume1. ... moomoo draws and tucks Mysticism1. ... demands are made of qdread. ... qdread has no top card to transfer.
qdread's turn 3 — qdread achieves age 1 – Prehistory (Masonry1)! qdread activates the dogma of Domestication1. ... effects are shared with moomoo. ... moomoo melds nothing. ... moomoo draws Code of Laws1. ... qdread melds nothing. ... qdread draws Pottery1. ... qdread draws Soap1 as a sharing bonus.
moomoo's turn 3 — moomoo activates the dogma of Perfume1. ... moomoo draws and tucks Noodles1. ... demands are made of qdread. ... qdread has no top card to transfer. moomoo activates the dogma of Perfume1. ... moomoo draws and tucks Bell1. ... demands are made of qdread. ... qdread has no top card to transfer.
qdread's turn 4 — qdread activates the dogma of Domestication1. ... effects are shared with moomoo. ... moomoo melds Code of Laws1. ... moomoo draws Tools1. ... qdread melds Soap1. ... qdread draws Comb1. ... qdread draws Writing1 as a sharing bonus. qdread activates the dogma of Clothing1. ... qdread melds Writing1. ... qdread draws and scores Agriculture1.
moomoo's turn 4 — moomoo activates the dogma of Perfume1. ... moomoo draws and tucks Glassblowing2. ... demands are made of qdread. ... qdread has no top card to transfer. moomoo activates the dogma of Glassblowing2. ... moomoo scores nothing. ... moomoo draws and foreshadows Slide Rule4.
qdread's turn 5 — qdread melds Comb1. qdread activates the dogma of Flute1. ... effects are shared with moomoo. ... moomoo splays their purple cards left. ... qdread splays his green cards left. ... demands are made of no one. ... moomoo draws Toothbrush2. ... moomoo draws Monotheism2. ... qdread draws Horseshoes2. ... qdread draws Currency2. ... qdread draws Construction2 as a sharing bonus.
moomoo's turn 5 — moomoo activates the dogma of Glassblowing2. ... moomoo scores Toothbrush2. ... moomoo draws and foreshadows Telescope4. moomoo activates the dogma of Code of Laws1. ... moomoo scores Monotheism2. ... moomoo tucks Tools1. ... moomoo splays their blue cards left.
qdread's turn 6 — qdread activates the dogma of Soap1. ... qdread tucks Horseshoes2 and Construction2. qdread achieves age 2 – Classical (Canal Building2)!
moomoo's turn 6 — moomoo activates the dogma of Perfume1. ... moomoo draws Philosophy2. ... moomoo draws and tucks Watermill2. ... demands are made of qdread. ... qdread has no top card to transfer. moomoo activates the dogma of Glassblowing2. ... moomoo scores nothing. ... moomoo draws and foreshadows Kobukson4.
qdread's turn 7 — qdread activates the dogma of Horseshoes2. ... effects are shared with moomoo. ... moomoo draws and foreshadows Crossbow2. ... qdread draws and foreshadows Scissors2. ... demands are made of no one. ... qdread draws Lever2 as a sharing bonus. qdread melds Lever2. ... qdread melds Scissors2 from his forecast. ... qdread activates the dogma of Scissors2. ... ... effects are shared with moomoo. ... ... moomoo transfers Watermill2 from their board to their hand. ... ... qdread transfers Construction2 from his board to his hand. ... ... moomoo melds Watermill2. ... ... qdread melds Currency2 and Construction2. ... ... Paper3 isn't a top card. ... ... Paper3 isn't a top card. ... ... qdread draws Pagoda2 as a sharing bonus.
moomoo's turn 7 — moomoo melds Philosophy2. ... moomoo melds Crossbow2 from their forecast. ... moomoo activates the dogma of Crossbow2. ... ... demands are made of qdread. ... ... qdread transfers Pagoda2 to moomoo's score pile. ... ... qdread draws Linguistics2. moomoo draws Mapmaking2.
qdread's turn 8 — qdread melds Linguistics2. qdread activates the dogma of Flute1. ... qdread splays his blue cards left. ... demands are made of moomoo. ... moomoo returns nothing. ... qdread draws Chaturanga2. ... qdread draws Calendar2.
moomoo's turn 8 — moomoo activates the dogma of Crossbow2. ... demands are made of qdread. ... qdread transfers Chaturanga2 to moomoo's score pile. ... qdread draws Fermenting2. moomoo activates the dogma of Glassblowing2. ... effects are shared with qdread. ... qdread scores nothing. ... moomoo scores nothing. ... qdread draws and foreshadows Globe4. ... moomoo draws and foreshadows Clock4. ... moomoo draws Mathematics2 as a sharing bonus.
qdread's turn 9 — qdread activates the dogma of Flute1. ... qdread splays his yellow cards left. ... demands are made of moomoo. ... moomoo returns nothing. ... qdread draws Road Building2. qdread melds Fermenting2.
moomoo's turn 9 — moomoo melds Mathematics2. moomoo activates the dogma of Mathematics2. ... moomoo draws Homing Pigeons3. ... moomoo returns Homing Pigeons3. ... moomoo draws and melds Barometer4.
qdread's turn 10 — qdread melds Pottery1. qdread activates the dogma of Fermenting2. ... qdread draws Magnifying Glass3, Translation3, Machinery3, and Education3.
moomoo's turn 10 — moomoo activates the dogma of Barometer4. ... effects are shared with qdread. ... qdread has nothing to transfer. ... moomoo has nothing to transfer. ... qdread draws and foreshadows Alchemy3. ... moomoo draws and foreshadows Palampore5. ... moomoo achieves Destiny! ... moomoo draws Pencil4 as a sharing bonus. moomoo activates the dogma of Mathematics2. ... moomoo draws Compass3. ... moomoo returns Pencil4. ... moomoo draws and melds Seed Drill5.
qdread's turn 11 — qdread activates the dogma of Fermenting2. ... qdread draws Medicine3, Engineering3, Feudalism3, and Optics3. qdread activates the dogma of Fermenting2. ... qdread draws Navigation4, Experimentation4, Anatomy4, and Perspective4.
moomoo's turn 11 — moomoo draws Octant5. moomoo activates the dogma of Mathematics2. ... moomoo draws Reformation4. ... moomoo returns Octant5. ... moomoo draws and melds Bifocals6.
qdread's turn 12 — qdread activates the dogma of Fermenting2. ... qdread draws Enterprise4, Colonialism4, Printing Press4, and Gunpowder4. qdread melds Perspective4. ... qdread melds Globe4 from his forecast. ... qdread activates the dogma of Globe4. ... ... qdread returns Magnifying Glass3 and Translation3. ... ... qdread splays his red cards left. ... ... qdread draws and foreshadows Hot Air Balloon6.
moomoo's turn 12 — moomoo melds Reformation4. ... moomoo melds Kobukson4 from their forecast. ... moomoo activates the dogma of Kobukson4. ... ... effects are shared with qdread. ... ... qdread splays his green cards left. ... ... moomoo splays their green cards left. ... ... demands are made of no one. ... ... qdread draws and tucks nothing. ... ... moomoo draws and tucks nothing. moomoo activates the dogma of Kobukson4. ... effects are shared with qdread. ... qdread splays his green cards left. ... moomoo splays their red cards left. ... demands are made of no one. ... qdread draws and tucks nothing. ... moomoo draws and tucks nothing.
qdread's turn 13 — qdread melds Experimentation4. qdread activates the dogma of Perspective4. ... qdread returns Calendar2. ... qdread scores Gunpowder4, Colonialism4, and Anatomy4.
moomoo's turn 13 — moomoo draws Indian Clubs6. moomoo melds Indian Clubs6. ... moomoo melds Palampore5 from their forecast. ... moomoo activates the dogma of Palampore5. ... ... moomoo scores nothing. ... ... moomoo draws and scores Stove5. ... ... moomoo splays their purple cards right.
qdread's turn 14 — qdread achieves age 3 – Medieval (Paper3)! qdread achieves age 4 – Renaissance (Invention4)!
moomoo's turn 14 — moomoo draws Kaleidoscope6. moomoo melds Kaleidoscope6. ... moomoo melds Telescope4 from their forecast. ... moomoo activates the dogma of Telescope4. ... ... effects are shared with qdread. ... ... qdread draws Calendar2. ... ... moomoo draws Sandpaper3. ... ... qdread draws and foreshadows Piano5. ... ... moomoo draws and foreshadows Steam Engine5. ... ... qdread places nothing on top of its deck. ... ... moomoo places Steam Engine5 on top of its deck. ... ... moomoo achieves age 4 – Renaissance (Clock4) from their forecast! ... ... moomoo draws Canning6 as a sharing bonus.
qdread's turn 15 — qdread activates the dogma of Perspective4. ... qdread returns Road Building2. ... qdread scores Printing Press4, Navigation4, and Optics3. qdread activates the dogma of Perspective4. ... qdread returns Calendar2. ... qdread scores Education3, Medicine3, and Engineering3. ... qdread achieves Monument!
moomoo's turn 15 — moomoo melds Canning6. ... moomoo melds Slide Rule4 from their forecast. ... moomoo activates the dogma of Slide Rule4. ... ... moomoo draws Road Building2. ... ... moomoo draws and foreshadows Steam Engine5. ... ... moomoo splays their yellow cards right. ... ... moomoo draws Composites9. moomoo melds Composites9.
qdread's turn 16 — qdread activates the dogma of Experimentation4. ... effects are shared with moomoo. ... moomoo draws and melds Societies5. ... qdread draws and melds Thermometer5. ... qdread draws Tuning Fork5 as a sharing bonus. qdread achieves age 5 – Exploration (Chemistry5)!
moomoo's turn 16 — moomoo draws Ecology9. moomoo melds Ecology9.
qdread's turn 17 — qdread activates the dogma of Thermometer5. ... effects are shared with moomoo. ... moomoo melds Glassblowing2 from their board. ... qdread melds Clothing1 from his board. ... moomoo draws and melds Databases10. ... ... moomoo achieves Empire! ... qdread draws and melds Physics5. ... qdread draws Coal5 as a sharing bonus. qdread activates the dogma of Physics5. ... effects are shared with moomoo. ... moomoo draws Encyclopedia6, Machine Tools6, and Metric System6. ... qdread draws Emancipation6, Democracy6, and Atomic Theory6. ... qdread returns Machinery3, Feudalism3, Enterprise4, Tuning Fork5, Emancipation6, Coal5, Democracy6, and Atomic Theory6. ... qdread draws Astronomy5 as a sharing bonus.
moomoo's turn 17 — moomoo activates the dogma of Databases10. ... moomoo scores nothing. ... demands are made of qdread. ... qdread returns Metalworking1, The Wheel1, Oars1, Sailing1, Archery1, Agriculture1, Optics3, and Education3 from his score pile. moomoo activates the dogma of Databases10. ... moomoo scores nothing. ... demands are made of qdread. ... qdread returns Gunpowder4, Colonialism4, Medicine3, and Engineering3 from his score pile.
qdread's turn 18 — qdread melds Astronomy5. ... qdread melds Alchemy3 from his forecast. ... qdread activates the dogma of Alchemy3. ... ... qdread draws Enterprise4, Shuriken4, and Gunpowder4. ... ... qdread returns Enterprise4, Shuriken4, and Gunpowder4. ... ... qdread melds nothing. qdread activates the dogma of Astronomy5. ... effects are shared with moomoo. ... moomoo draws and melds Classification6. ... moomoo draws Vaccination6. ... qdread draws Emancipation6. ... qdread draws Coke5 as a sharing bonus.
moomoo's turn 18 — moomoo activates the dogma of Ecology9. ... moomoo transfers Steam Engine5 from their forecast to their hand. ... moomoo returns Sandpaper3. ... moomoo scores Vaccination6. ... moomoo draws GPS10 and Software10. moomoo melds GPS10.
qdread's turn 19 — qdread melds Coke5. ... qdread melds Piano5 from his forecast. ... qdread activates the dogma of Piano5. ... ... effects are shared with moomoo. ... ... moomoo draws Flash Drive10. ... ... qdread draws Puzzle Cube10. ... ... moomoo doesn't have five top cards of different values. ... ... qdread doesn't have five top cards of different values. ... ... qdread draws The Pirate Code5 as a sharing bonus. qdread melds Puzzle Cube10. ... qdread melds Hot Air Balloon6 from his forecast.
moomoo's turn 19 — moomoo activates the dogma of GPS10. ... moomoo scores nothing. ... demands are made of qdread. ... qdread returns nothing. ... moomoo draws and foreshadows Miniaturization10, Stem Cells10, and A.I.10. ... moomoo splays their yellow cards up. moomoo melds Software10. ... moomoo melds Miniaturization10 from their forecast. ... moomoo activates the dogma of Miniaturization10. ... ... effects are shared with qdread. ... ... qdread splays his purple cards left. ... ... moomoo splays their green cards left. ... ... qdread returns nothing. ... ... moomoo returns Flash Drive10. ... ... moomoo returns Flash Drive10. ... ... moomoo draws Camcorder10, Globalization10, and The Internet10. ... ... moomoo draws Bioengineering10 as a sharing bonus.
qdread's turn 20 — qdread activates the dogma of Hot Air Balloon6. ... qdread draws and scores Telegraph7. ... There's nothing qdread can achieve. ... qdread draws and melds Fertilizer7. qdread activates the dogma of Hot Air Balloon6. ... effects are shared with moomoo. ... moomoo draws and scores Bicycle7. ... qdread draws and scores Typewriter7. ... moomoo doesn't achieve anything. ... moomoo draws and melds Combustion7. ... There's nothing qdread can achieve. ... qdread draws and melds Rubber7. ... qdread draws Human Genome10 as a sharing bonus.
moomoo's turn 20 — moomoo melds The Internet10. ... moomoo achieves Heritage! moomoo activates the dogma of The Internet10. ... moomoo splays their green cards up. ... moomoo draws and scores Self Service10. ... moomoo draws and melds Robotics10. ... ... moomoo achieves Universe! ... moomoo attempts to draw a card above 10. moomoo wins by score!