qdread wins by achievements!

antony:
    initial hand: Agriculture1 and Bangle1
    achievement(s):  1 – Prehistory Wealth 5 – Exploration Wonder 7 – Romance
    score: (56)       5 5 5 5 6 6 6 1 6
     Stove5 Barometer4 Perspective4 Pressure Cooker5
     Magnifying Glass3 Chemistry5
     Bicycle7 Invention4 Palampore5
     Indian Clubs6 Astronomy5 Piano5
     Shrapnel6 Kobukson4 Engineering3 Gunpowder4 Archery1 Candles1 Bangle1 Coal5
    3  3  5  3  9  1 

qdread:
    initial hand: Sailing1 and Soap1
    achievement(s):  2 – Classical 3 – Medieval 4 – Renaissance 6 – Enlightenment History Empire 8 – Modern
    score: (45)   1 1 1 1 1 1 1 4 4 5 6 6 6 4
     Steam Engine5 Soap1
     Rocketry8 Photography7 Stethoscope6 Encyclopedia6 Physics5 Lightning Rod5 Experimentation4 Alchemy3 Perfume1 Dice1 Tools1 Slide Rule4
     Clothing1 Sailing1 Electricity7
     Enterprise4 Reformation4 Flute1 Societies5 Puppet1 Mysticism1
    Machine Tools6 The Pirate Code5 Colonialism4 Coke5 Octant5 Machine Gun7 Combustion7
    3  5  8  9  8  3 


Game log antony melds Bangle1 and goes first. qdread melds Sailing1.
antony's turn 1 — antony draws Candles1.
qdread's turn 1 — qdread activates the dogma of Sailing1. ... qdread draws and melds Tools1. qdread melds Soap1.
antony's turn 2 — antony melds Candles1. antony activates the dogma of Candles1. ... effects are shared with qdread. ... qdread draws nothing. ... antony draws Magnifying Glass3. ... demands are made of no one.
qdread's turn 2 — qdread draws Writing1. qdread activates the dogma of Sailing1. ... qdread draws and melds Dice1.
antony's turn 3 — antony melds Magnifying Glass3. antony activates the dogma of Magnifying Glass3. ... antony draws Globe4. ... antony returns Agriculture1. ... antony returns nothing.
qdread's turn 3 — qdread activates the dogma of Dice1. ... qdread draws Flute1. ... qdread draws and melds Clothing1. qdread activates the dogma of Clothing1. ... qdread melds Flute1. ... qdread draws and scores Chopsticks1, Ice Skates1, and Noodles1.
antony's turn 4 — antony melds Globe4. antony achieves age 1 – Prehistory (Pottery1)!
qdread's turn 4 — qdread activates the dogma of Flute1. ... qdread splays his green cards left. ... demands are made of antony. ... antony returns nothing. ... qdread draws Plumbing1. ... qdread draws Archery1. qdread activates the dogma of Clothing1. ... qdread melds Plumbing1. ... qdread draws and scores Ruler1 and Bell1.
antony's turn 5 — antony activates the dogma of Candles1. ... antony draws Alchemy3. ... demands are made of qdread. ... qdread transfers Archery1 to antony's hand. ... qdread draws Perfume1. antony melds Alchemy3.
qdread's turn 5 — qdread activates the dogma of Flute1. ... qdread splays his blue cards left. ... demands are made of antony. ... antony returns nothing. ... qdread draws Masonry1. qdread activates the dogma of Clothing1. ... qdread melds nothing. ... qdread draws and scores Domestication1 and Metalworking1.
antony's turn 6 — antony melds Archery1. antony activates the dogma of Alchemy3. ... antony draws Colonialism4. ... antony returns Colonialism4. ... antony melds nothing.
qdread's turn 6 — qdread melds Masonry1. qdread activates the dogma of Flute1. ... qdread splays his yellow cards left. ... demands are made of antony. ... antony returns nothing. ... qdread draws City States1.
antony's turn 7 — antony draws Gunpowder4. antony melds Gunpowder4.
qdread's turn 7 — qdread melds Perfume1. qdread activates the dogma of Perfume1. ... qdread draws and tucks Umbrella1. ... demands are made of antony. ... antony transfers Alchemy3 from their board to qdread's board. ... antony draws and melds Engineering3.
antony's turn 8 — antony draws Anatomy4. antony activates the dogma of Engineering3. ... demands are made of no one. ... effects are shared with qdread. ... antony splays their red cards left.
qdread's turn 8 — qdread activates the dogma of Alchemy3. ... qdread draws Shuriken4 and Perspective4. ... qdread returns Writing1, City States1, Shuriken4, and Perspective4. ... qdread melds nothing. qdread achieves age 2 – Classical (Mathematics2)!
antony's turn 9 — antony draws Barometer4. antony melds Barometer4.
qdread's turn 9 — qdread activates the dogma of Alchemy3. ... qdread draws Reformation4 and Pencil4. ... qdread melds Reformation4. ... qdread scores Pencil4. qdread activates the dogma of Alchemy3. ... qdread draws Experimentation4 and Telescope4. ... qdread melds Experimentation4. ... qdread scores Telescope4.
antony's turn 10 — antony activates the dogma of Barometer4. ... effects are shared with qdread. ... qdread has nothing to transfer. ... antony has nothing to transfer. ... qdread draws and foreshadows Enterprise4. ... antony draws and foreshadows Piano5. ... antony draws Kobukson4 as a sharing bonus. antony activates the dogma of Barometer4. ... effects are shared with qdread. ... qdread has nothing to transfer. ... antony transfers Piano5 from their forecast to their hand. ... qdread draws and foreshadows Navigation4. ... antony draws and foreshadows The Pirate Code5. ... antony draws Invention4 as a sharing bonus.
qdread's turn 10 — qdread draws Colonialism4. qdread achieves age 3 – Medieval (Machinery3)!
antony's turn 11 — antony melds Kobukson4. antony activates the dogma of Kobukson4. ... antony splays their red cards left. ... demands are made of qdread. ... qdread returns Masonry1 and Plumbing1 from his board. ... qdread draws and tucks Slide Rule4. ... antony draws and tucks Perspective4.
qdread's turn 11 — qdread activates the dogma of Experimentation4. ... qdread draws and melds Lightning Rod5. qdread achieves age 4 – Renaissance (Printing Press4)!
antony's turn 12 — antony melds Piano5. ... antony melds The Pirate Code5 from their forecast. ... antony activates the dogma of The Pirate Code5. ... ... effects are shared with qdread. ... ... qdread splays his purple cards left. ... ... antony splays their yellow cards left. ... ... demands are made of no one. ... ... antony draws Seed Drill5 as a sharing bonus. antony activates the dogma of Magnifying Glass3. ... antony draws Astronomy5. ... antony returns Seed Drill5. ... antony returns nothing.
qdread's turn 12 — qdread melds Colonialism4. ... qdread melds Enterprise4 from his forecast. ... qdread activates the dogma of Enterprise4. ... ... demands are made of antony. ... ... antony transfers The Pirate Code5 from their board to qdread's board. ... ... antony draws and melds Palampore5. ... ... qdread splays his green cards right. qdread draws Steam Engine5.
antony's turn 13 — antony activates the dogma of Barometer4. ... effects are shared with qdread. ... qdread has nothing to transfer. ... antony has nothing to transfer. ... qdread draws and foreshadows Thermometer5. ... antony draws and foreshadows Tuning Fork5. ... antony draws Octant5 as a sharing bonus. antony melds Astronomy5. ... antony melds Tuning Fork5 from their forecast. ... antony activates the dogma of Tuning Fork5. ... ... antony looks at the top of the 5 deck. ... ... antony returns Octant5. ... ... antony draws and melds Stove5.
qdread's turn 13 — qdread activates the dogma of Lightning Rod5. ... effects are shared with antony. ... antony draws and tucks Pressure Cooker5. ... qdread draws and tucks Coke5. ... demands are made of no one. ... antony draws and tucks Seed Drill5. ... antony returns nothing. ... qdread draws and tucks Octant5. ... qdread returns nothing. ... qdread draws Physics5 as a sharing bonus. qdread melds Physics5. ... qdread melds Thermometer5 from his forecast.
antony's turn 14 — antony activates the dogma of Stove5. ... antony scores Tuning Fork5. ... antony draws and tucks Coal5. ... antony splays their green cards right. antony activates the dogma of Palampore5. ... antony draws and scores Statistics5. ... antony splays their purple cards right. ... antony achieves Wealth!
qdread's turn 14 — qdread melds Steam Engine5. qdread activates the dogma of Thermometer5. ... effects are shared with antony. ... antony melds Seed Drill5 from their board. ... qdread melds Umbrella1 from his board. ... antony draws and melds Indian Clubs6. ... qdread draws and melds Machine Tools6. ... qdread draws Classification6 as a sharing bonus.
antony's turn 15 — antony activates the dogma of Stove5. ... effects are shared with qdread. ... qdread scores Thermometer5. ... antony scores Seed Drill5. ... qdread draws and tucks Societies5. ... antony draws and tucks Chemistry5. ... antony draws and scores Banking5. ... antony draws Shrapnel6 as a sharing bonus. antony achieves age 5 – Exploration (Measurement5)!
qdread's turn 15 — qdread activates the dogma of Machine Tools6. ... effects are shared with antony. ... antony draws and scores Industrialization6. ... qdread draws and scores Kaleidoscope6. ... qdread draws Stethoscope6 as a sharing bonus. qdread achieves age 6 – Enlightenment (Democracy6)!
antony's turn 16 — antony activates the dogma of Magnifying Glass3. ... antony draws Encyclopedia6. ... antony returns Encyclopedia6. ... antony returns nothing. ... antony splays their blue cards left. antony melds Invention4.
qdread's turn 16 — qdread activates the dogma of Machine Tools6. ... effects are shared with antony. ... antony draws and scores Metric System6. ... qdread draws and scores Vaccination6. ... qdread draws Emancipation6 as a sharing bonus. qdread melds Classification6.
antony's turn 17 — antony activates the dogma of Invention4. ... effects are shared with qdread. ... qdread splays his blue cards right. ... qdread draws and scores Atomic Theory6. ... antony splays their red cards right. ... antony draws and scores Canning6. ... antony achieves Wonder! ... antony draws Encyclopedia6 as a sharing bonus. antony draws Bicycle7.
qdread's turn 17 — qdread activates the dogma of Classification6. ... qdread reveals Stethoscope6. ... qdread transfers Encyclopedia6 from antony's hand to his hand. ... qdread melds Encyclopedia6 and Stethoscope6. qdread activates the dogma of Stethoscope6. ... qdread draws and tucks Puppet1. ... qdread draws and tucks Machine Gun7. ... qdread melds nothing. ... qdread draws Photography7. ... qdread splays his yellow cards right.
antony's turn 18 — antony melds Bicycle7. antony achieves age 7 – Romance (Publications7)!
qdread's turn 18 — qdread activates the dogma of Stethoscope6. ... qdread draws and tucks Mysticism1. ... qdread draws and tucks Combustion7. ... qdread melds Photography7. ... ... qdread achieves History! ... qdread draws Ice Cream7 and Rocketry8. qdread melds Rocketry8. ... qdread achieves Empire!
antony's turn 19 — antony melds Shrapnel6. antony activates the dogma of Shrapnel6. ... antony draws nothing. ... demands are made of qdread. ... qdread draws and tucks Electricity7. ... qdread transfers Umbrella1 and Classification6 from his board to antony's score pile. ... qdread transfers Globe4 from antony's board to his score pile.
qdread's turn 19 — qdread achieves age 8 – Modern (Socialism8)! qdread wins by achievements!