Hydralisk wins by achievements!
Inanna:
initial hand: Code of Laws1 and Ruler1
achievement(s): 1 – Prehistory Legend 2 – Classical 4 – Renaissance 3 – Medieval
score: (43)
7 5 7 6 7
X-Ray8 Bifocals6 Cordoba3 Calendar2 Ruler1
Shanghai8 Canning6 Jakarta3
Astronomy5 Code of Laws1 Education3 Socialism8
Metric System6 Electricity7 Bicycle7 Steamboat6 Seed Drill5 Paper3 Su Song3 Homing Pigeons3 Venice3 Baghdad3 Compass3 Comb1
Philadelphia6 Optics3 Delhi3 Engineering3 Barcelona3
4
9
9
14
6
2
Hydralisk:
initial hand: Sailing1 and Perfume1
achievement(s): Supremacy Monument 2 – Classical 10 – Information 4 – Renaissance 10 – Information Victory Universe
score: (41)
3 3 7 7 7
Albert Einstein8 Publications7 Lever2 Perfume1
Nikola Tesla8 Refrigeration7 Ximen Bao2 Morphine6 Pencil4 Kaifeng3 Machinery3 Masonry1
Duke Ellington8 Monotheism2 Mysticism1
Hamburg8 Emmy Noether8 Hot Air Balloon6 Palampore5 Sailing1 Memphis1 Glassblowing2
John von Neumann8
6
2
17
2
0
5
Game log
Inanna melds Ruler1 and goes first.
Hydralisk melds Sailing1.
— Inanna's turn 1 —
Inanna activates the dogma of Ruler1.
... Inanna draws Lever2.
— Hydralisk's turn 1 —
Hydralisk melds Perfume1.
... Hydralisk draws Chang'An1.
Hydralisk melds Chang'An1.
... Hydralisk draws Memphis1 and Glassblowing2.
— Inanna's turn 2 —
Inanna melds Lever2.
Inanna activates the dogma of Lever2.
... Inanna draws Pagoda2 and Road Building2.
... Inanna returns Pagoda2 and Road Building2.
... Inanna draws Homing Pigeons3.
— Hydralisk's turn 2 —
Hydralisk endorses with Chang'An1.
... Hydralisk tucks Memphis1.
... Hydralisk activates the dogma of Sailing1 with endorsement.
... ... Hydralisk draws and melds Masonry1.
... ... Hydralisk draws and melds Archery1.
Hydralisk activates the dogma of Perfume1.
... Hydralisk draws and tucks Mysticism1.
...
demands are made of Inanna.
... Inanna transfers Lever2 from her board to Hydralisk's board.
... Inanna draws and melds Calendar2.
— Inanna's turn 3 —
Inanna melds Homing Pigeons3.
... Inanna draws Venice3.
Inanna melds Code of Laws1.
— Hydralisk's turn 3 —
Hydralisk activates the dogma of Lever2.
... Hydralisk draws Currency2 and Canal Building2.
... Hydralisk returns Currency2 and Canal Building2.
... Hydralisk draws Machinery3.
Hydralisk activates the dogma of Lever2.
... Hydralisk draws Philosophy2 and Monotheism2.
... Hydralisk draws nothing.
— Inanna's turn 4 —
Inanna activates the dogma of Code of Laws1.
...
effects are shared with Hydralisk.
... Hydralisk tucks Glassblowing2.
... Hydralisk splays his green cards left.
... ... Hydralisk draws Nanjing2.
... Inanna tucks Venice3.
... Inanna splays her green cards left.
... ... Inanna draws Jakarta3.
... Inanna draws Su Song3 as a sharing bonus.
Inanna melds Jakarta3.
... Inanna draws Barcelona3.
... Inanna reveals Alchemy3, Compass3, and Paper3.
... Inanna keeps Compass3 and Paper3.
... Inanna draws and returns Alchemy3.
— Hydralisk's turn 4 —
Hydralisk activates the dogma of Lever2.
... Hydralisk draws Crossbow2 and Mathematics2.
... Hydralisk draws nothing.
Hydralisk activates the dogma of Lever2.
... Hydralisk draws Construction2 and Fermenting2.
... Hydralisk draws nothing.
— Inanna's turn 5 —
Inanna melds Barcelona3.
... Inanna draws Baghdad3 and Chintz4.
Inanna achieves age 1 – Prehistory (City States1)!
... Hydralisk draws Ximen Bao2.
— Hydralisk's turn 5 —
Hydralisk activates the dogma of Masonry1.
... Hydralisk melds Crossbow2, Construction2, and Nanjing2.
... ... Hydralisk achieves Supremacy!
... Hydralisk melds Machinery3 and Monotheism2.
... Hydralisk achieves Monument!
Hydralisk melds Philosophy2.
— Inanna's turn 6 —
Inanna melds Su Song3.
Inanna inspires green.
... Inanna draws and melds Engineering3.
... Inanna draws Education3.
— Hydralisk's turn 6 —
Hydralisk activates the dogma of Philosophy2.
... Hydralisk splays his red cards left.
... ... Hydralisk draws Hangzhou3.
... Hydralisk scores Hangzhou3.
Hydralisk activates the dogma of Philosophy2.
... Hydralisk splays his blue cards left.
... ... Hydralisk draws Mecca3.
... Hydralisk scores Mecca3.
— Inanna's turn 7 —
Inanna endorses with Jakarta3.
... Inanna tucks Baghdad3.
... Inanna activates the dogma of Code of Laws1 with endorsement.
... ... Inanna tucks Education3.
... ... Inanna splays her purple cards left.
... ... ... Inanna draws Cordoba3.
... ... Inanna tucks nothing.
Inanna melds Cordoba3.
... Inanna splays her blue cards left.
... ... Inanna draws Delhi3.
... Inanna achieves Legend!
— Hydralisk's turn 7 —
Hydralisk activates the dogma of Philosophy2.
... Hydralisk splays his purple cards left.
... ... Hydralisk draws Kaifeng3.
... Hydralisk scores nothing.
Hydralisk melds Kaifeng3.
... Hydralisk splays his yellow cards left.
... ... Hydralisk draws Istanbul3.
— Inanna's turn 8 —
Inanna melds Delhi3.
... Inanna splays her red cards left.
... ... Inanna draws Optics3.
Inanna melds Paper3.
— Hydralisk's turn 8 —
Hydralisk melds Mathematics2.
Hydralisk activates the dogma of Mathematics2.
...
effects are shared with Inanna.
... Inanna returns Chintz4.
... Inanna draws and melds Seed Drill5.
... Hydralisk returns Istanbul3.
... Hydralisk draws and melds Pencil4.
... Hydralisk draws Niccolo Machiavelli4 as a sharing bonus.
— Inanna's turn 9 —
Inanna endorses with Jakarta3.
... Inanna tucks Compass3.
... Inanna activates the dogma of Seed Drill5 with endorsement.
... ...
demands are made of Hydralisk.
... ... Hydralisk returns Construction2 from his board.
... ... Hydralisk returns Crossbow2 from his board.
... ... Inanna doesn't transfer the bottom 3 to the available achievements.
... ... Inanna doesn't transfer the bottom 5 to the available achievements.
Inanna activates the dogma of Seed Drill5.
...
demands are made of Hydralisk.
... Hydralisk returns Nanjing2 from his board.
... Inanna doesn't transfer the bottom 5 to the available achievements.
— Hydralisk's turn 9 —
Hydralisk activates the dogma of Pencil4.
... Hydralisk draws Palampore5.
... Hydralisk returns nothing.
Hydralisk melds Palampore5.
— Inanna's turn 10 —
Inanna melds Optics3.
Inanna draws Measurement5.
— Hydralisk's turn 10 —
Hydralisk activates the dogma of Archery1.
...
demands are made of Inanna.
... Inanna draws Comb1.
... Inanna transfers Measurement5 to Hydralisk's hand.
Hydralisk activates the dogma of Mathematics2.
... Hydralisk returns Measurement5.
... Hydralisk draws and melds Morphine6.
— Inanna's turn 11 —
Inanna endorses with Jakarta3.
... Inanna tucks Comb1.
... Inanna activates the dogma of Seed Drill5 with endorsement.
... ...
demands are made of Hydralisk.
... ... Hydralisk returns Archery1 from his board.
... ... Hydralisk returns Chang'An1 from his board.
... ... Inanna doesn't transfer the bottom 5 to the available achievements.
... ... Inanna doesn't transfer the bottom 5 to the available achievements.
Inanna activates the dogma of Seed Drill5.
...
demands are made of Hydralisk.
... Hydralisk returns Philosophy2 from his board.
... Inanna doesn't transfer the bottom 5 to the available achievements.
— Hydralisk's turn 11 —
Hydralisk activates the dogma of Mathematics2.
...
effects are shared with Inanna.
... Inanna returns nothing.
... Hydralisk returns nothing.
Hydralisk melds Ximen Bao2.
— Inanna's turn 12 —
Inanna draws Astronomy5.
Inanna melds Astronomy5.
— Hydralisk's turn 12 —
Hydralisk achieves age 2 – Classical (Mapmaking2)!
... Inanna draws Johannes Vermeer5.
Hydralisk draws Tuning Fork5.
— Inanna's turn 13 —
Inanna activates the dogma of Astronomy5.
... Inanna draws and melds Steamboat6, Bifocals6, and Hot Air Balloon6.
... Inanna draws Loom6.
Inanna activates the dogma of Hot Air Balloon6.
... Inanna draws and scores Sanitation7.
... Inanna achieves age 2 – Classical (Mathematics2) from Hydralisk's board!
... Inanna transfers Hot Air Balloon6 from her board to Hydralisk's board.
— Hydralisk's turn 13 —
Hydralisk activates the dogma of Hot Air Balloon6.
...
effects are shared with Inanna.
... Inanna scores Johannes Vermeer5.
... Hydralisk scores nothing.
... Inanna draws and scores Evolution7.
... Hydralisk draws and scores Lighting7.
... Inanna doesn't achieve anything.
... Inanna draws and melds Bicycle7.
... There's nothing Hydralisk can achieve.
... Hydralisk draws and melds Refrigeration7.
... Hydralisk draws Florence Nightingale7 as a sharing bonus.
Hydralisk activates the dogma of Hot Air Balloon6.
...
effects are shared with Inanna.
... Inanna scores Loom6.
... Hydralisk scores Florence Nightingale7.
... Inanna draws and scores Combustion7.
... Hydralisk draws and scores Explosives7.
... Inanna doesn't achieve anything.
... Inanna draws and melds Electricity7.
... There's nothing Hydralisk can achieve.
... Hydralisk draws and melds Publications7.
... Hydralisk draws John von Neumann8 as a sharing bonus.
— Inanna's turn 14 —
Inanna achieves age 4 – Renaissance (Colonialism4)!
... Hydralisk draws Nikola Tesla8.
Inanna achieves age 3 – Medieval (Medicine3)!
... Hydralisk draws Duke Ellington8.
— Hydralisk's turn 14 —
Hydralisk melds Duke Ellington8.
Hydralisk inspires purple.
... Hydralisk draws and melds Emmy Noether8.
... Hydralisk draws Empiricism8.
— Inanna's turn 15 —
Inanna activates the dogma of Astronomy5.
... Inanna draws and melds Metric System6.
... Inanna draws Canning6.
Inanna melds Canning6.
— Hydralisk's turn 15 —
Hydralisk inspires purple.
... Hydralisk draws and melds Albert Einstein8.
... Hydralisk draws Quantum Theory8.
Hydralisk melds John von Neumann8.
... Hydralisk melded John von Neumann8, triggering its karma.
... ... Hydralisk returns nothing.
... Hydralisk draws Hamburg8.
— Inanna's turn 16 —
Inanna activates the dogma of Metric System6.
... Inanna splays her green cards right.
... ... Inanna draws Philadelphia6.
Inanna melds Philadelphia6.
... Inanna draws Socialism8 and X-Ray8.
— Hydralisk's turn 16 —
Hydralisk inspires purple.
Hydralisk would take an Inspire action, triggering the karma of Albert Einstein8.
... Hydralisk would meld Stephen Hawking10, triggering the karma of Duke Ellington8.
... ... Hydralisk achieves age 10 – Information (Stephen Hawking10) instead!
... Hydralisk draws Mass Media8.
Hydralisk would meld Niccolo Machiavelli4, triggering the karma of Duke Ellington8.
... Hydralisk achieves age 4 – Renaissance (Niccolo Machiavelli4) instead!
— Inanna's turn 17 —
Inanna melds X-Ray8.
Inanna activates the dogma of Metric System6.
... Inanna splays her purple cards right.
... ... Inanna draws Shanghai8.
— Hydralisk's turn 17 —
Hydralisk inspires purple.
Hydralisk would take an Inspire action, triggering the karma of Albert Einstein8.
... Hydralisk would meld Susan Blackmore10, triggering the karma of Duke Ellington8.
... ... Hydralisk achieves age 10 – Information (Susan Blackmore10) instead!
... Hydralisk draws Flight8.
Hydralisk melds Hamburg8.
... Hydralisk achieves Victory!
— Inanna's turn 18 —
Inanna melds Shanghai8.
Inanna endorses with Shanghai8.
... Inanna tucks Socialism8.
... Inanna activates the dogma of Metric System6 with endorsement.
... ... Inanna splays her blue cards right.
... ... ... Inanna draws Kuala Lumpur8.
... ... Inanna splays her red cards right.
— Hydralisk's turn 18 —
Hydralisk melds Nikola Tesla8.
... Hydralisk achieves Universe!
Hydralisk wins by achievements!