Trojan Horse wins by score!
Trojan Horse:
initial hand: City States1 and Code of Laws1
achievement(s): 1 – Prehistory 2 – Classical 3 – Medieval 4 – Renaissance 5 – Exploration 6 – Enlightenment 7 – Romance
score: (47) 1 2 2 3 3 3 4 4 5 4 1 7 8
Refrigeration7 Canning6 Michelangelo4 Fermenting2 Agriculture1 Stem Cells10
Publications7 Atomic Theory6 Genetics9
Industrialization6 Fission9 Composites9
Feudalism3 Mysticism1 City States1 Code of Laws1 Emancipation6
Banking5 Navigation4 Currency2 Mapmaking2 Electricity7 Self Service10
3
8
4
11
8
2
Tracker:
initial hand: Tools1 and Mysticism1
achievement(s): Monument Trade Wonder Empire World
score: (36)
3 8 8 10
Steam Engine5 Vaccination6 Statistics5 Machinery3 Medicine3 Canal Building2 Domestication1 Skyscrapers8 Suburbia9 Ecology9 Globalization10
Chemistry5 James Clerk Maxwell7 Printing Press4 Encyclopedia6 Tools1 Rocketry8 Software10
Explosives7 Machine Tools6 Tecumseh6 Colonialism4 Engineering3 Oars1 Metalworking1 Combustion7 Robotics10 Miniaturization10
Specialization9 Railroad7 Astronomy5 Philosophy2 Socialism8 Empiricism8 Services9 A.I.10 The Internet10
Measurement5 Metric System6 Classification6 Su Song3 Paper3 Bi Sheng2 Ptolemy2 Clothing1 Bicycle7 Collaboration9 Satellites9 Databases10
7
10
19
19
19
9
Game log
Trojan Horse melds Code of Laws1 and goes first.
Tracker melds Mysticism1.
— Trojan Horse's turn 1 —
Trojan Horse draws Writing1.
— Tracker's turn 1 —
Tracker draws Oars1.
Tracker draws Masonry1.
— Trojan Horse's turn 2 —
Trojan Horse draws Agriculture1.
Trojan Horse melds Agriculture1.
— Tracker's turn 2 —
Tracker draws Sailing1.
Tracker draws Domestication1.
— Trojan Horse's turn 3 —
Trojan Horse draws Pottery1.
Trojan Horse melds Pottery1.
— Tracker's turn 3 —
Tracker draws Metalworking1.
Tracker melds Masonry1.
— Trojan Horse's turn 4 —
Trojan Horse melds City States1.
Trojan Horse activates the dogma of City States1.
...
demands are made of Tracker.
... Tracker transfers Mysticism1 from his board to Trojan Horse's board.
... Tracker draws Clothing1.
— Tracker's turn 4 —
Tracker activates the dogma of Masonry1.
...
effects are shared with Trojan Horse.
... Trojan Horse melds nothing.
... Tracker melds Tools1, Metalworking1, Oars1, and Domestication1.
... Tracker achieves Monument!
Tracker activates the dogma of Domestication1.
... Tracker melds Clothing1.
... Tracker draws The Wheel1.
— Trojan Horse's turn 5 —
Trojan Horse activates the dogma of Pottery1.
... Trojan Horse returns Writing1.
... Trojan Horse draws and scores Writing1.
... Trojan Horse draws Philosophy2.
Trojan Horse activates the dogma of Pottery1.
... Trojan Horse returns Philosophy2.
... Trojan Horse draws and scores Construction2.
... Trojan Horse draws Mapmaking2.
— Tracker's turn 5 —
Tracker activates the dogma of Clothing1.
...
effects are shared with Trojan Horse.
... Trojan Horse melds Mapmaking2.
... Tracker melds nothing.
... Trojan Horse draws and scores Mathematics2.
... Tracker draws and scores Road Building2.
... Tracker draws Ptolemy2 as a sharing bonus.
Tracker melds Ptolemy2.
— Trojan Horse's turn 6 —
Trojan Horse achieves age 1 – Prehistory (Archery1)!
... Tracker draws Bi Sheng2.
Trojan Horse activates the dogma of Mysticism1.
...
effects are shared with Tracker.
... Tracker draws Monotheism2.
... Trojan Horse draws and melds Currency2.
... Trojan Horse draws Fermenting2.
... Trojan Horse draws Cai Lun2 as a sharing bonus.
— Tracker's turn 6 —
Tracker inspires green.
... Tracker draws and melds Canal Building2.
... Tracker draws Philosophy2.
Tracker melds Philosophy2.
— Trojan Horse's turn 7 —
Trojan Horse activates the dogma of Mysticism1.
...
effects are shared with Tracker.
... Tracker draws and melds Medicine3.
... Tracker draws Machinery3.
... Trojan Horse draws and melds Feudalism3.
... Trojan Horse draws Alchemy3.
... Trojan Horse draws Al-Kindi3 as a sharing bonus.
Trojan Horse melds Fermenting2.
— Tracker's turn 7 —
Tracker activates the dogma of Philosophy2.
... Tracker splays his green cards left.
... Tracker scores Monotheism2.
Tracker inspires green.
... Tracker draws and melds Engineering3.
... Tracker draws Paper3.
— Trojan Horse's turn 8 —
Trojan Horse activates the dogma of Pottery1.
... Trojan Horse returns Cai Lun2.
... Trojan Horse draws and scores Translation3.
... Trojan Horse draws Compass3.
Trojan Horse melds Alchemy3.
— Tracker's turn 8 —
Tracker melds Bi Sheng2.
Tracker activates the dogma of Engineering3.
...
demands are made of no one.
...
effects are shared with Trojan Horse.
... Tracker splays his red cards left.
— Trojan Horse's turn 9 —
Trojan Horse activates the dogma of Alchemy3.
...
effects are shared with Tracker.
... Tracker draws Colonialism4 and Invention4.
... Tracker returns Invention4, Colonialism4, Paper3, Machinery3, Sailing1, and The Wheel1.
... Trojan Horse draws Enterprise4.
... Tracker melds nothing.
... Trojan Horse melds Enterprise4.
... Trojan Horse scores Al-Kindi3.
... Trojan Horse draws Michelangelo4 as a sharing bonus.
Trojan Horse melds Michelangelo4.
— Tracker's turn 9 —
Tracker activates the dogma of Engineering3.
...
demands are made of Trojan Horse.
... Trojan Horse transfers Alchemy3 from his board to Tracker's score pile.
Tracker inspires green.
... Tracker draws and foreshadows Gunpowder4.
... Tracker draws Education3.
— Trojan Horse's turn 10 —
Trojan Horse achieves age 2 – Classical (Calendar2)!
... Tracker draws Sejong the Great3.
Trojan Horse inspires yellow.
... Trojan Horse scores Compass3.
... Trojan Horse draws Experimentation4.
— Tracker's turn 10 —
Tracker inspires green.
... Tracker draws and foreshadows Printing Press4.
... Tracker draws Paper3.
Tracker melds Paper3.
— Trojan Horse's turn 11 —
Trojan Horse achieves age 3 – Medieval (Optics3)!
... Tracker draws Su Song3.
Trojan Horse inspires yellow.
... Trojan Horse scores Experimentation4.
... Trojan Horse draws Anatomy4.
— Tracker's turn 11 —
Tracker melds Su Song3.
Tracker inspires green.
... Tracker draws and foreshadows Perspective4.
... Tracker would draw a 3, triggering the karma of Su Song3.
... ... Tracker transfers Road Building2 from his score pile to his forecast.
... Tracker draws and melds Machinery3 and Navigation4.
... Tracker draws Invention4.
— Trojan Horse's turn 12 —
Trojan Horse achieves age 4 – Renaissance (Reformation4)!
... Tracker draws Galileo Galilei4.
Trojan Horse activates the dogma of Enterprise4.
...
demands are made of Tracker.
... Tracker transfers Navigation4 from his board to Trojan Horse's board.
... Tracker draws and melds Colonialism4.
... Trojan Horse splays his green cards right.
— Tracker's turn 12 —
Tracker issues a Trade decree.
... Tracker removes from the game Education3, Sejong the Great3, Invention4, and Galileo Galilei4.
... Tracker achieves Trade!
... Tracker draws and foreshadows Steam Engine5, Measurement5, and Chemistry5.
Tracker inspires green.
... Tracker draws and foreshadows Physics5.
... Tracker draws and melds Statistics5 and Banking5.
... Tracker draws The Pirate Code5.
— Trojan Horse's turn 13 —
Trojan Horse activates the dogma of Enterprise4.
...
demands are made of Tracker.
... Tracker transfers Banking5 from his board to Trojan Horse's board.
... Tracker draws and melds Astronomy5.
Trojan Horse inspires yellow.
... Trojan Horse scores Anatomy4.
... Trojan Horse draws Societies5.
— Tracker's turn 13 —
Tracker activates the dogma of Statistics5.
...
demands are made of no one.
...
effects are shared with Trojan Horse.
... Trojan Horse splays his yellow cards right.
... Tracker splays his yellow cards right.
... Tracker draws Tecumseh6 as a sharing bonus.
Tracker activates the dogma of Astronomy5.
... Tracker draws and melds Encyclopedia6 and Classification6.
... Tracker draws Machine Tools6.
— Trojan Horse's turn 14 —
Trojan Horse achieves age 5 – Exploration (Coal5)!
... Tracker draws John L. McAdam6.
Trojan Horse inspires yellow.
... Trojan Horse scores Societies5.
... Trojan Horse draws Canning6.
— Tracker's turn 14 —
Tracker inspires green.
... Tracker draws and foreshadows Vaccination6.
... Tracker draws Metric System6.
Tracker melds Metric System6.
... Tracker melds Printing Press4 from his forecast.
... Tracker activates the dogma of Printing Press4.
... ... Tracker returns Monotheism2 from Tracker's score pile.
... ... Tracker draws Evolution7.
... ... Tracker splays his blue cards right.
— Trojan Horse's turn 15 —
Trojan Horse melds Canning6.
Trojan Horse draws Industrialization6.
— Tracker's turn 15 —
Tracker activates the dogma of Metric System6.
... Tracker splays his green cards right.
Tracker activates the dogma of Metric System6.
... Tracker splays his red cards right.
— Trojan Horse's turn 16 —
Trojan Horse melds Industrialization6.
Trojan Horse activates the dogma of Industrialization6.
... Trojan Horse draws and tucks Atomic Theory6 and Emancipation6.
... Trojan Horse splays his purple cards right.
— Tracker's turn 16 —
Tracker melds Tecumseh6.
... Tracker melds Vaccination6 from his forecast.
Tracker melds Machine Tools6.
... Tracker melds Steam Engine5 from his forecast.
... Tracker activates the dogma of Steam Engine5.
... ... Tracker draws and tucks Combustion7 and Bicycle7.
... ... Tracker scores Masonry1 from his board.
— Trojan Horse's turn 17 —
Trojan Horse activates the dogma of Canning6.
...
effects are shared with Tracker.
... Trojan Horse draws and tucks Electricity7.
... Trojan Horse scores Enterprise4 and Pottery1 from his board.
Trojan Horse achieves age 6 – Enlightenment (Democracy6)!
... Tracker draws James Clerk Maxwell7.
— Tracker's turn 17 —
Tracker activates the dogma of Metric System6.
... Tracker splays his purple cards right.
... Tracker achieves Wonder!
Tracker melds James Clerk Maxwell7.
... Tracker achieves Empire!
... Tracker melds Measurement5 from his forecast.
... Tracker activates the dogma of Measurement5.
... ... Tracker returns The Pirate Code5.
... ... Tracker splays his green cards right.
... ... Tracker draws Specialization9.
— Trojan Horse's turn 18 —
Trojan Horse activates the dogma of Atomic Theory6.
...
effects are shared with Tracker.
... Tracker draws and melds Railroad7.
... Trojan Horse draws and melds Refrigeration7.
... Trojan Horse draws Rowland Hill7 as a sharing bonus.
Trojan Horse activates the dogma of Atomic Theory6.
...
effects are shared with Tracker.
... Tracker draws and melds Explosives7.
... Trojan Horse draws and melds Publications7.
... Trojan Horse draws Charles Darwin7 as a sharing bonus.
— Tracker's turn 18 —
Tracker activates the dogma of Explosives7.
...
demands are made of Trojan Horse.
... Trojan Horse transfers Rowland Hill7 and Charles Darwin7 to Tracker's hand.
... Trojan Horse draws Lighting7.
Tracker inspires blue.
... Tracker draws Mass Media8.
... Tracker draws Antibiotics8.
— Trojan Horse's turn 19 —
Trojan Horse activates the dogma of Refrigeration7.
...
demands are made of no one.
...
effects are shared with Tracker.
... Tracker scores Antibiotics8.
... Trojan Horse scores Lighting7.
... Trojan Horse draws Caresse Crosby8 as a sharing bonus.
Trojan Horse achieves age 7 – Romance (Sanitation7)!
... Tracker draws Albert Einstein8.
— Tracker's turn 19 —
Tracker activates the dogma of Explosives7.
...
demands are made of Trojan Horse.
... Trojan Horse transfers Caresse Crosby8 to Tracker's hand.
... Trojan Horse draws Flight8.
Tracker inspires blue.
... Tracker draws Quantum Theory8.
... Tracker achieves World!
... Tracker draws Corporations8.
— Trojan Horse's turn 20 —
Trojan Horse activates the dogma of Refrigeration7.
...
demands are made of no one.
...
effects are shared with Tracker.
... Tracker scores Quantum Theory8.
... Trojan Horse scores Flight8.
... Trojan Horse draws Nikola Tesla8 as a sharing bonus.
Trojan Horse melds Nikola Tesla8.
— Tracker's turn 20 —
Tracker melds Specialization9.
... Tracker melds Chemistry5 from his forecast.
... Tracker activates the dogma of Chemistry5.
... ... Tracker draws and scores Bioengineering10.
... ... Tracker returns Masonry1 from Tracker's score pile.
Tracker activates the dogma of Specialization9.
... Tracker reveals John L. McAdam6.
... Tracker transfers Nikola Tesla8 from Trojan Horse's board to his hand.
... Tracker splays his blue cards up.
— Trojan Horse's turn 21 —
Trojan Horse activates the dogma of Industrialization6.
...
effects are shared with Tracker.
... Tracker draws and tucks Socialism8, Rocketry8, Skyscrapers8, Empiricism8, Collaboration9, Suburbia9, Satellites9, and Services9.
... Trojan Horse draws and tucks Genetics9, Fission9, and Composites9.
... Trojan Horse splays his red cards right.
... Trojan Horse draws Hedy Lamarr9 as a sharing bonus.
Trojan Horse activates the dogma of Industrialization6.
...
effects are shared with Tracker.
... Tracker draws and tucks Ecology9, Databases10, Software10, Robotics10, A.I.10, Globalization10, The Internet10, and Miniaturization10.
... Trojan Horse draws and tucks Stem Cells10 and Self Service10.
... Trojan Horse attempts to draw a card above 10.
Trojan Horse wins by score!