huh wins by A.I.!

huh:
    initial hand: Agriculture1 and Mysticism1
    achievement(s): 
    score: (2) 1 1
     Vaccination6 Agriculture1 Perspective4 Anatomy4
     Reformation4 Lighting7 Societies5 Philosophy2 Code of Laws1 Mysticism1
    Combustion7 Machine Tools6
     Publications7 Mathematics2 Writing1 Calendar2 Pottery1
    1  18  10  5  2  1 

eliegel:
    initial hand: The Wheel1 and Tools1
    achievement(s):  1 – Prehistory 2 – Classical 3 – Medieval
    score: (26) 10 6 10
    Globalization10 Canning6
    A.I.10 Emancipation6 Empiricism8 Democracy6 Enterprise4
    Robotics10 Miniaturization10 Gunpowder4
     Software10 Printing Press4 Experimentation4 Tools1
     Measurement5 Clothing1 Navigation4 Paper3 The Wheel1
    2  1  12  3  5  5 


Game log huh melds Agriculture1 and goes first. eliegel melds The Wheel1.
huh's turn 1 — huh melds Mysticism1.
eliegel's turn 1 — eliegel melds Tools1. eliegel applies the dogma of The Wheel1. ... eliegel draws Clothing1 and Oars1.
huh's turn 2 — huh draws Masonry1. huh melds Masonry1.
eliegel's turn 2 — eliegel applies the dogma of The Wheel1. ... effects are shared with huh. ... huh draws Code of Laws1 and Writing1. ... eliegel draws Pottery1 and City States1. ... eliegel draws Metalworking1 as a sharing bonus. eliegel applies the dogma of Tools1. ... eliegel returns Oars1, Pottery1, and City States1. ... eliegel draws and melds Paper3. ... eliegel returns nothing.
huh's turn 3 — huh melds Writing1. huh applies the dogma of Writing1. ... effects are shared with eliegel. ... eliegel draws Fermenting2. ... huh draws Mathematics2. ... huh draws Domestication1 as a sharing bonus.
eliegel's turn 3 — eliegel applies the dogma of Paper3. ... eliegel splays their green cards left. ... eliegel draws Gunpowder4. eliegel melds Gunpowder4.
huh's turn 4 — huh melds Domestication1. huh applies the dogma of Domestication1. ... huh melds Code of Laws1. ... huh draws Archery1.
eliegel's turn 4 — eliegel applies the dogma of Gunpowder4. ... demands are made of huh. ... huh transfers Domestication1 from their board to eliegel's score pile. ... eliegel draws and scores Currency2. eliegel applies the dogma of Gunpowder4. ... demands are made of huh. ... huh transfers Masonry1 from their board to eliegel's score pile. ... eliegel draws and scores Construction2.
huh's turn 5 — huh applies the dogma of Writing1. ... effects are shared with eliegel. ... eliegel draws Mapmaking2. ... huh draws Calendar2. ... huh draws Oars1 as a sharing bonus. huh applies the dogma of Agriculture1. ... huh returns Archery1. ... huh draws and scores Monotheism2.
eliegel's turn 5 — eliegel achieves age 1 – Prehistory (Sailing1)! eliegel draws Navigation4.
huh's turn 6 — huh applies the dogma of Writing1. ... effects are shared with eliegel. ... eliegel draws Canal Building2. ... huh draws Philosophy2. ... huh draws Pottery1 as a sharing bonus. huh applies the dogma of Code of Laws1. ... huh tucks Calendar2. ... huh splays their blue cards left.
eliegel's turn 6 — eliegel melds Navigation4. eliegel applies the dogma of Navigation4. ... demands are made of huh. ... huh transfers Monotheism2 from their score pile to eliegel's score pile.
huh's turn 7 — huh draws City States1. huh melds Philosophy2.
eliegel's turn 7 — eliegel draws Experimentation4. eliegel melds Experimentation4.
huh's turn 8 — huh draws Engineering3. huh applies the dogma of Philosophy2. ... huh splays their purple cards left. ... huh scores City States1.
eliegel's turn 8 — eliegel draws Enterprise4. eliegel melds Clothing1.
huh's turn 9 — huh melds Mathematics2. huh applies the dogma of Mathematics2. ... huh returns Engineering3. ... huh draws and melds Printing Press4.
eliegel's turn 9 — eliegel applies the dogma of Clothing1. ... effects are shared with huh. ... huh melds Oars1. ... eliegel melds Enterprise4. ... huh draws and scores Archery1. ... eliegel draws and scores Education3. ... eliegel draws Colonialism4 as a sharing bonus. eliegel applies the dogma of Gunpowder4. ... demands are made of huh. ... huh transfers Oars1 from their board to eliegel's score pile. ... eliegel draws and scores Optics3.
huh's turn 10 — huh draws Perspective4. huh draws Reformation4.
eliegel's turn 10 — eliegel achieves age 2 – Classical (Road Building2)! eliegel achieves age 3 – Medieval (Compass3)!
huh's turn 11 — huh draws Anatomy4. huh draws Physics5.
eliegel's turn 11 — eliegel applies the dogma of Enterprise4. ... demands are made of huh. ... huh transfers Printing Press4 from their board to eliegel's board. ... huh draws and melds Societies5. ... eliegel splays their green cards right. eliegel draws Measurement5.
huh's turn 12 — huh applies the dogma of Mathematics2. ... huh returns Physics5. ... huh draws and melds Machine Tools6. huh melds Reformation4.
eliegel's turn 12 — eliegel melds Measurement5. eliegel applies the dogma of Printing Press4. ... eliegel returns Domestication1 from eliegel's score pile. ... eliegel draws Democracy6. ... eliegel splays their blue cards right.
huh's turn 13 — huh draws Vaccination6. huh applies the dogma of Reformation4. ... huh tucks Pottery1, Perspective4, and Anatomy4. ... huh splays their yellow cards right.
eliegel's turn 13 — eliegel melds Democracy6. eliegel applies the dogma of Printing Press4. ... eliegel returns Masonry1 from eliegel's score pile. ... eliegel draws Empiricism8.
huh's turn 14 — huh melds Vaccination6. huh applies the dogma of Vaccination6. ... demands are made of eliegel. ... eliegel returns Oars1 from eliegel's score pile. ... eliegel draws and melds Metric System6. ... huh draws and melds Publications7.
eliegel's turn 14 — eliegel melds Empiricism8. eliegel applies the dogma of Printing Press4. ... eliegel returns Currency2 from eliegel's score pile. ... eliegel draws Miniaturization10.
huh's turn 15 — huh applies the dogma of Vaccination6. ... demands are made of eliegel. ... eliegel returns Construction2 and Monotheism2 from eliegel's score pile. ... eliegel draws and melds Canning6. ... huh draws and melds Lighting7. huh applies the dogma of Publications7. ... effects are shared with eliegel. ... eliegel doesn't rearrange any color. ... huh rearranges their purple cards. ... eliegel splays their blue cards up. ... huh splays their blue cards up. ... huh draws Explosives7 as a sharing bonus.
eliegel's turn 15 — eliegel melds Miniaturization10. eliegel draws Software10.
huh's turn 16 — huh applies the dogma of Publications7. ... effects are shared with eliegel. ... eliegel doesn't rearrange any color. ... huh doesn't rearrange any color. ... huh splays their yellow cards up. huh applies the dogma of Vaccination6. ... demands are made of eliegel. ... eliegel returns Education3 and Optics3 from eliegel's score pile. ... eliegel draws and melds Emancipation6. ... huh draws and melds Combustion7.
eliegel's turn 16 — eliegel melds Software10. eliegel applies the dogma of Software10. ... eliegel draws and scores Stem Cells10. ... eliegel draws and melds Globalization10 and Robotics10. ... eliegel executes Robotics10. ... ... eliegel scores Metric System6 from their board. ... ... eliegel draws and melds A.I.10. ... ... eliegel executes A.I.10. ... ... ... eliegel draws and scores The Internet10. huh wins by A.I.!