eliegel wins by achievements!

123:
    initial hand: Tools1 and Bell1
    achievement(s):  1 – Prehistory
    score: (9)    4
    Candles1
     Corporations8 Compass3 Paper3 Charitable Trust3
     Lever2 Translation3 Pottery1
     Reformation4 Code of Laws1 Education3 Flute1 Bell1 City States1
     Machinery3 Watermill2 Barometer4 Agriculture1
    2  11  5  5  2  0 

eliegel:
    initial hand: Archery1 and Ice Skates1
    achievement(s):  2 – Classical 3 – Medieval Monument History Wealth Heritage 4 – Renaissance
    score: (27)          3 8
     Mobility8 Industrialization6 Gunpowder4 Engineering3 Optics3 Construction2 Shrapnel6 Loom6 Machine Tools6 Rubber7 Machine Gun7 Parachute8 Combustion7 Explosives7 Bandage8
     Classification6 Currency2 Ice Skates1 Metric System6 Hot Air Balloon6 Steamboat6 Jeans7 Telegraph7 Electricity7 Nylon8
     Stethoscope6 Physics5 Chemistry5 Mathematics2 Encyclopedia6 Bifocals6 Typewriter7 Photography7 Publications7 Radio Telescope8 Evolution7 X-Ray8
     Philosophy2 Democracy6 Kaleidoscope6 Indian Clubs6 Emancipation6 Ice Cream7 Saxophone7 Railroad7 Lighting7 Crossword8 Television8
     Vaccination6 Steam Engine5 Statistics5 Fermenting2 Morphine6 Dentures6 Elevator7 Fertilizer7 Air Conditioner8 Sanitation7 Refrigeration7 Tractor8 Skyscrapers8
    2  13  23  13  22  3 


Game log 123 melds Bell1 and goes first. eliegel melds Ice Skates1.
123's turn 1 — 123 draws Candles1.
eliegel's turn 1 — eliegel draws Umbrella1. eliegel draws The Wheel1.
123's turn 2 — 123 melds Candles1. 123 draws Chopsticks1.
eliegel's turn 2 — eliegel applies the dogma of Ice Skates1. ... eliegel returns Archery1, Umbrella1, and The Wheel1. ... eliegel draws and melds Construction2, Canal Building2, and Philosophy2. ... eliegel returns Canal Building2 from eliegel's board. eliegel applies the dogma of Construction2. ... demands are made of 123. ... 123 transfers Tools1 and Chopsticks1 to eliegel's hand. ... 123 draws Mapmaking2.
123's turn 3 — 123 draws Flute1. 123 melds Mapmaking2.
eliegel's turn 3 — eliegel draws Calendar2. eliegel applies the dogma of Ice Skates1. ... effects are shared with 123. ... 123 returns Mapmaking2 from 123's board. ... eliegel returns Tools1, Chopsticks1, and Calendar2. ... eliegel draws and melds Fermenting2, Monotheism2, and Currency2. ... eliegel returns Monotheism2 from eliegel's board. ... eliegel draws Mathematics2 as a sharing bonus.
123's turn 4 — 123 draws City States1. 123 draws Pottery1.
eliegel's turn 4 — eliegel draws Pagoda2. eliegel draws Canal Building2.
123's turn 5 — 123 draws Agriculture1. 123 melds Agriculture1.
eliegel's turn 5 — eliegel melds Mathematics2. eliegel applies the dogma of Mathematics2. ... eliegel returns Canal Building2. ... eliegel draws and melds Optics3.
123's turn 6 — 123 melds Flute1. 123 draws Noodles1.
eliegel's turn 6 — eliegel applies the dogma of Optics3. ... eliegel draws and melds Engineering3. eliegel draws Translation3.
123's turn 7 — 123 melds Pottery1. 123 applies the dogma of Agriculture1. ... 123 returns Noodles1. ... 123 draws and scores Lever2.
eliegel's turn 7 — eliegel applies the dogma of Mathematics2. ... eliegel returns Translation3. ... eliegel draws and melds Gunpowder4. eliegel draws Navigation4.
123's turn 8 — 123 draws Puppet1. 123 draws Code of Laws1.
eliegel's turn 8 — eliegel applies the dogma of Mathematics2. ... eliegel returns Navigation4. ... eliegel draws and melds Chemistry5. eliegel draws Coal5.
123's turn 9 — 123 applies the dogma of Agriculture1. ... 123 returns Puppet1. ... 123 draws and scores Watermill2. 123 achieves age 1 – Prehistory (Mysticism1)!
eliegel's turn 9 — eliegel applies the dogma of Currency2. ... eliegel returns Pagoda2 and Coal5. ... eliegel draws and scores Mapmaking2 and Calendar2. eliegel applies the dogma of Chemistry5. ... eliegel splays their blue cards right. ... eliegel draws and scores Classification6. ... eliegel returns Mapmaking2 from eliegel's score pile.
123's turn 10 — 123 applies the dogma of Candles1. ... effects are shared with eliegel. ... eliegel draws nothing. ... 123 draws Sunglasses3. ... demands are made of no one. 123 applies the dogma of Candles1. ... effects are shared with eliegel. ... eliegel draws nothing. ... 123 draws Feudalism3. ... demands are made of no one.
eliegel's turn 10 — eliegel applies the dogma of Chemistry5. ... eliegel draws and scores Vaccination6. ... eliegel returns Calendar2 from eliegel's score pile. eliegel achieves age 2 – Classical (Road Building2)!
123's turn 11 — 123 applies the dogma of Candles1. ... effects are shared with eliegel. ... eliegel draws nothing. ... 123 draws Paper3. ... demands are made of no one. 123 melds Paper3.
eliegel's turn 11 — eliegel draws Steam Engine5. eliegel applies the dogma of Philosophy2. ... eliegel splays their green cards left. ... eliegel scores Steam Engine5.
123's turn 12 — 123 applies the dogma of Agriculture1. ... 123 returns Sunglasses3. ... 123 draws and scores Barometer4. 123 draws Charitable Trust3.
eliegel's turn 12 — eliegel achieves age 3 – Medieval (Alchemy3)! eliegel draws Statistics5.
123's turn 13 — 123 draws Education3. 123 melds Education3.
eliegel's turn 13 — eliegel melds Statistics5. eliegel applies the dogma of Statistics5. ... demands are made of no one. ... effects are shared with 123. ... eliegel splays their yellow cards right.
123's turn 14 — 123 draws Machinery3. 123 draws Compass3.
eliegel's turn 14 — eliegel draws Physics5. eliegel melds Physics5.
123's turn 15 — 123 draws Medicine3. 123 melds Code of Laws1.
eliegel's turn 15 — eliegel applies the dogma of Physics5. ... eliegel draws Democracy6, Stethoscope6, and Industrialization6. eliegel melds Industrialization6.
123's turn 16 — 123 applies the dogma of Code of Laws1. ... effects are shared with eliegel. ... eliegel tucks Democracy6. ... eliegel splays their purple cards left. ... 123 tucks City States1. ... 123 splays their purple cards left. ... 123 draws Translation3 as a sharing bonus. 123 melds Translation3.
eliegel's turn 16 — eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Metric System6 and Encyclopedia6. ... eliegel splays their red cards right. eliegel draws Atomic Theory6.
123's turn 17 — 123 applies the dogma of Translation3. ... effects are shared with eliegel. ... eliegel melds Steam Engine5, Vaccination6, and Classification6 from their score pile. ... 123 melds Lever2, Barometer4, and Watermill2 from their score pile. ... 123 draws Reformation4 as a sharing bonus. 123 melds Reformation4.
eliegel's turn 17 — eliegel melds Stethoscope6. eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Morphine6, Shrapnel6, and Bifocals6. ... eliegel splays their purple cards right.
123's turn 18 — 123 applies the dogma of Watermill2. ... 123 tucks Charitable Trust3. ... 123 draws Slide Rule4. 123 applies the dogma of Reformation4. ... 123 scores Medicine3. ... 123 splays their blue cards left. ... 123 splays their yellow cards right.
eliegel's turn 18 — eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Kaleidoscope6, Dentures6, Hot Air Balloon6, and Steamboat6. eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Loom6 and Indian Clubs6. ... eliegel achieves Monument! ... eliegel draws and tucks Emancipation6, Machine Tools6, and Jeans7.
123's turn 19 — 123 applies the dogma of Reformation4. ... 123 scores Slide Rule4. ... 123 splays their green cards left. ... 123 splays their purple cards right. 123 melds Compass3.
eliegel's turn 19 — eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Rubber7, Ice Cream7, Machine Gun7, Elevator7, Telegraph7, Saxophone7, and Fertilizer7. eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Parachute8 and Air Conditioner8. ... eliegel draws and tucks Typewriter7, Photography7, Publications7, Sanitation7, Railroad7, Combustion7, Refrigeration7, and Explosives7.
123's turn 20 — 123 melds Machinery3. 123 applies the dogma of Machinery3. ... 123 has nothing to transfer. ... demands are made of eliegel. ... eliegel transfers Atomic Theory6 to 123's hand. ... eliegel transfers Feudalism3 from 123's hand to their hand. ... 123 scores nothing.
eliegel's turn 20 — eliegel applies the dogma of Industrialization6. ... eliegel draws and tucks Radio Telescope8 and Tractor8. ... eliegel achieves History! ... eliegel draws and tucks Lighting7, Electricity7, Evolution7, Nylon8, and Crossword8. ... eliegel achieves Wealth! ... eliegel draws and tucks X-Ray8. ... eliegel achieves Heritage! ... eliegel draws and tucks Television8, Bandage8, and Sliced Bread8. eliegel applies the dogma of Vaccination6. ... eliegel draws Empiricism8. ... eliegel scores Feudalism3. ... eliegel scores Sliced Bread8 from their board. ... eliegel draws and tucks Skyscrapers8. ... demands are made of 123. ... 123 returns Medicine3 from 123's score pile. ... 123 draws and melds Corporations8. ... eliegel draws and melds Mobility8.
123's turn 21 — 123 draws Flight8. 123 draws Socialism8.
eliegel's turn 21 — eliegel achieves age 4 – Renaissance (Invention4)! eliegel wins by achievements!