knights randomizer wins by Charles Darwin!

knights randomizer:
    initial hand: City States1 and The Wheel1
    achievement(s):  Monument 1 – Prehistory
    score: (14)  1 1 2 2
    Mysticism1 City States1
    Clothing1 Sailing1 The Wheel1
    Charles Darwin7 Tools1
    Archery1 Oars1
    Domestication1 Masonry1
    7  2  2  2  0  0 

ploogak:
    initial hand: Pottery1 and Writing1
    achievement(s): 
    score: (0)
     Metric System6 Paper3
     Evolution7 Mathematics2 Writing1
    Statistics5
    0  2  7  2  1  0 


Game log knights randomizer melds The Wheel1 and goes first. ploogak melds Writing1.
knights randomizer's turn 1 — knights randomizer activates the dogma of The Wheel1. ... knights randomizer draws Oars1 and Tools1.
ploogak's turn 1 — ploogak activates the dogma of Writing1. ... ploogak draws Philosophy2. ploogak activates the dogma of Writing1. ... ploogak draws Mathematics2.
knights randomizer's turn 2 — knights randomizer activates the dogma of The Wheel1. ... knights randomizer draws Archery1 and Mysticism1. knights randomizer activates the dogma of The Wheel1. ... knights randomizer draws Masonry1 and Domestication1.
ploogak's turn 2 — ploogak melds Mathematics2. ploogak activates the dogma of Mathematics2. ... ploogak returns Philosophy2. ... ploogak draws and melds Paper3.
knights randomizer's turn 3 — knights randomizer melds Masonry1. knights randomizer activates the dogma of Masonry1. ... knights randomizer melds City States1, Mysticism1, Domestication1, Oars1, Archery1, and Tools1. ... knights randomizer achieves Monument!
ploogak's turn 3 — ploogak activates the dogma of Paper3. ... ploogak splays their blue cards left. ... ploogak draws Anatomy4. ploogak activates the dogma of Mathematics2. ... ploogak returns Anatomy4. ... ploogak draws and melds Statistics5.
knights randomizer's turn 4 — knights randomizer activates the dogma of Mysticism1. ... knights randomizer draws and melds Sailing1. ... knights randomizer draws Clothing1. knights randomizer melds Clothing1.
ploogak's turn 4 — ploogak draws Banking5. ploogak activates the dogma of Mathematics2. ... ploogak returns Banking5. ... ploogak draws and melds Metric System6.
knights randomizer's turn 5 — knights randomizer activates the dogma of Clothing1. ... effects are shared with ploogak. ... ploogak melds nothing. ... knights randomizer melds nothing. ... ploogak has no unique colors. ... knights randomizer draws and scores Metalworking1 and Agriculture1. knights randomizer activates the dogma of Clothing1. ... effects are shared with ploogak. ... ploogak melds nothing. ... knights randomizer melds nothing. ... ploogak has no unique colors. ... knights randomizer draws and scores Currency2 and Fermenting2.
ploogak's turn 5 — ploogak draws Encyclopedia6. ploogak activates the dogma of Mathematics2. ... effects are shared with knights randomizer. ... knights randomizer returns nothing. ... ploogak returns Encyclopedia6. ... ploogak draws and melds Evolution7.
knights randomizer's turn 6 — knights randomizer achieves age 1 – Prehistory (Code of Laws1)! ... ploogak draws Charles Darwin7. knights randomizer activates the dogma of Archery1. ... demands are made of ploogak. ... ploogak draws Calendar2. ... ploogak transfers Charles Darwin7 to knights randomizer's hand.
ploogak's turn 6 — ploogak activates the dogma of Metric System6. ... ploogak splays their green cards right. ploogak activates the dogma of Metric System6. ... ploogak splays their blue cards right.
knights randomizer's turn 7 — knights randomizer activates the dogma of Domestication1. ... knights randomizer melds Charles Darwin7. ... knights randomizer draws Mapmaking2. knights randomizer would claim age 2 – Classical, triggering the karma of Charles Darwin7. knights randomizer wins by Charles Darwin!