Hydralisk wins by achievements!

fate:
    initial hand: Pottery1 and Bell1
    achievement(s):  Legend
    score: (16)   6 1
    Morphine6 Paris6 HolAn5 Pencil4 Perspective4
     Philadelphia6 Delhi3 Chang'An1
    Jeans7 Manila4 Currency2
     Chemistry5 Hangzhou3 Magnifying Glass3 Calendar2 Pottery1
     Emancipation6 Astronomy5 Hattusa1 Bell1 Philosophy2
    1  8  9  1  5  2 

Hydralisk:
    initial hand: Sailing1 and Perfume1
    achievement(s):  Empire 1 – Prehistory Glory 2 – Classical 3 – Medieval 5 – Exploration 6 – Enlightenment 4 – Renaissance 
    score: (15)    5 4 2
    Soap1
     Zurich5 Construction2 Candles1
     Scissors2 Homing Pigeons3 Calicut4 Comb1 Sailing1
     Perfume1 Stethoscope6 Ruler1 Madrid4
    Bartolomeo Cristofori5 Flute1
    3  7  2  1  3  0 


Game log fate melds Bell1 and goes first. Hydralisk melds Sailing1.
fate's turn 1 — fate melds Pottery1. ... fate draws Chang'An1.
Hydralisk's turn 1 — Hydralisk melds Perfume1. ... Hydralisk draws Yin1. Hydralisk activates the dogma of Sailing1. ... Hydralisk draws and melds Soap1.
fate's turn 2 — fate melds Chang'An1. ... fate draws Hattusa1 and Lever2. fate melds Hattusa1. ... fate reveals Code of Laws1. ... fate keeps Code of Laws1. ... fate draws and returns nothing.
Hydralisk's turn 2 — Hydralisk activates the dogma of Sailing1. ... Hydralisk draws and melds Flute1. Hydralisk activates the dogma of Flute1. ... demands are made of fate. ... fate returns nothing. ... Hydralisk draws Comb1.
fate's turn 3 — fate melds Lever2. fate activates the dogma of Lever2. ... fate draws Horseshoes2 and Mapmaking2. ... fate returns Horseshoes2 and Mapmaking2. ... fate draws Magnifying Glass3.
Hydralisk's turn 3 — Hydralisk melds Comb1. Hydralisk activates the dogma of Perfume1. ... Hydralisk draws and tucks Candles1. ... demands are made of fate. ... fate transfers Lever2 from their board to Hydralisk's board. ... fate draws and melds Calendar2.
fate's turn 4 — fate melds Magnifying Glass3. fate draws Homing Pigeons3.
Hydralisk's turn 4 — Hydralisk activates the dogma of Flute1. ... effects are shared with fate. ... fate splays their purple cards left. ... ... fate draws Delhi3. ... Hydralisk splays his green cards left. ... demands are made of no one. ... fate draws Oars1. ... Hydralisk draws Ruler1. ... Hydralisk draws Ptolemy2 as a sharing bonus. Hydralisk activates the dogma of Lever2. ... Hydralisk draws Monotheism2 and Construction2. ... Hydralisk returns Monotheism2 and Ptolemy2. ... Hydralisk draws Education3.
fate's turn 5 — fate melds Delhi3. ... fate splays their red cards left. ... ... fate draws Hangzhou3. ... fate achieves Legend! fate melds Hangzhou3. ... fate draws Perspective4.
Hydralisk's turn 5 — Hydralisk melds Construction2. Hydralisk activates the dogma of Construction2. ... demands are made of fate. ... fate transfers Code of Laws1 and Oars1 to Hydralisk's hand. ... fate draws Canal Building2. ... Hydralisk achieves Empire!
fate's turn 6 — fate melds Perspective4. ... fate draws Manila4. fate melds Manila4. ... fate draws Madrid4.
Hydralisk's turn 6 — Hydralisk melds Yin1. ... Hydralisk reveals Archery1. ... Hydralisk keeps Archery1. ... Hydralisk draws and returns nothing. Hydralisk endorses with Yin1. ... Hydralisk tucks Ruler1. ... Hydralisk activates the dogma of Construction2 with endorsement. ... ... demands are made of fate. ... ... fate transfers Homing Pigeons3 and Canal Building2 to Hydralisk's hand. ... ... fate draws Scissors2. ... ... fate transfers Madrid4 and Scissors2 to Hydralisk's hand. ... ... fate draws Currency2.
fate's turn 7 — fate draws Pencil4. fate melds Pencil4.
Hydralisk's turn 7 — Hydralisk melds Madrid4. ... Hydralisk splays his blue cards left. ... ... Hydralisk draws Calicut4. Hydralisk melds Calicut4. ... Hydralisk reveals Anatomy4, Colonialism4, Enterprise4, and Gunpowder4. ... Hydralisk keeps Anatomy4. ... Hydralisk draws and returns Colonialism4, Enterprise4, and Gunpowder4.
fate's turn 8 — fate endorses with Hangzhou3. ... fate tucks Currency2. ... fate activates the dogma of Pencil4 with endorsement. ... ... fate draws Chemistry5. ... ... fate draws Palampore5. ... ... fate returns Palampore5. ... ... fate draws Morphine6. ... ... fate foreshadows Morphine6. ... ... fate returns nothing. fate melds Chemistry5.
Hydralisk's turn 8 — Hydralisk achieves age 1 – Prehistory (City States1)! ... fate draws Bartolomeo Cristofori5. Hydralisk activates the dogma of Construction2. ... demands are made of fate. ... fate transfers Bartolomeo Cristofori5 to Hydralisk's hand. ... fate draws Philosophy2.
fate's turn 9 — fate activates the dogma of Chemistry5. ... fate splays their blue cards right. ... ... fate draws HolAn5. ... fate draws and scores Hot Air Balloon6. ... fate returns Hot Air Balloon6 from their score pile. fate melds HolAn5. ... fate reveals Astronomy5, Measurement5, Banking5, The Pirate Code5, and Physics5. ... fate keeps Astronomy5, Banking5, and The Pirate Code5. ... fate draws and returns Measurement5 and Physics5.
Hydralisk's turn 9 — Hydralisk melds Bartolomeo Cristofori5. Hydralisk inspires purple. ... Hydralisk melds Homing Pigeons3. ... Hydralisk draws Statistics5.
fate's turn 10 — fate melds Astronomy5. fate endorses with Delhi3. ... fate tucks Philosophy2. ... fate activates the dogma of Astronomy5 with endorsement. ... ... fate scores Banking5. ... ... fate scores The Pirate Code5. ... ... fate draws Emancipation6. ... ... fate draws Shrapnel6.
Hydralisk's turn 10 — Hydralisk activates the dogma of Homing Pigeons3. ... demands are made of fate. ... fate returns Banking5 and The Pirate Code5. ... Hydralisk splays his red cards left. ... ... Hydralisk draws Zurich5. Hydralisk inspires purple. ... Hydralisk melds Zurich5. ... ... Hydralisk achieves Glory! ... Hydralisk draws Coal5.
fate's turn 11 — fate melds Emancipation6. fate activates the dogma of Emancipation6. ... fate scores Shrapnel6. ... demands are made of Hydralisk. ... Hydralisk transfers Oars1 to fate's score pile. ... Hydralisk draws Democracy6. ... fate splays their purple cards right. ... ... fate draws Paris6.
Hydralisk's turn 11 — Hydralisk inspires purple. ... Hydralisk would meld Scissors2, triggering the karma of Bartolomeo Cristofori5. ... ... Hydralisk achieves age 2 – Classical (Road Building2)! ... Hydralisk melds Scissors2. ... Hydralisk draws Tuning Fork5. Hydralisk activates the dogma of Scissors2. ... Hydralisk transfers Ruler1 from his board to his hand. ... Hydralisk would meld Ruler1, triggering the karma of Bartolomeo Cristofori5. ... ... Hydralisk achieves age 3 – Medieval (Medicine3)! ... Hydralisk melds Ruler1. ... Hydralisk scores Tuning Fork5. ... Paper3 isn't a top card.
fate's turn 12 — fate melds Paris6. ... fate melds Morphine6 from their forecast. ... fate activates the dogma of Morphine6. ... ... fate scores nothing. ... ... demands are made of Hydralisk. ... ... Hydralisk returns Education3, Code of Laws1, Archery1, Statistics5, and Coal5. ... ... Hydralisk draws Stethoscope6. ... ... fate draws Machine Tools6. ... ... fate splays their red cards right. ... ... ... fate draws Philadelphia6. fate melds Philadelphia6. ... fate draws Jeans7 and Bicycle7.
Hydralisk's turn 12 — Hydralisk activates the dogma of Scissors2. ... Hydralisk transfers Perfume1 from his board to his hand. ... Hydralisk would meld Stethoscope6, triggering the karma of Bartolomeo Cristofori5. ... ... Hydralisk achieves age 5 – Exploration (Societies5)! ... Hydralisk melds Stethoscope6. ... Hydralisk scores Anatomy4. ... Paper3 isn't a top card. Hydralisk activates the dogma of Scissors2. ... Hydralisk transfers Lever2 from his board to his hand. ... Hydralisk would meld Perfume1, triggering the karma of Bartolomeo Cristofori5. ... ... Hydralisk achieves age 6 – Enlightenment (Canning6)! ... Hydralisk melds Perfume1. ... Hydralisk scores Canal Building2. ... Paper3 isn't a top card.
fate's turn 13 — fate melds Jeans7. fate draws Saxophone7.
Hydralisk's turn 13 — Hydralisk activates the dogma of Scissors2. ... Hydralisk transfers Yin1 from his board to his hand. ... Hydralisk would meld Lever2, triggering the karma of Bartolomeo Cristofori5. ... ... Hydralisk achieves age 4 – Renaissance (Printing Press4)! Hydralisk wins by achievements!