AHoppy wins by achievements!

Lacyon:
    initial hand: Mysticism1 and Writing1
    achievement(s):  Empire 3 – Medieval 5 – Exploration 6 – Enlightenment 7 – Romance
    score: (16) 2 2 3 4 5
     Monotheism2 Emancipation6
    Genetics9 Evolution7 Writing1 Pottery1 Calendar2 Chemistry5 Atomic Theory6 Publications7
    Classification6 Invention4 Paper3 Navigation4 Metric System6
     Composites9 Combustion7 Industrialization6 Gunpowder4 Road Building2 Construction2 Metalworking1 Engineering3 Machine Tools6
     Antibiotics8 Canal Building2 Canning6 Vaccination6
    8  4  7  4  10  0 

AHoppy:
    initial hand: City States1 and The Wheel1
    achievement(s):  1 – Prehistory 2 – Classical 4 – Renaissance Universe World Monument
    score: (85) 3 3 3 5 9 9 10 7 5 1 1 2 4 7 8 8
    A.I.10
    Quantum Theory8 Rocketry8 Encyclopedia6 Translation3
     Satellites9 Bicycle7 Electricity7 Banking5 Corporations8
     Mobility8 Flight8 Explosives7 The Pirate Code5 Colonialism4 Coal5
    Globalization10
    0  0  3  6  17  10 


Game log Lacyon melds Mysticism1 and goes first. AHoppy melds The Wheel1.
Lacyon's turn 1 — Lacyon applies the dogma of Mysticism1. ... effects are shared with AHoppy. ... AHoppy draws and melds Clothing1. ... AHoppy draws Masonry1. ... Lacyon draws Pottery1. ... Lacyon draws Metalworking1 as a sharing bonus.
AHoppy's turn 1 — AHoppy applies the dogma of Clothing1. ... AHoppy melds Masonry1. ... AHoppy draws and scores Oars1 and Archery1. AHoppy applies the dogma of Clothing1. ... AHoppy melds City States1. ... AHoppy draws and scores Agriculture1 and Sailing1.
Lacyon's turn 2 — Lacyon melds Pottery1. Lacyon melds Metalworking1.
AHoppy's turn 2 — AHoppy applies the dogma of City States1. ... demands are made of Lacyon. ... Lacyon transfers Mysticism1 to AHoppy's board. ... Lacyon draws Domestication1. AHoppy applies the dogma of Mysticism1. ... AHoppy draws Tools1.
Lacyon's turn 3 — Lacyon draws Road Building2. Lacyon draws Construction2.
AHoppy's turn 3 — AHoppy melds Tools1. AHoppy applies the dogma of Mysticism1. ... AHoppy draws and melds Canal Building2. ... AHoppy draws Philosophy2.
Lacyon's turn 4 — Lacyon draws Monotheism2. Lacyon melds Domestication1.
AHoppy's turn 4 — AHoppy melds Philosophy2. AHoppy applies the dogma of Philosophy2. ... AHoppy splays his purple cards left. ... AHoppy has nothing to score.
Lacyon's turn 5 — Lacyon melds Monotheism2. Lacyon applies the dogma of Monotheism2. ... demands are made of AHoppy. ... AHoppy transfers Clothing1 to Lacyon's score pile. ... AHoppy draws and tucks Mapmaking2. ... Lacyon draws and tucks Calendar2.
AHoppy's turn 5 — AHoppy draws Currency2. AHoppy draws Mathematics2.
Lacyon's turn 6 — Lacyon applies the dogma of Monotheism2. ... demands are made of AHoppy. ... AHoppy transfers The Wheel1 to Lacyon's score pile. ... AHoppy draws and tucks Translation3. ... Lacyon draws and tucks Engineering3. Lacyon applies the dogma of Monotheism2. ... demands are made of AHoppy. ... AHoppy transfers Mapmaking2 to Lacyon's score pile. ... AHoppy draws and tucks Compass3. ... Lacyon draws and tucks Paper3.
AHoppy's turn 6 — AHoppy applies the dogma of Philosophy2. ... AHoppy splays his blue cards left. ... AHoppy scores Currency2. AHoppy achieves age 1 – Prehistory!
Lacyon's turn 7 — Lacyon melds Construction2. Lacyon applies the dogma of Construction2. ... demands are made of AHoppy. ... AHoppy transfers Mathematics2 to Lacyon's hand. ... AHoppy draws Feudalism3. ... Lacyon achieves Empire!
AHoppy's turn 7 — AHoppy draws Medicine3. AHoppy draws Machinery3.
Lacyon's turn 8 — Lacyon applies the dogma of Domestication1. ... Lacyon melds Writing1. ... Lacyon draws Education3. Lacyon applies the dogma of Domestication1. ... Lacyon melds Mathematics2. ... Lacyon draws Optics3.
AHoppy's turn 8 — AHoppy draws Enterprise4. AHoppy melds Enterprise4.
Lacyon's turn 9 — Lacyon applies the dogma of Domestication1. ... Lacyon melds Road Building2. ... Lacyon draws Anatomy4. Lacyon applies the dogma of Mathematics2. ... Lacyon returns Anatomy4. ... Lacyon draws and melds The Pirate Code5.
AHoppy's turn 9 — AHoppy applies the dogma of Enterprise4. ... demands are made of Lacyon. ... Lacyon transfers Domestication1 from their board to AHoppy's. ... Lacyon draws and melds Invention4. AHoppy applies the dogma of Enterprise4. ... demands are made of Lacyon. ... Lacyon transfers The Pirate Code5 from their board to AHoppy's. ... Lacyon draws and melds Gunpowder4.
Lacyon's turn 10 — Lacyon applies the dogma of Gunpowder4. ... demands are made of AHoppy. ... AHoppy transfers Domestication1 to Lacyon's score pile. ... Lacyon draws and scores Colonialism4. Lacyon applies the dogma of Gunpowder4. ... demands are made of AHoppy. ... AHoppy transfers Tools1 to Lacyon's score pile. ... Lacyon draws and scores Reformation4.
AHoppy's turn 10 — AHoppy applies the dogma of The Pirate Code5. ... demands are made of Lacyon. ... Lacyon transfers Clothing1 and Domestication1 from their score pile to AHoppy's. ... AHoppy scores Canal Building2 from his board. AHoppy achieves age 2 – Classical!
Lacyon's turn 11 — Lacyon applies the dogma of Gunpowder4. ... demands are made of AHoppy. ... AHoppy transfers Masonry1 to Lacyon's score pile. ... Lacyon draws and scores Printing Press4. Lacyon achieves age 3 – Medieval!
AHoppy's turn 11 — AHoppy applies the dogma of The Pirate Code5. ... demands are made of Lacyon. ... Lacyon transfers Masonry1 and The Wheel1 from their score pile to AHoppy's. ... AHoppy scores Compass3 from his board. AHoppy draws Steam Engine5.
Lacyon's turn 12 — Lacyon melds Education3. Lacyon applies the dogma of Education3. ... Lacyon returns Colonialism4. ... Lacyon draws Metric System6.
AHoppy's turn 12 — AHoppy melds Steam Engine5. AHoppy applies the dogma of Steam Engine5. ... effects are shared with Lacyon. ... Lacyon draws and tucks Navigation4 and Perspective4. ... Lacyon scores Perspective4 from their board. ... AHoppy draws and tucks Anatomy4 and Colonialism4. ... AHoppy scores Anatomy4 from his board. ... AHoppy draws Astronomy5 as a sharing bonus.
Lacyon's turn 13 — Lacyon applies the dogma of Mathematics2. ... Lacyon returns Metric System6. ... Lacyon draws and melds Railroad7. Lacyon applies the dogma of Railroad7. ... Lacyon returns Optics3. ... Lacyon draws Industrialization6, Classification6, and Canning6.
AHoppy's turn 13 — AHoppy applies the dogma of Steam Engine5. ... effects are shared with Lacyon. ... Lacyon draws and tucks Chemistry5 and Statistics5. ... Lacyon scores Statistics5 from their board. ... AHoppy draws and tucks Coal5 and Societies5. ... AHoppy scores Steam Engine5 from his board. ... AHoppy draws Banking5 as a sharing bonus. AHoppy achieves age 4 – Renaissance!
Lacyon's turn 14 — Lacyon melds Industrialization6. Lacyon applies the dogma of Industrialization6. ... Lacyon draws and tucks Emancipation6 and Atomic Theory6. ... Lacyon splays their red cards right.
AHoppy's turn 14 — AHoppy melds Banking5. AHoppy applies the dogma of Banking5. ... demands are made of Lacyon. ... Lacyon transfers Railroad7 from their board to AHoppy's. ... Lacyon draws and scores Physics5.
Lacyon's turn 15 — Lacyon achieves age 5 – Exploration! Lacyon applies the dogma of Industrialization6. ... Lacyon draws and tucks Vaccination6 and Machine Tools6. ... Lacyon splays their purple cards right.
AHoppy's turn 15 — AHoppy draws Electricity7. AHoppy melds Electricity7.
Lacyon's turn 16 — Lacyon applies the dogma of Vaccination6. ... demands are made of AHoppy. ... AHoppy returns Agriculture1, Archery1, Clothing1, Domestication1, Masonry1, Oars1, Sailing1, and The Wheel1. ... AHoppy draws and melds Encyclopedia6. ... Lacyon draws and melds Combustion7. Lacyon melds Canning6.
AHoppy's turn 16 — AHoppy draws Explosives7. AHoppy melds Explosives7.
Lacyon's turn 17 — Lacyon applies the dogma of Canning6. ... Lacyon draws and tucks Metric System6. ... Lacyon scores Education3 and Mathematics2. ... Lacyon splays their yellow cards right. Lacyon achieves age 6 – Enlightenment!
AHoppy's turn 17 — AHoppy draws Bicycle7. AHoppy melds Bicycle7.
Lacyon's turn 18 — Lacyon draws Evolution7. Lacyon melds Evolution7.
AHoppy's turn 18 — AHoppy applies the dogma of Bicycle7. ... AHoppy exchanges his hand (Feudalism3, Medicine3, Machinery3, and Astronomy5) and his score pile (Canal Building2, Currency2, Compass3, Anatomy4, and Steam Engine5). AHoppy melds Steam Engine5.
Lacyon's turn 19 — Lacyon applies the dogma of Evolution7. ... Lacyon draws and scores Skyscrapers8. ... Lacyon returns Tools1 from their score pile. Lacyon achieves age 7 – Romance!
AHoppy's turn 19 — AHoppy applies the dogma of Steam Engine5. ... effects are shared with Lacyon. ... Lacyon draws and tucks Publications7 and Sanitation7. ... Lacyon scores Sanitation7 from their board. ... AHoppy draws and tucks Lighting7 and Corporations8. ... AHoppy scores Steam Engine5 from his board. ... AHoppy draws Rocketry8 as a sharing bonus. AHoppy melds Rocketry8.
Lacyon's turn 20 — Lacyon applies the dogma of Evolution7. ... Lacyon draws one higher than the highest card in their score pile. ... Lacyon draws Services9. Lacyon melds Services9.
AHoppy's turn 20 — AHoppy applies the dogma of Rocketry8. ... AHoppy returns Statistics5, Sanitation7, and Skyscrapers8 from Lacyon's score pile. AHoppy applies the dogma of Rocketry8. ... AHoppy returns Printing Press4, Reformation4, and Physics5 from Lacyon's score pile.
Lacyon's turn 21 — Lacyon draws Composites9. Lacyon melds Composites9.
AHoppy's turn 21 — AHoppy draws Empiricism8. AHoppy melds Empiricism8.
Lacyon's turn 22 — Lacyon applies the dogma of Composites9. ... demands are made of AHoppy. ... AHoppy transfers Canal Building2, Currency2, and Compass3 to Lacyon's hand. ... AHoppy transfers Astronomy5 to Lacyon's score pile. Lacyon draws Ecology9.
AHoppy's turn 22 — AHoppy applies the dogma of Empiricism8. ... effects are shared with Lacyon. ... Lacyon chooses green and blue. ... Lacyon draws and reveals Fission9. ... AHoppy chooses green and purple. ... AHoppy draws, reveals, and melds Satellites9. ... AHoppy splays his green cards up. ... AHoppy draws Computers9 as a sharing bonus. AHoppy applies the dogma of Satellites9. ... AHoppy returns Anatomy4 and Computers9. ... AHoppy draws Socialism8, Mobility8, and Flight8. ... AHoppy splays his purple cards up. ... AHoppy melds Flight8 and then executes it. ... ... AHoppy splays his red cards up.
Lacyon's turn 23 — Lacyon draws Collaboration9. Lacyon melds Ecology9.
AHoppy's turn 23 — AHoppy melds Mobility8. AHoppy applies the dogma of Mobility8. ... demands are made of Lacyon. ... Lacyon transfers Services9 and Ecology9 from their board to AHoppy's score pile. ... Lacyon draws Antibiotics8.
Lacyon's turn 24 — Lacyon melds Classification6. Lacyon applies the dogma of Classification6. ... effects are shared with AHoppy. ... AHoppy reveals Socialism8. ... AHoppy takes nothing from Lacyon's hand. ... AHoppy melds Socialism8. ... Lacyon reveals Canal Building2. ... Lacyon takes nothing from AHoppy's hand. ... Lacyon melds Canal Building2 and Antibiotics8. ... Lacyon draws Genetics9 as a sharing bonus.
AHoppy's turn 24 — AHoppy applies the dogma of Satellites9. ... AHoppy has no cards to return. ... AHoppy draws Quantum Theory8, Skyscrapers8, and Suburbia9. ... AHoppy melds Quantum Theory8 and then executes it. ... ... AHoppy returns Skyscrapers8 and Suburbia9. ... ... AHoppy draws Globalization10. ... ... AHoppy draws and scores Stem Cells10. AHoppy melds Globalization10. AHoppy achieves Universe!
Lacyon's turn 25 — Lacyon melds Genetics9. Lacyon applies the dogma of Genetics9. ... effects are shared with AHoppy. ... AHoppy draws and melds A.I.10. ... AHoppy achieves World! ... AHoppy scores Lighting7, Societies5, City States1, Mysticism1, Philosophy2, Enterprise4, Railroad7, Empiricism8, and Socialism8. ... AHoppy achieves Monument! AHoppy wins by achievements!