AJD wins by achievements!

AJD:
    initial hand: Masonry1 and Mysticism1
    achievement(s):  1 – Prehistory 2 – Classical 3 – Medieval 4 – Renaissance 5 – Exploration Monument
    score: (25) 1 1 2 4 4 6 7
     Construction2 Coal5 Gunpowder4 Colonialism4 Engineering3 Road Building2 Oars1 Optics3
     Societies5 Education3 City States1 Feudalism3 Monotheism2 Philosophy2 Mysticism1
    Fermenting2 Domestication1 Masonry1
    Alchemy3 Physics5
     Banking5 Sailing1 Measurement5
    13  4  3  9  5  0 

NoLongerNow:
    initial hand: Pottery1 and Code of Laws1
    achievement(s): 
    score: (19) 1 1 1 3 4 4 5
     Specialization9 Reformation4 Enterprise4
    Ecology9 Agriculture1
    Invention4 Currency2 The Wheel1 Paper3 Mapmaking2 Compass3
    0  4  4  1  3  0 


Game log AJD melds Mysticism1 and goes first. NoLongerNow melds Pottery1.
AJD's turn 1 — AJD applies the dogma of Mysticism1. ... AJD draws Writing1.
NoLongerNow's turn 1 — NoLongerNow applies the dogma of Pottery1. ... NoLongerNow returns Code of Laws1. ... NoLongerNow draws and scores Clothing1. ... NoLongerNow draws The Wheel1. NoLongerNow melds The Wheel1.
AJD's turn 2 — AJD melds Masonry1. AJD applies the dogma of Mysticism1. ... AJD draws Oars1.
NoLongerNow's turn 2 — NoLongerNow applies the dogma of The Wheel1. ... effects are shared with AJD. ... AJD draws City States1 and Domestication1. ... NoLongerNow draws Archery1 and Agriculture1. ... NoLongerNow draws Metalworking1 as a sharing bonus. NoLongerNow melds Metalworking1.
AJD's turn 3 — AJD melds Oars1. AJD applies the dogma of Mysticism1. ... AJD draws Sailing1.
NoLongerNow's turn 3 — NoLongerNow applies the dogma of Pottery1. ... NoLongerNow returns Archery1. ... NoLongerNow draws and scores Code of Laws1. ... NoLongerNow draws Archery1. NoLongerNow applies the dogma of Pottery1. ... NoLongerNow returns Archery1. ... NoLongerNow draws and scores Archery1. ... NoLongerNow draws Calendar2.
AJD's turn 4 — AJD melds Sailing1. AJD applies the dogma of Sailing1. ... AJD draws and melds Philosophy2.
NoLongerNow's turn 4 — NoLongerNow applies the dogma of The Wheel1. ... NoLongerNow draws Currency2 and Fermenting2. NoLongerNow applies the dogma of The Wheel1. ... NoLongerNow draws Mapmaking2 and Construction2.
AJD's turn 5 — AJD applies the dogma of Sailing1. ... AJD draws and melds Road Building2. AJD applies the dogma of Sailing1. ... AJD draws and melds Monotheism2.
NoLongerNow's turn 5 — NoLongerNow melds Fermenting2. NoLongerNow applies the dogma of Fermenting2. ... NoLongerNow draws Mathematics2 and Machinery3.
AJD's turn 6 — AJD applies the dogma of Monotheism2. ... demands are made of NoLongerNow. ... NoLongerNow transfers Pottery1 to AJD's score pile. ... NoLongerNow draws and tucks Paper3. ... AJD draws and tucks Optics3. AJD applies the dogma of Sailing1. ... AJD draws and melds Feudalism3.
NoLongerNow's turn 6 — NoLongerNow applies the dogma of The Wheel1. ... effects are shared with AJD. ... AJD draws Engineering3 and Education3. ... NoLongerNow draws Compass3 and Alchemy3. ... NoLongerNow draws Medicine3 as a sharing bonus. NoLongerNow melds Mathematics2.
AJD's turn 7 — AJD applies the dogma of Feudalism3. ... demands are made of NoLongerNow. ... NoLongerNow transfers Construction2 to AJD's hand. ... AJD splays his purple cards left. AJD melds Engineering3.
NoLongerNow's turn 7 — NoLongerNow applies the dogma of Mathematics2. ... effects are shared with AJD. ... AJD returns Education3. ... AJD draws and melds Colonialism4. ... NoLongerNow returns Alchemy3. ... NoLongerNow draws and melds Reformation4. ... NoLongerNow draws Enterprise4 as a sharing bonus. NoLongerNow applies the dogma of Reformation4. ... NoLongerNow tucks Enterprise4 and Mapmaking2. ... NoLongerNow splays his purple cards right.
AJD's turn 8 — AJD melds City States1. AJD applies the dogma of Sailing1. ... AJD draws and melds Education3.
NoLongerNow's turn 8 — NoLongerNow applies the dogma of Reformation4. ... NoLongerNow tucks Agriculture1 and Compass3. ... NoLongerNow splays his yellow cards right. NoLongerNow applies the dogma of The Wheel1. ... effects are shared with AJD. ... AJD draws Alchemy3 and Gunpowder4. ... NoLongerNow draws Navigation4 and Experimentation4. ... NoLongerNow draws Perspective4 as a sharing bonus.
AJD's turn 9 — AJD melds Gunpowder4. AJD applies the dogma of Gunpowder4. ... demands are made of NoLongerNow. ... NoLongerNow transfers Metalworking1 to AJD's score pile. ... AJD draws and scores Printing Press4.
NoLongerNow's turn 9 — NoLongerNow melds Currency2. NoLongerNow melds Perspective4.
AJD's turn 10 — AJD achieves age 1 – Prehistory! AJD applies the dogma of Sailing1. ... effects are shared with NoLongerNow. ... NoLongerNow draws and melds Invention4. ... AJD draws and melds Societies5. ... AJD draws Steam Engine5 as a sharing bonus.
NoLongerNow's turn 10 — NoLongerNow draws The Pirate Code5. NoLongerNow applies the dogma of Mathematics2. ... NoLongerNow returns The Pirate Code5. ... NoLongerNow draws and melds Democracy6.
AJD's turn 11 — AJD applies the dogma of Sailing1. ... AJD draws and melds Coal5. AJD applies the dogma of Coal5. ... AJD draws and tucks Measurement5. ... AJD splays his red cards right. ... AJD scores nothing.
NoLongerNow's turn 11 — NoLongerNow draws Metric System6. NoLongerNow applies the dogma of Mathematics2. ... NoLongerNow returns Metric System6. ... NoLongerNow draws and melds Bicycle7.
AJD's turn 12 — AJD applies the dogma of Coal5. ... AJD draws and tucks Physics5. ... AJD scores nothing. AJD applies the dogma of Sailing1. ... AJD draws and melds Banking5.
NoLongerNow's turn 12 — NoLongerNow draws Lighting7. NoLongerNow applies the dogma of Mathematics2. ... NoLongerNow returns Lighting7. ... NoLongerNow draws and melds Mobility8.
AJD's turn 13 — AJD applies the dogma of Banking5. ... demands are made of NoLongerNow. ... NoLongerNow transfers Mobility8 from his board to AJD's. ... NoLongerNow draws and scores Chemistry5. ... AJD splays his green cards right. AJD applies the dogma of Mobility8. ... demands are made of NoLongerNow. ... NoLongerNow transfers Bicycle7 and Democracy6 from his board to AJD's score pile. ... NoLongerNow draws Socialism8.
NoLongerNow's turn 13 — NoLongerNow applies the dogma of Mathematics2. ... NoLongerNow returns Socialism8. ... NoLongerNow draws and melds Specialization9. NoLongerNow applies the dogma of Perspective4. ... NoLongerNow returns Calendar2. ... NoLongerNow scores Medicine3, Navigation4, and Experimentation4.
AJD's turn 14 — AJD achieves age 2 – Classical! AJD achieves age 3 – Medieval!
NoLongerNow's turn 14 — NoLongerNow draws Ecology9. NoLongerNow draws Composites9.
AJD's turn 15 — AJD applies the dogma of Mobility8. ... demands are made of NoLongerNow. ... NoLongerNow transfers Perspective4 and Mathematics2 from his board to AJD's score pile. ... NoLongerNow draws Flight8. AJD achieves age 4 – Renaissance!
NoLongerNow's turn 15 — NoLongerNow applies the dogma of Specialization9. ... effects are shared with AJD. ... AJD reveals Domestication1. ... AJD takes NoLongerNow's Fermenting2. ... NoLongerNow reveals Composites9. ... NoLongerNow takes AJD's Mobility8. ... NoLongerNow draws Computers9 as a sharing bonus. NoLongerNow melds Ecology9.
AJD's turn 16 — AJD achieves age 5 – Exploration! AJD applies the dogma of Masonry1. ... AJD melds Domestication1, Fermenting2, Construction2, and Alchemy3. ... AJD achieves Monument! AJD wins by achievements!