RelaxTree wins by achievements! RelaxTree: initial hand: Agriculture1 and Bell1 achievement(s): 4 – Renaissance 2 – Classical 2 – Classical 6 – Enlightenment 7 – Romance 8 – Modern Universe score: (44) 1 4 7 7 7 8 10 Software10 Mathematics2 Telescope4 Services9 Television8 Emancipation6 Bell1 Toilet4 Collaboration9 Mass Media8 Telegraph7 Banking5 The Wheel1 Tractor8 Agriculture1 Parachute8 Optics3 03
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2
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8
RedWolfe: initial hand: Clothing1 and Noodles1 achievement(s): 1 – Prehistory 2 – Classical Monument 3 – Medieval 5 – Exploration Heritage score: (26) 1 4 5 8 8 Pottery1 Translation3 Experimentation4 Rocketry8 Computers9 Genetics9 Bioengineering10
Philosophy2 Societies5 Monotheism2 Reformation4 Feudalism3 Enterprise4 Education3 City States1 Empiricism8 Socialism8 Specialization9 Clothing1 Umbrella1 Sailing1 Currency2 Mapmaking2 Satellites9 Databases10 Self Service10
Fermenting2 Noodles1 Anatomy4 Medicine3 Domestication1 Skyscrapers8 Ecology9 Globalization10
Industrialization6 Machine Tools6 Colonialism4 Gunpowder4 Flight8 Composites9 Fission9 Miniaturization10 5
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Game log RelaxTree melds Bell1 and goes first. RedWolfe melds Clothing1.
— RelaxTree's turn 1 — RelaxTree melds Agriculture1.
— RedWolfe's turn 1 — RedWolfe applies the dogma of Clothing1. ...effects are shared with RelaxTree. ... RelaxTree has no card to meld. ... RedWolfe melds Noodles1. ... RelaxTree draws and scores Mysticism1. ... RedWolfe draws and scores Oars1. ... RedWolfe draws Masonry1 as a sharing bonus. RedWolfe applies the dogma of Noodles1. ...
effects are shared with RelaxTree. ... RelaxTree doesn't have more 1 in hand than any other player. ... RedWolfe has more 1 in hand than any other player. ... RedWolfe draws and scores Lever2. ... RelaxTree draws The Wheel1. ... RedWolfe draws Umbrella1. ... RedWolfe draws Tools1 as a sharing bonus.
— RelaxTree's turn 2 — RelaxTree melds The Wheel1. RelaxTree applies the dogma of The Wheel1. ... RelaxTree draws Metalworking1 and Comb1.
— RedWolfe's turn 2 — RedWolfe applies the dogma of Noodles1. ...effects are shared with RelaxTree. ... RelaxTree doesn't have more 1 in hand than any other player. ... RedWolfe has more 1 in hand than any other player. ... RedWolfe draws and scores Monotheism2. ... RelaxTree draws Archery1. ... RedWolfe draws Domestication1. ... RedWolfe draws City States1 as a sharing bonus. RedWolfe applies the dogma of Noodles1. ...
effects are shared with RelaxTree. ... RelaxTree doesn't have more 1 in hand than any other player. ... RedWolfe has more 1 in hand than any other player. ... RedWolfe draws and scores Construction2. ... RelaxTree draws Code of Laws1. ... RedWolfe draws Pottery1. ... RedWolfe draws Sailing1 as a sharing bonus.
— RelaxTree's turn 3 — RelaxTree applies the dogma of The Wheel1. ... RelaxTree draws Mathematics2 and Calendar2. RelaxTree melds Mathematics2.
— RedWolfe's turn 3 — RedWolfe achieves age 1 – Prehistory! RedWolfe melds Pottery1.
— RelaxTree's turn 4 — RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Calendar2. ... RelaxTree draws and melds Optics3. RelaxTree draws Education3.
— RedWolfe's turn 4 — RedWolfe applies the dogma of Noodles1. ...effects are shared with RelaxTree. ... RelaxTree doesn't have more 1 in hand than any other player. ... RedWolfe has more 1 in hand than any other player. ... RedWolfe draws and scores Philosophy2. ... RelaxTree draws Road Building2. ... RedWolfe draws Mapmaking2. ... RedWolfe draws Fermenting2 as a sharing bonus. RedWolfe melds Fermenting2.
— RelaxTree's turn 5 — RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Education3. ... RelaxTree draws and melds Colonialism4. RelaxTree draws Experimentation4.
— RedWolfe's turn 5 — RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Currency2, Calendar2, and Medicine3. RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Paper3, Engineering3, and Translation3.
— RelaxTree's turn 6 — RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Experimentation4. ... RelaxTree draws and melds Banking5. RelaxTree draws Statistics5.
— RedWolfe's turn 6 — RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Alchemy3, Feudalism3, and Machinery3. RedWolfe melds Feudalism3.
— RelaxTree's turn 7 — RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Statistics5. ... RelaxTree draws and melds Emancipation6. RelaxTree draws Vaccination6.
— RedWolfe's turn 7 — RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Education3, Enterprise4, Navigation4, and Perspective4. RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Invention4, Gunpowder4, Reformation4, and Anatomy4.
— RelaxTree's turn 8 — RelaxTree applies the dogma of Agriculture1. ...effects are shared with RedWolfe. ... RedWolfe returns Gunpowder4. ... RedWolfe draws and scores Coal5. ... RelaxTree returns Comb1. ... RelaxTree draws and scores Kobukson4. ... RelaxTree draws Dentures6 as a sharing bonus. RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Dentures6. ... RelaxTree draws and melds Telegraph7.
— RedWolfe's turn 8 — RedWolfe achieves age 2 – Classical! RedWolfe melds Reformation4.
— RelaxTree's turn 9 — RelaxTree draws Typewriter7. RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Typewriter7. ... RelaxTree draws and melds Tractor8.
— RedWolfe's turn 9 — RedWolfe applies the dogma of Reformation4. ... RedWolfe tucks Anatomy4, Enterprise4, Education3, Medicine3, and Umbrella1. ... RedWolfe splays his yellow cards right. RedWolfe applies the dogma of Reformation4. ... RedWolfe achieves Monument! ... RedWolfe tucks City States1, Domestication1, Sailing1, Currency2, Mapmaking2, and Translation3. ... RedWolfe splays his purple cards right.
— RelaxTree's turn 10 — RelaxTree applies the dogma of Tractor8. ... RelaxTree draws Fertilizer7. ... RelaxTree draws and scores Electricity7. ... RelaxTree draws Lighting7. RelaxTree applies the dogma of Mathematics2. ... RelaxTree returns Fertilizer7. ... RelaxTree draws and melds Television8.
— RedWolfe's turn 10 — RedWolfe applies the dogma of Pottery1. ... RedWolfe returns Navigation4. ... RedWolfe draws and scores Clock4. ... RedWolfe draws Slide Rule4. RedWolfe achieves age 3 – Medieval!
— RelaxTree's turn 11 — RelaxTree achieves age 4 – Renaissance! RelaxTree applies the dogma of Television8. ... RelaxTree draws and melds Bandage8. ... RelaxTree transfers Monotheism2 from RedWolfe's score pile to his board. ... RelaxTree achieves Construction2 from RedWolfe's score pile!
— RedWolfe's turn 11 — RedWolfe applies the dogma of Monotheism2. ...demands are made of RelaxTree. ... RelaxTree transfers Bandage8 to RedWolfe's score pile. ... RelaxTree draws and tucks Toilet4. ... RedWolfe draws and tucks Experimentation4. RedWolfe applies the dogma of Monotheism2. ...
demands are made of RelaxTree. ... RelaxTree transfers Colonialism4 to RedWolfe's score pile. ... RelaxTree draws and tucks Telescope4. ... RedWolfe draws and tucks Gunpowder4.
— RelaxTree's turn 12 — RelaxTree applies the dogma of Television8. ... RelaxTree draws and melds Parachute8. ... RelaxTree transfers Colonialism4 from RedWolfe's score pile to his board. ... RedWolfe has no achievement of value 4. RelaxTree applies the dogma of Parachute8. ...demands are made of RedWolfe. ... RedWolfe transfers Masonry1, Tools1, Calendar2, Paper3, Engineering3, Alchemy3, Machinery3, Perspective4, Invention4, and Slide Rule4 to RelaxTree's hand.
— RedWolfe's turn 12 — RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Navigation4, Seed Drill5, Societies5, Astronomy5, Chemistry5, and Steam Engine5. RedWolfe melds Societies5.
— RelaxTree's turn 13 — RelaxTree applies the dogma of Parachute8. ...demands are made of RedWolfe. ... RedWolfe transfers Navigation4, Seed Drill5, Astronomy5, Chemistry5, and Steam Engine5 to RelaxTree's hand. RelaxTree applies the dogma of Television8. ... RelaxTree draws and melds Mass Media8. ... RelaxTree transfers Philosophy2 from RedWolfe's score pile to his board. ... RelaxTree achieves Lever2 from RedWolfe's score pile!
— RedWolfe's turn 13 — RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws The Pirate Code5, Coke5, Measurement5, Statistics5, Machine Tools6, and Encyclopedia6. RedWolfe melds Machine Tools6.
— RelaxTree's turn 14 — RelaxTree applies the dogma of Parachute8. ...demands are made of RedWolfe. ... RedWolfe transfers The Pirate Code5, Coke5, Measurement5, Statistics5, and Encyclopedia6 to RelaxTree's hand. RelaxTree applies the dogma of Tractor8. ... RelaxTree draws Railroad7. ... RelaxTree draws and scores Sanitation7. ... RelaxTree draws Refrigeration7.
— RedWolfe's turn 14 — RedWolfe applies the dogma of Machine Tools6. ... RedWolfe draws and scores Mobility8. RedWolfe achieves age 5 – Exploration!
— RelaxTree's turn 15 — RelaxTree applies the dogma of Tractor8. ... RelaxTree draws Publications7. ... RelaxTree draws and scores Evolution7. ... RelaxTree draws Explosives7. RelaxTree achieves age 6 – Enlightenment!
— RedWolfe's turn 15 — RedWolfe applies the dogma of Fermenting2. ... RedWolfe draws Canning6, Stethoscope6, Democracy6, Metric System6, Industrialization6, and Atomic Theory6. RedWolfe melds Industrialization6.
— RelaxTree's turn 16 — RelaxTree applies the dogma of Parachute8. ...demands are made of RedWolfe. ... RedWolfe transfers Canning6, Stethoscope6, Democracy6, Metric System6, and Atomic Theory6 to RelaxTree's hand. RelaxTree applies the dogma of Tractor8. ... RelaxTree draws Bicycle7. ... RelaxTree draws and scores Antibiotics8. ... RelaxTree draws Corporations8.
— RedWolfe's turn 16 — RedWolfe applies the dogma of Industrialization6. ... RedWolfe draws and tucks Skyscrapers8. ... RedWolfe splays his red cards right. RedWolfe applies the dogma of Industrialization6. ... RedWolfe draws and tucks Flight8, Empiricism8, and Socialism8.
— RelaxTree's turn 17 — RelaxTree achieves age 7 – Romance! RelaxTree achieves age 8 – Modern!
— RedWolfe's turn 17 — RedWolfe applies the dogma of Industrialization6. ... RedWolfe draws and tucks Rocketry8, Computers9, and Specialization9. ... RedWolfe achieves Heritage! RedWolfe applies the dogma of Industrialization6. ... RedWolfe draws and tucks Composites9, Fission9, Satellites9, and Ecology9.
— RelaxTree's turn 18 — RelaxTree applies the dogma of Television8. ... RelaxTree draws and melds Collaboration9. ... RelaxTree transfers Oars1 from RedWolfe's score pile to his board. ... RedWolfe have no card for RelaxTree to achieve. RelaxTree applies the dogma of Television8. ... RelaxTree draws and melds Services9. ... RelaxTree transfers Coal5 from RedWolfe's score pile to his board. ... RedWolfe have no card for RelaxTree to achieve.
— RedWolfe's turn 18 — RedWolfe applies the dogma of Coal5. ... RedWolfe draws and tucks Genetics9. ... RedWolfe scores Coal5 and Oars1. RedWolfe applies the dogma of Industrialization6. ... RedWolfe draws and tucks Miniaturization10, Databases10, Bioengineering10, Globalization10, and Self Service10.
— RelaxTree's turn 19 — RelaxTree applies the dogma of Tractor8. ... RelaxTree draws The Internet10. ... RelaxTree draws and scores Robotics10. ... RelaxTree draws Software10. RelaxTree melds Software10. RelaxTree achieves Universe! RelaxTree wins by achievements!