ksasaki wins by score!

antony:
    initial hand: Oars1 and Dice1
    achievement(s):  Monument 1 – Prehistory 2 – Classical 3 – Medieval World Supremacy
    score: (9)  1 1 4
     Experimentation4 Pottery1 Tools1 Translation3 Dice1 Calendar2
     Sunglasses3 Mysticism1 Monotheism2 Feudalism3 Chaturanga2 Philosophy2 City States1 Astronomy5
     Paper3 The Wheel1 Mapmaking2
    Steam Engine5 Domestication1
     Road Building2 Liquid Fire3 Construction2 Oars1 Metalworking1 Gunpowder4 Coal5
    14  1  8  4  3  0 

ksasaki:
    initial hand: Sailing1 and Comb1
    achievement(s):  Destiny
    score: (66)   4 4 4 4 5 6 7 8 9 10
    Almanac3 Mathematics2 Writing1
    Code of Laws1
     Homing Pigeons3 Comb1 Sailing1 Clothing1
    Canal Building2
    Archery1
    2  7  1  4  0  0 


Game log antony melds Dice1 and goes first. ksasaki melds Sailing1.
antony's turn 1 — antony applies the dogma of Dice1. ... effects are shared with ksasaki. ... ksasaki draws Clothing1. ... It doesn't have a bonus. ... antony draws Plumbing1. ... antony draws Plumbing1, which has a bonus of 2. ... antony draws and melds Mapmaking2. ... antony draws Road Building2 as a sharing bonus.
ksasaki's turn 1 — ksasaki applies the dogma of Sailing1. ... effects are shared with antony. ... antony draws and melds City States1. ... ksasaki draws and melds Writing1. ... ksasaki draws Tools1 as a sharing bonus. ksasaki applies the dogma of Sailing1. ... effects are shared with antony. ... antony draws and melds Metalworking1. ... ksasaki draws and melds Archery1. ... ksasaki draws Code of Laws1 as a sharing bonus.
antony's turn 2 — antony applies the dogma of Metalworking1. ... antony draws and scores Mysticism1. ... antony draws and scores The Wheel1. ... antony draws and scores Domestication1. ... antony draws and scores Masonry1. ... antony draws Pottery1. antony applies the dogma of Metalworking1. ... antony draws and scores Monotheism2. ... antony draws and scores Construction2. ... antony achieves Monument! ... antony draws Calendar2.
ksasaki's turn 2 — ksasaki applies the dogma of Sailing1. ... effects are shared with antony. ... antony draws and melds Philosophy2. ... ksasaki draws and melds Canal Building2. ... ksasaki draws Mathematics2 as a sharing bonus. ksasaki melds Comb1.
antony's turn 3 — antony applies the dogma of Philosophy2. ... effects are shared with ksasaki. ... ksasaki splays his green cards left. ... antony splays their purple cards left. ... ksasaki scores Tools1. ... antony scores Plumbing1. ... antony draws Chaturanga2 as a sharing bonus. antony achieves age 1 – Prehistory!
ksasaki's turn 3 — ksasaki melds Mathematics2. ksasaki applies the dogma of Comb1. ... effects are shared with antony. ... antony chooses yellow. ... antony draws Currency2, Medicine3, Machinery3, and Education3. ... antony returns Currency2 and Education3. ... ksasaki chooses green. ... ksasaki draws Pagoda2, Currency2, Compass3, and Optics3. ... ksasaki returns Pagoda2 and Optics3. ... ksasaki draws Homing Pigeons3 as a sharing bonus.
antony's turn 4 — antony achieves age 2 – Classical! antony applies the dogma of Mapmaking2. ... demands are made of ksasaki. ... ksasaki transfers Tools1 from his score pile to antony's. ... antony draws and scores Feudalism3.
ksasaki's turn 4 — ksasaki melds Homing Pigeons3. ksasaki applies the dogma of Homing Pigeons3. ... demands are made of antony. ... antony returns Masonry1 and Plumbing1.
antony's turn 5 — antony applies the dogma of Metalworking1. ... antony draws and scores Masonry1. ... antony draws Translation3. antony melds Translation3.
ksasaki's turn 5 — ksasaki melds Code of Laws1. ksasaki applies the dogma of Code of Laws1. ... effects are shared with antony. ... antony tucks Calendar2. ... antony splays their blue cards left. ... ksasaki tucks Clothing1. ... ksasaki draws Almanac3 as a sharing bonus.
antony's turn 6 — antony melds Chaturanga2. antony achieves age 3 – Medieval!
ksasaki's turn 6 — ksasaki melds Almanac3. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Slide Rule4. ... ksasaki doesn't score a card.
antony's turn 7 — antony melds Oars1. antony applies the dogma of Translation3. ... antony achieves World!
ksasaki's turn 7 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Shuriken4. ... ksasaki doesn't score a card. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Toilet4. ... ksasaki doesn't score a card.
antony's turn 8 — antony applies the dogma of Translation3. ... antony melds The Wheel1, Tools1, Construction2, Feudalism3, Monotheism2, Mysticism1, and Masonry1. ... antony achieves Supremacy! ... antony melds Domestication1. antony applies the dogma of Mysticism1. ... antony draws and melds Sunglasses3. ... antony draws Katana3.
ksasaki's turn 8 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Kobukson4. ... ksasaki doesn't score a card. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Chintz4. ... ksasaki scores Chintz4 from his forecast. ... ksasaki draws and foreshadows Seed Drill5.
antony's turn 9 — antony applies the dogma of Tools1. ... antony returns Katana3, Pottery1, and Road Building2. ... antony draws and melds Liquid Fire3. ... antony draws Bell1, Pottery1, and Road Building2. antony applies the dogma of Sunglasses3. ... antony scores Bell1. ... antony splays their red cards left.
ksasaki's turn 9 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Clock4. ... ksasaki scores Clock4 from his forecast. ... ksasaki draws and foreshadows Hot Air Balloon6. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Globe4. ... ksasaki achieves Destiny! ... ksasaki scores Globe4 from his forecast. ... ksasaki draws and foreshadows Octant5.
antony's turn 10 — antony applies the dogma of Domestication1. ... antony melds Pottery1. ... antony draws Charitable Trust3. antony applies the dogma of Domestication1. ... antony melds Road Building2. ... antony draws Paper3.
ksasaki's turn 10 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Telescope4. ... ksasaki scores Telescope4 from his forecast. ... ksasaki draws and foreshadows Palampore5. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Pencil4. ... ksasaki scores Palampore5 from his forecast. ... ksasaki draws and foreshadows Kaleidoscope6.
antony's turn 11 — antony applies the dogma of Domestication1. ... antony melds Paper3. ... antony draws Engineering3. antony applies the dogma of Paper3. ... antony splays their green cards left. ... antony draws Invention4, Colonialism4, Enterprise4, and Experimentation4.
ksasaki's turn 11 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Barometer4. ... ksasaki scores Kaleidoscope6 from his forecast. ... ksasaki draws and foreshadows Saxophone7. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Printing Press4. ... ksasaki scores Saxophone7 from his forecast. ... ksasaki draws and foreshadows Television8.
antony's turn 12 — antony melds Experimentation4. antony applies the dogma of Experimentation4. ... antony draws and melds Steam Engine5.
ksasaki's turn 12 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Perspective4. ... ksasaki scores Television8 from his forecast. ... ksasaki draws and foreshadows Rock9. ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Reformation4. ... ksasaki scores Rock9 from his forecast. ... ksasaki draws and foreshadows Human Genome10.
antony's turn 13 — antony applies the dogma of Steam Engine5. ... antony draws and tucks Anatomy4 and Gunpowder4. ... antony scores Anatomy4 from their board. antony applies the dogma of Steam Engine5. ... antony draws and tucks Coal5 and Astronomy5. ... antony scores Masonry1 from their board.
ksasaki's turn 13 — ksasaki applies the dogma of Almanac3. ... ksasaki draws and foreshadows Piano5. ... ksasaki scores Human Genome10 from his forecast. ... ksasaki attempts to draw a card above 10. ksasaki wins by score!