Kirian wins by achievements! Player: initial hand: The Wheel1 and Sailing1 achievement(s): 1 – Prehistory 4 – Renaissance 5 – Exploration 6 – Enlightenment score: (117) 1 2 3 3 3 5 5 5 5 5 5 5 7 7 7 8 8 8 8 8 9Translation3 Pottery1
Philosophy2 Mysticism1
Collaboration9 Bicycle7 Paper3 Invention4 The Wheel1 Sailing1
Gunpowder4 Metalworking1 Oars1 4
2
3
7
3
1
Kirian: initial hand: Tools1 and Writing1 achievement(s): 2 – Classical 3 – Medieval Monument 7 – Romance 8 – Modern 9 – Postmodern score: (95) 1 1 1 1 2 3 3 4 4 6 8 8 8 8 9 9 9 10 Software10 Computers9 Physics5 Experimentation4 Tools1 Writing1 Encyclopedia6 Atomic Theory6 Evolution7
Code of Laws1 Emancipation6 Self Service10 Currency2 Metric System6 Electricity7
Stem Cells10 Canning6 Vaccination6 Sanitation7
Industrialization6 Colonialism4 Road Building2 Optics3 Machine Tools6 Combustion7 Explosives7 2
7
2
9
13
3
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Game log Player melds Sailing1 and goes first. Kirian melds Writing1.
— Player's turn 1 — Player applies the dogma of Sailing1. ... Player draws and melds Oars1.
— Kirian's turn 1 — Kirian applies the dogma of Writing1. ... Kirian draws Currency2. Kirian melds Currency2.
— Player's turn 2 — Player applies the dogma of Sailing1. ...effects are shared with Kirian. ... Kirian draws and melds Code of Laws1. ... Player draws and melds Metalworking1. ... Player draws Mysticism1 as a sharing bonus. Player applies the dogma of Metalworking1. ... Player draws and scores Masonry1. ... Player draws and scores Domestication1. ... Player draws Clothing1.
— Kirian's turn 2 — Kirian melds Tools1. Kirian draws Road Building2.
— Player's turn 3 — Player applies the dogma of Metalworking1. ... Player draws and scores Archery1. ... Player draws Pottery1. Player applies the dogma of Metalworking1. ... Player draws and scores City States1. ... Player draws and scores Construction2. ... Player draws Philosophy2.
— Kirian's turn 3 — Kirian draws Monotheism2. Kirian draws Mapmaking2.
— Player's turn 4 — Player melds The Wheel1. Player achieves age 1 – Prehistory!
— Kirian's turn 4 — Kirian melds Road Building2. Kirian melds Monotheism2.
— Player's turn 5 — Player melds Mysticism1. Player applies the dogma of Metalworking1. ... Player draws and scores Fermenting2. ... Player draws Mathematics2.
— Kirian's turn 5 — Kirian melds Mapmaking2. Kirian applies the dogma of Mapmaking2. ...demands are made of Player. ... Player transfers Archery1 from his score pile to Kirian's. ... Kirian draws and scores Canal Building2.
— Player's turn 6 — Player applies the dogma of Metalworking1. ... Player draws Translation3. Player applies the dogma of Metalworking1. ... Player draws Education3.
— Kirian's turn 6 — Kirian applies the dogma of Mapmaking2. ...demands are made of Player. ... Player transfers City States1 from his score pile to Kirian's. ... Kirian draws and scores Machinery3. Kirian applies the dogma of Mapmaking2. ...
demands are made of Player. ... Player transfers Domestication1 from his score pile to Kirian's. ... Kirian draws and scores Alchemy3.
— Player's turn 7 — Player applies the dogma of Metalworking1. ... Player draws and scores Engineering3. ... Player draws Medicine3. Player applies the dogma of Metalworking1. ... Player draws Compass3.
— Kirian's turn 7 — Kirian achieves age 2 – Classical! Kirian draws Optics3.
— Player's turn 8 — Player applies the dogma of Metalworking1. ... Player draws Paper3. Player melds Pottery1.
— Kirian's turn 8 — Kirian applies the dogma of Tools1. ... Kirian draws Optics3, Experimentation4, and Colonialism4. Kirian melds Experimentation4.
— Player's turn 9 — Player applies the dogma of Mysticism1. ... Player draws and melds Invention4. ... Player draws Printing Press4. Player applies the dogma of Mysticism1. ...effects are shared with Kirian. ... Kirian draws Perspective4. ... Player draws Anatomy4. ... Player draws Gunpowder4 as a sharing bonus.
— Kirian's turn 9 — Kirian applies the dogma of Mapmaking2. ...demands are made of Player. ... Player transfers Masonry1 from his score pile to Kirian's. ... Kirian draws and scores Enterprise4. Kirian achieves age 3 – Medieval!
— Player's turn 10 — Player melds Gunpowder4. Player applies the dogma of Gunpowder4. ...demands are made of Kirian. ... Kirian transfers Monotheism2 to Player's score pile. ... Player draws and scores Navigation4.
— Kirian's turn 10 — Kirian applies the dogma of Code of Laws1. ... Kirian tucks Optics3. ... Kirian splays his red cards left. Kirian melds Colonialism4.
— Player's turn 11 — Player applies the dogma of Gunpowder4. ...demands are made of Kirian. ... Kirian transfers Mapmaking2 to Player's score pile. ... Player draws and scores The Pirate Code5. Player achieves age 4 – Renaissance!
— Kirian's turn 11 — Kirian applies the dogma of Experimentation4. ... Kirian draws and melds Physics5. Kirian applies the dogma of Physics5. ... Kirian draws Democracy6, Industrialization6, and Canning6.
— Player's turn 12 — Player melds Philosophy2. Player applies the dogma of Philosophy2. ... Player splays his purple cards left. ... Player scores Anatomy4.
— Kirian's turn 12 — Kirian melds Canning6. Kirian melds Industrialization6.
— Player's turn 13 — Player applies the dogma of Philosophy2. ... Player splays his red cards left. ... Player scores Printing Press4. Player melds Paper3.
— Kirian's turn 13 — Kirian applies the dogma of Industrialization6. ... Kirian draws and tucks Metric System6, Encyclopedia6, and Vaccination6. ... Kirian splays his red cards right. Kirian applies the dogma of Industrialization6. ... Kirian draws and tucks Emancipation6, Atomic Theory6, and Machine Tools6. ... Kirian achieves Monument! ... Kirian splays his purple cards right.
— Player's turn 14 — Player applies the dogma of Paper3. ... Player splays his green cards left. ... Player draws Coal5, Measurement5, and Statistics5. Player melds Translation3.
— Kirian's turn 14 — Kirian applies the dogma of Canning6. ... Kirian splays his yellow cards right. Kirian applies the dogma of Industrialization6. ... Kirian draws and tucks Combustion7, Sanitation7, Electricity7, Evolution7, and Explosives7.
— Player's turn 15 — Player applies the dogma of Paper3. ... Player splays his blue cards left. ... Player draws Societies5, Banking5, Steam Engine5, and Chemistry5. Player applies the dogma of Paper3. ... Player draws Bicycle7, Refrigeration7, Publications7, and Railroad7.
— Kirian's turn 15 — Kirian applies the dogma of Physics5. ...effects are shared with Player. ... Player draws Corporations8, Quantum Theory8, and Empiricism8. ... Kirian draws Flight8, Rocketry8, and Antibiotics8. ... Kirian draws Socialism8 as a sharing bonus. Kirian applies the dogma of Physics5. ...
effects are shared with Player. ... Player draws Skyscrapers8, Mass Media8, and Genetics9. ... Kirian draws Satellites9, Fission9, and Specialization9. ... Kirian draws Computers9 as a sharing bonus.
— Player's turn 16 — Player melds Bicycle7. Player applies the dogma of Bicycle7. ...effects are shared with Kirian. ... Kirian chooses not to exchange. ... Player exchanges his hand (Clothing1, Mathematics2, Education3, Medicine3, Compass3, Coal5, Measurement5, Statistics5, Societies5, Banking5, Steam Engine5, Chemistry5, Refrigeration7, Publications7, Railroad7, Corporations8, Quantum Theory8, Empiricism8, Skyscrapers8, Mass Media8, and Genetics9) and his score pile (Construction2, Fermenting2, Mapmaking2, Monotheism2, Engineering3, Anatomy4, Navigation4, Printing Press4, and The Pirate Code5).
— Kirian's turn 16 — Kirian melds Computers9. Kirian applies the dogma of Computers9. ... Kirian splays his red cards up. ... Kirian draws and melds Software10. ... Kirian executes Software10. ... ... Kirian draws and scores The Internet10. ... ... Kirian draws and melds Self Service10. ... ... Kirian draws and melds Stem Cells10. ... ... Kirian executes Stem Cells10. ... ... ... Kirian scores Perspective4, Democracy6, Flight8, Rocketry8, Antibiotics8, Socialism8, Satellites9, Fission9, and Specialization9.
— Player's turn 17 — Player achieves age 5 – Exploration! Player achieves age 6 – Enlightenment!
— Kirian's turn 17 — Kirian achieves age 7 – Romance! Kirian achieves age 8 – Modern!
— Player's turn 18 — Player draws Collaboration9. Player melds Collaboration9.
— Kirian's turn 18 — Kirian achieves age 9 – Postmodern! Kirian wins by achievements!