Tombolo wins by achievements!

Tombolo:
    initial hand: Domestication1 and Agriculture1
    achievement(s):  1 – Prehistory 2 – Classical World Monument 3 – Medieval 4 – Renaissance
    score: (36) 2 2 2 2 2 3 4 4 5 5 5
     Experimentation4 Translation3 Pottery1
    Code of Laws1
     Paper3 The Wheel1 Clothing1
    Perspective4 Domestication1
     Optics3 Colonialism4 Archery1
    2  4  7  7  1  0 

fdafda:
    initial hand: City States1 and Mysticism1
    achievement(s): 
    score: (9) 1 3 5
     Printing Press4 Tools1 Atomic Theory6
     Education3 Monotheism2 Feudalism3 City States1 Mysticism1 Astronomy5 Societies5 Democracy6
     Compass3 Mapmaking2
    Steam Engine5
     Road Building2 Gunpowder4 Construction2 Oars1 Metalworking1 Coal5
    11  1  8  5  3  0 


Game log Tombolo melds Domestication1 and goes first. fdafda melds Mysticism1.
Tombolo's turn 1 — Tombolo draws Code of Laws1.
fdafda's turn 1 — fdafda applies the dogma of Mysticism1. ... fdafda draws Metalworking1. fdafda melds Metalworking1.
Tombolo's turn 2 — Tombolo applies the dogma of Domestication1. ... effects are shared with fdafda. ... fdafda melds City States1. ... fdafda draws Oars1. ... Tombolo melds Code of Laws1. ... Tombolo draws Archery1. ... Tombolo draws Clothing1 as a sharing bonus. Tombolo applies the dogma of Domestication1. ... effects are shared with fdafda. ... fdafda melds Oars1. ... fdafda draws Tools1. ... Tombolo melds Clothing1. ... Tombolo draws Pottery1. ... Tombolo draws Sailing1 as a sharing bonus.
fdafda's turn 2 — fdafda applies the dogma of Oars1. ... demands are made of Tombolo. ... Tombolo transfers Sailing1 to fdafda's score pile. ... Tombolo draws The Wheel1. fdafda applies the dogma of Oars1. ... demands are made of Tombolo. ... Tombolo has nothing to transfer. ... fdafda draws Masonry1.
Tombolo's turn 3 — Tombolo applies the dogma of Clothing1. ... Tombolo melds Pottery1. ... Tombolo draws and scores Mathematics2, Canal Building2, and Philosophy2. Tombolo achieves age 1 – Prehistory!
fdafda's turn 3 — fdafda applies the dogma of Oars1. ... demands are made of Tombolo. ... Tombolo has nothing to transfer. ... fdafda draws Construction2. fdafda melds Masonry1.
Tombolo's turn 4 — Tombolo applies the dogma of Clothing1. ... Tombolo melds Archery1. ... Tombolo draws and scores Currency2 and Calendar2. Tombolo applies the dogma of Domestication1. ... effects are shared with fdafda. ... fdafda melds Tools1. ... fdafda draws Mapmaking2. ... Tombolo melds The Wheel1. ... Tombolo draws Monotheism2. ... Tombolo draws Road Building2 as a sharing bonus.
fdafda's turn 4 — fdafda applies the dogma of Masonry1. ... effects are shared with Tombolo. ... Tombolo melds Road Building2. ... fdafda melds Mapmaking2 and Construction2. ... fdafda draws Optics3 as a sharing bonus. fdafda applies the dogma of City States1. ... demands are made of Tombolo. ... Tombolo transfers Road Building2 to fdafda's board. ... Tombolo draws Machinery3.
Tombolo's turn 5 — Tombolo applies the dogma of The Wheel1. ... effects are shared with fdafda. ... fdafda draws Engineering3 and Medicine3. ... Tombolo draws Translation3 and Paper3. ... Tombolo draws Education3 as a sharing bonus. Tombolo melds Translation3.
fdafda's turn 5 — fdafda applies the dogma of Tools1. ... fdafda returns Optics3, Engineering3, and Medicine3. ... fdafda draws and melds Feudalism3. ... fdafda returns nothing. fdafda applies the dogma of Feudalism3. ... demands are made of Tombolo. ... Tombolo transfers Monotheism2 to fdafda's hand. ... fdafda splays their purple cards left.
Tombolo's turn 6 — Tombolo achieves age 2 – Classical! Tombolo melds Paper3.
fdafda's turn 6 — fdafda applies the dogma of Feudalism3. ... demands are made of Tombolo. ... Tombolo transfers Machinery3 to fdafda's hand. fdafda applies the dogma of Masonry1. ... fdafda melds Monotheism2 and Machinery3.
Tombolo's turn 7 — Tombolo applies the dogma of Paper3. ... Tombolo splays his green cards left. ... Tombolo draws Colonialism4. Tombolo melds Colonialism4.
fdafda's turn 7 — fdafda applies the dogma of Machinery3. ... demands are made of no one. ... effects are shared with Tombolo. ... Tombolo has nothing to score. ... Tombolo splays his red cards left. ... fdafda has nothing to score. ... fdafda splays their red cards left. ... fdafda draws Compass3 as a sharing bonus. fdafda applies the dogma of Tools1. ... effects are shared with Tombolo. ... fdafda returns Compass3. ... Tombolo draws Optics3, Engineering3, and Medicine3. ... fdafda returns nothing. ... fdafda draws Compass3 as a sharing bonus.
Tombolo's turn 8 — Tombolo melds Optics3. Tombolo applies the dogma of Translation3. ... Tombolo achieves World!
fdafda's turn 8 — fdafda draws Education3. fdafda applies the dogma of Road Building2. ... fdafda melds Compass3 and Education3. ... fdafda transfers Road Building2 to Tombolo's board and Tombolo's Paper3 to theirs.
Tombolo's turn 9 — Tombolo applies the dogma of The Wheel1. ... effects are shared with fdafda. ... fdafda draws Anatomy4 and Reformation4. ... Tombolo draws Enterprise4 and Navigation4. ... Tombolo draws Perspective4 as a sharing bonus. Tombolo draws Experimentation4.
fdafda's turn 9 — fdafda applies the dogma of Paper3. ... fdafda splays their green cards left. ... fdafda draws Printing Press4, Gunpowder4, and Steam Engine5. fdafda melds Printing Press4.
Tombolo's turn 10 — Tombolo applies the dogma of Road Building2. ... effects are shared with fdafda. ... fdafda melds Steam Engine5 and Gunpowder4. ... fdafda doesn't transfer Gunpowder4. ... Tombolo melds Experimentation4 and Perspective4. ... Tombolo transfers Road Building2 to fdafda's board and fdafda's Paper3 to his. ... Tombolo draws The Pirate Code5 as a sharing bonus. Tombolo applies the dogma of Paper3. ... Tombolo splays his blue cards left. ... Tombolo draws Chemistry5, Physics5, and Measurement5.
fdafda's turn 10 — fdafda applies the dogma of Steam Engine5. ... fdafda draws and tucks Astronomy5 and Societies5. ... fdafda scores Masonry1 from their board. fdafda applies the dogma of Steam Engine5. ... fdafda draws and tucks Statistics5 and Coal5. ... fdafda scores Statistics5 from their board.
Tombolo's turn 11 — Tombolo applies the dogma of Perspective4. ... Tombolo returns Agriculture1. ... Tombolo scores Medicine3, Enterprise4, and Navigation4. Tombolo applies the dogma of Perspective4. ... Tombolo returns Engineering3. ... Tombolo scores The Pirate Code5, Chemistry5, and Physics5. ... Tombolo achieves Monument!
fdafda's turn 11 — fdafda applies the dogma of Steam Engine5. ... fdafda draws and tucks Democracy6 and Atomic Theory6. ... fdafda scores Machinery3 from their board. fdafda applies the dogma of Printing Press4. ... effects are shared with Tombolo. ... Tombolo returns nothing. ... fdafda returns Masonry1 from their score pile. ... fdafda draws Machine Tools6. ... fdafda splays their blue cards right.
Tombolo's turn 12 — Tombolo achieves age 3 – Medieval! Tombolo achieves age 4 – Renaissance! Tombolo wins by achievements!