Ipnotaizig wins by score!

Ipnotaizig:
    initial hand: Pottery1 and Dice1
    achievement(s):  Empire
    score: (29)     7 7 7
     Slide Rule4 Ruler1 Translation3 Tools1 Dice1 Almanac3
    Lighting7 Clock4 City States1 Mysticism1 Chaturanga2 Education3 Monotheism2 Toilet4
    Invention4 Clothing1 Sailing1 Compass3 The Wheel1
     Barometer4 Watermill2 Canal Building2 Soap1
     Kobukson4 Metalworking1 Colonialism4 Construction2 Bangle1 Optics3
    2  8  7  2  3  1 

AngelKurisu:
    initial hand: Writing1 and Flute1
    achievement(s):  1 – Prehistory 2 – Classical Universe
    score: (24)       9
     Computers9 Radio Telescope8 Calendar2 Stethoscope6 Mathematics2 Writing1 Calculator9
     Television8 Puppet1 Enterprise4 Flute1 Novel3 Puzzle Cube10
     Databases10 Sliced Bread8 Currency2 Ice Skates1
     Wristwatch9 Medicine3 Fermenting2 Perspective4
     Robotics10 Miniaturization10 Flight8 Jet9 Plumbing1 Oars1 Candles1 Octant5
    3  3  9  12  4  10 


Game log Ipnotaizig melds Dice1 and goes first. AngelKurisu melds Flute1.
Ipnotaizig's turn 1 — Ipnotaizig applies the dogma of Dice1. ... Ipnotaizig draws Bangle1. ... Ipnotaizig draws Bangle1, which has a bonus of 1. ... Ipnotaizig draws and melds Mysticism1.
AngelKurisu's turn 1 — AngelKurisu melds Writing1. AngelKurisu applies the dogma of Writing1. ... AngelKurisu draws Fermenting2.
Ipnotaizig's turn 2 — Ipnotaizig applies the dogma of Mysticism1. ... Ipnotaizig draws and melds City States1 and then draws Tools1. Ipnotaizig applies the dogma of Dice1. ... Ipnotaizig draws Code of Laws1. ... It doesn't have a bonus.
AngelKurisu's turn 2 — AngelKurisu melds Fermenting2. AngelKurisu draws Canal Building2.
Ipnotaizig's turn 3 — Ipnotaizig applies the dogma of Dice1. ... Ipnotaizig draws Agriculture1. ... It doesn't have a bonus. Ipnotaizig melds Bangle1.
AngelKurisu's turn 3 — AngelKurisu draws Watermill2. AngelKurisu draws Currency2.
Ipnotaizig's turn 4 — Ipnotaizig applies the dogma of Dice1. ... Ipnotaizig draws Soap1. ... Ipnotaizig draws Soap1, which has a bonus of 2. ... Ipnotaizig draws and melds Construction2. Ipnotaizig melds Soap1.
AngelKurisu's turn 4 — AngelKurisu melds Currency2. AngelKurisu draws Mathematics2.
Ipnotaizig's turn 5 — Ipnotaizig applies the dogma of Construction2. ... demands are made of AngelKurisu. ... AngelKurisu transfers Canal Building2 and Watermill2 to Ipnotaizig's hand. ... AngelKurisu draws Glassblowing2. Ipnotaizig melds Canal Building2.
AngelKurisu's turn 5 — AngelKurisu melds Mathematics2. AngelKurisu applies the dogma of Mathematics2. ... AngelKurisu returns Glassblowing2. ... AngelKurisu draws and melds Medicine3.
Ipnotaizig's turn 6 — Ipnotaizig applies the dogma of Dice1. ... Ipnotaizig draws Sailing1. ... It doesn't have a bonus. Ipnotaizig melds Sailing1.
AngelKurisu's turn 6 — AngelKurisu draws Machinery3. AngelKurisu applies the dogma of Mathematics2. ... AngelKurisu returns Machinery3. ... AngelKurisu draws and melds Enterprise4.
Ipnotaizig's turn 7 — Ipnotaizig applies the dogma of Construction2. ... demands are made of AngelKurisu. ... AngelKurisu transfers nothing to Ipnotaizig's hand. ... AngelKurisu draws Calendar2. ... Ipnotaizig achieves Empire! Ipnotaizig applies the dogma of Dice1. ... Ipnotaizig draws The Wheel1. ... It doesn't have a bonus.
AngelKurisu's turn 7 — AngelKurisu draws Globe4. AngelKurisu applies the dogma of Mathematics2. ... AngelKurisu returns Globe4. ... AngelKurisu draws and melds Octant5.
Ipnotaizig's turn 8 — Ipnotaizig melds Tools1. Ipnotaizig applies the dogma of Tools1. ... effects are shared with AngelKurisu. ... Ipnotaizig returns Pottery1, Code of Laws1, and Agriculture1. ... Ipnotaizig draws and melds Translation3. ... AngelKurisu returns nothing. ... Ipnotaizig returns nothing.
AngelKurisu's turn 8 — AngelKurisu draws Pressure Cooker5. AngelKurisu applies the dogma of Mathematics2. ... AngelKurisu returns Pressure Cooker5. ... AngelKurisu draws and melds Stethoscope6.
Ipnotaizig's turn 9 — Ipnotaizig melds Watermill2. Ipnotaizig applies the dogma of Sailing1. ... effects are shared with AngelKurisu. ... AngelKurisu draws and melds Candles1. ... Ipnotaizig draws and melds Ruler1. ... Ipnotaizig draws Chaturanga2 as a sharing bonus.
AngelKurisu's turn 9 — AngelKurisu applies the dogma of Stethoscope6. ... AngelKurisu melds Calendar2. ... AngelKurisu draws Refrigeration7. ... AngelKurisu draws Sliced Bread8. ... AngelKurisu splays his yellow cards right. AngelKurisu melds Sliced Bread8.
Ipnotaizig's turn 10 — Ipnotaizig applies the dogma of Sailing1. ... effects are shared with AngelKurisu. ... AngelKurisu draws and melds Ice Skates1. ... Ipnotaizig draws and melds Oars1. ... Ipnotaizig draws Monotheism2 as a sharing bonus. Ipnotaizig applies the dogma of Watermill2. ... effects are shared with AngelKurisu. ... AngelKurisu has nothing to tuck. ... Ipnotaizig tucks Chaturanga2. ... Ipnotaizig draws Almanac3. ... Ipnotaizig tucks Almanac3. ... Ipnotaizig draws Barometer4.
AngelKurisu's turn 10 — AngelKurisu melds Refrigeration7. AngelKurisu applies the dogma of Enterprise4. ... demands are made of Ipnotaizig. ... Ipnotaizig transfers Oars1 from their board to AngelKurisu's. ... Ipnotaizig draws and melds Colonialism4. ... AngelKurisu splays his green cards right.
Ipnotaizig's turn 11 — Ipnotaizig applies the dogma of Colonialism4. ... Ipnotaizig draws and tucks Compass3. ... Ipnotaizig draws and tucks Optics3. ... Ipnotaizig draws and tucks Education3. Ipnotaizig melds Barometer4.
AngelKurisu's turn 11 — AngelKurisu applies the dogma of Ice Skates1. ... AngelKurisu draws Rocketry8 and Radio Telescope8. ... AngelKurisu returns nothing. ... AngelKurisu returns Refrigeration7 from his board. AngelKurisu melds Radio Telescope8.
Ipnotaizig's turn 12 — Ipnotaizig draws Slide Rule4. Ipnotaizig applies the dogma of Sailing1. ... effects are shared with AngelKurisu. ... AngelKurisu draws and melds Puppet1. ... Ipnotaizig draws and melds Metalworking1. ... Ipnotaizig draws Navigation4 as a sharing bonus.
AngelKurisu's turn 12 — AngelKurisu applies the dogma of Radio Telescope8. ... AngelKurisu draws Wristwatch9. ... AngelKurisu melds Wristwatch9. AngelKurisu applies the dogma of Wristwatch9. ... AngelKurisu tucks Ice Skates1. ... AngelKurisu draws and tucks Novel3, Calculator9, and Puzzle Cube10.
Ipnotaizig's turn 13 — Ipnotaizig applies the dogma of Sailing1. ... effects are shared with AngelKurisu. ... AngelKurisu draws and melds Plumbing1. ... Ipnotaizig draws and melds Clothing1. ... Ipnotaizig draws Invention4 as a sharing bonus. Ipnotaizig melds Slide Rule4.
AngelKurisu's turn 13 — AngelKurisu achieves age 1 – Prehistory! AngelKurisu achieves age 2 – Classical!
Ipnotaizig's turn 14 — Ipnotaizig draws Clock4. Ipnotaizig melds Clock4.
AngelKurisu's turn 14 — AngelKurisu draws Jet9. AngelKurisu melds Jet9.
Ipnotaizig's turn 15 — Ipnotaizig applies the dogma of Clock4. ... Ipnotaizig splays his blue cards right. ... demands are made of AngelKurisu. ... AngelKurisu draws MP310, Self Service10, and Bioengineering10, with a total of 2 . ... AngelKurisu returns MP310, Self Service10, and Bioengineering10. ... AngelKurisu transfers nothing. Ipnotaizig draws Kobukson4.
AngelKurisu's turn 15 — AngelKurisu applies the dogma of Sliced Bread8. ... AngelKurisu returns Rocketry8. ... AngelKurisu draws Flight8 and Television8. ... AngelKurisu has nothing to return. AngelKurisu melds Flight8.
Ipnotaizig's turn 16 — Ipnotaizig melds Kobukson4. Ipnotaizig applies the dogma of Kobukson4. ... effects are shared with AngelKurisu. ... AngelKurisu splays his purple cards left. ... Ipnotaizig splays his red cards left. ... demands are made of no one. ... AngelKurisu draws and tucks nothing. ... Ipnotaizig draws and tucks nothing. ... Ipnotaizig draws Toilet4 as a sharing bonus.
AngelKurisu's turn 16 — AngelKurisu applies the dogma of Flight8. ... AngelKurisu splays his red cards up. AngelKurisu applies the dogma of Flight8. ... AngelKurisu melds Television8. ... AngelKurisu achieves Universe! ... AngelKurisu splays his blue cards up.
Ipnotaizig's turn 17 — Ipnotaizig melds Invention4. Ipnotaizig applies the dogma of Kobukson4. ... Ipnotaizig splays AngelKurisu's blue cards left. ... demands are made of AngelKurisu. ... AngelKurisu has nothing to return. ... AngelKurisu draws and tucks Perspective4. ... Ipnotaizig draws and tucks nothing.
AngelKurisu's turn 17 — AngelKurisu applies the dogma of Radio Telescope8. ... AngelKurisu draws Services9, Email9, Composites9, and Specialization9. ... AngelKurisu melds Email9. ... AngelKurisu returns Services9, Composites9, and Specialization9. AngelKurisu applies the dogma of Email9. ... AngelKurisu draws Mobility8 and X-Ray8. ... AngelKurisu draws and foreshadows Globalization10. ... AngelKurisu draws and foreshadows Genetics9. ... AngelKurisu executes Radio Telescope8. ... ... AngelKurisu draws Collaboration9, Suburbia9, Fission9, and Computers9. ... ... AngelKurisu melds Computers9. ... ... AngelKurisu returns Collaboration9, Fission9, and Suburbia9.
Ipnotaizig's turn 18 — Ipnotaizig applies the dogma of Slide Rule4. ... Ipnotaizig splays his yellow cards right. ... Ipnotaizig draws Lighting7. Ipnotaizig melds Lighting7.
AngelKurisu's turn 18 — AngelKurisu applies the dogma of Computers9. ... AngelKurisu splays his green cards up. ... AngelKurisu draws and melds Miniaturization10. ... AngelKurisu executes Miniaturization10. ... ... AngelKurisu doesn't return a card. AngelKurisu applies the dogma of Computers9. ... AngelKurisu draws and melds Robotics10. ... AngelKurisu executes Robotics10. ... ... AngelKurisu scores Email9. ... ... AngelKurisu draws and melds Databases10. ... ... AngelKurisu executes Databases10. ... ... There were no non-demand effects to execute.
Ipnotaizig's turn 19 — Ipnotaizig applies the dogma of Lighting7. ... Ipnotaizig tucks The Wheel1, Monotheism2, and Toilet4. ... Ipnotaizig draws and scores Fertilizer7, Machine Gun7, and Saxophone7. Ipnotaizig applies the dogma of Slide Rule4. ... effects are shared with AngelKurisu. Ipnotaizig wins by score!