ycz6 wins by Empiricism!

kevimcshane:
    initial hand: Agriculture1 and Clothing1
    achievement(s):  1 – Prehistory
    score: (12) 1 1 1 1 2 6
     Experimentation4 Printing Press4
     Democracy6 Reformation4 Code of Laws1 Enterprise4
     Mass Media8 Metric System6 Classification6 Bicycle7 Mapmaking2 Clothing1
     Vaccination6 Canning6 Perspective4 Anatomy4 Machinery3 Agriculture1 Masonry1
     Engineering3 Optics3 Metalworking1 Oars1
    5  9  12  7  3  1 

ycz6:
    initial hand: Domestication1 and Writing1
    achievement(s):  Empire 2 – Classical Monument Wonder
    score: (6) 6
     Publications7 Chemistry5 Physics5 Mathematics2 Alchemy3 Calendar2 Pottery1 Writing1 Translation3 Evolution7
     Empiricism8 Railroad7 Socialism8 Lighting7 Astronomy5 Education3 Philosophy2 Feudalism3
     Satellites9 Currency2 Compass3 Navigation4 Banking5 Measurement5 Electricity7
     Refrigeration7 Medicine3 Domestication1 Steam Engine5 Sanitation7
     Industrialization6 Machine Tools6 Colonialism4 Construction2 The Pirate Code5 Coal5 Combustion7
    6  19  23  21  14  6 


Game log kevimcshane melds Clothing1 and goes first. ycz6 melds Domestication1.
kevimcshane's turn 1 — kevimcshane applies the dogma of Clothing1. ... kevimcshane melds Agriculture1. ... kevimcshane draws and scores The Wheel1.
ycz6's turn 1 — ycz6 applies the dogma of Domestication1. ... ycz6 melds Writing1. ... ycz6 draws Masonry1. ycz6 applies the dogma of Writing1. ... ycz6 draws Calendar2.
kevimcshane's turn 2 — kevimcshane draws Metalworking1. kevimcshane melds Metalworking1.
ycz6's turn 2 — ycz6 applies the dogma of Writing1. ... ycz6 draws Construction2. ycz6 melds Construction2.
kevimcshane's turn 3 — kevimcshane applies the dogma of Metalworking1. ... effects are shared with ycz6. ... ycz6 draws and scores Oars1. ... ycz6 draws Pottery1. ... kevimcshane draws and scores Mysticism1. ... kevimcshane draws and scores Archery1. ... kevimcshane draws and scores City States1. ... kevimcshane draws and scores Tools1. ... kevimcshane draws Code of Laws1. ... kevimcshane draws Mapmaking2 as a sharing bonus. kevimcshane melds Code of Laws1.
ycz6's turn 3 — ycz6 applies the dogma of Domestication1. ... ycz6 melds Pottery1. ... ycz6 draws Canal Building2. ycz6 applies the dogma of Pottery1. ... effects are shared with kevimcshane. ... ycz6 returns Masonry1. ... ycz6 returns Canal Building2. ... ycz6 draws and scores Philosophy2. ... kevimcshane draws Masonry1. ... ycz6 draws Currency2. ... ycz6 draws Mathematics2 as a sharing bonus.
kevimcshane's turn 4 — kevimcshane achieves age 1 – Prehistory! kevimcshane melds Mapmaking2.
ycz6's turn 4 — ycz6 applies the dogma of Domestication1. ... ycz6 melds Currency2. ... ycz6 draws Road Building2. ycz6 applies the dogma of Domestication1. ... ycz6 melds Calendar2. ... ycz6 draws Fermenting2.
kevimcshane's turn 5 — kevimcshane draws Canal Building2. kevimcshane applies the dogma of Code of Laws1. ... kevimcshane tucks Masonry1. ... kevimcshane splays his yellow cards left.
ycz6's turn 5 — ycz6 melds Fermenting2. ycz6 applies the dogma of Fermenting2. ... ycz6 draws Engineering3 and Optics3.
kevimcshane's turn 6 — kevimcshane draws Machinery3. kevimcshane melds Machinery3.
ycz6's turn 6 — ycz6 melds Optics3. ycz6 applies the dogma of Optics3. ... ycz6 draws and melds Feudalism3. ... No opponents have fewer points than ycz6.
kevimcshane's turn 7 — kevimcshane draws Alchemy3. kevimcshane melds Alchemy3.
ycz6's turn 7 — ycz6 applies the dogma of Fermenting2. ... ycz6 draws Compass3, Medicine3, and Education3. ycz6 applies the dogma of Currency2. ... ycz6 returns Road Building2 and Engineering3. ... ycz6 draws and scores Road Building2 and Translation3.
kevimcshane's turn 8 — kevimcshane applies the dogma of Alchemy3. ... kevimcshane draws Anatomy4 and Perspective4. ... kevimcshane melds Anatomy4. ... kevimcshane scores Canal Building2. kevimcshane applies the dogma of Alchemy3. ... kevimcshane draws Gunpowder4 and Experimentation4. ... kevimcshane returns Perspective4, Gunpowder4, and Experimentation4. ... kevimcshane has no card to meld.
ycz6's turn 8 — ycz6 melds Compass3. ycz6 applies the dogma of Compass3. ... demands are made of kevimcshane. ... kevimcshane transfers Alchemy3 to ycz6's board. ... kevimcshane transfers Optics3 from ycz6's board to his.
kevimcshane's turn 9 — kevimcshane applies the dogma of Optics3. ... kevimcshane draws and melds Engineering3. ... No opponents have fewer points than kevimcshane. kevimcshane draws Colonialism4.
ycz6's turn 9 — ycz6 applies the dogma of Construction2. ... demands are made of kevimcshane. ... kevimcshane transfers Colonialism4 to ycz6's hand. ... kevimcshane draws Reformation4. ... ycz6 achieves Empire! ycz6 melds Colonialism4.
kevimcshane's turn 10 — kevimcshane applies the dogma of Engineering3. ... demands are made of no one. ... effects are shared with ycz6. ... ycz6 splays their red cards left. ... kevimcshane splays his red cards left. ... kevimcshane draws Enterprise4 as a sharing bonus. kevimcshane draws Printing Press4.
ycz6's turn 10 — ycz6 draws Navigation4. ycz6 melds Mathematics2.
kevimcshane's turn 11 — kevimcshane melds Reformation4. kevimcshane applies the dogma of Reformation4. ... kevimcshane tucks Enterprise4 and Printing Press4. ... kevimcshane splays his purple cards right.
ycz6's turn 11 — ycz6 applies the dogma of Mathematics2. ... effects are shared with kevimcshane. ... kevimcshane has no card to return. ... ycz6 returns Navigation4. ... ycz6 draws and melds Physics5. ycz6 draws Chemistry5.
kevimcshane's turn 12 — kevimcshane applies the dogma of Anatomy4. ... demands are made of ycz6. ... ycz6 returns Oars1 from their score pile. ... ycz6 has no top 1 to return. kevimcshane applies the dogma of Anatomy4. ... demands are made of ycz6. ... ycz6 returns Philosophy2 from their score pile. ... ycz6 returns Fermenting2 from their board.
ycz6's turn 12 — ycz6 melds Chemistry5. ycz6 applies the dogma of Chemistry5. ... ycz6 splays their blue cards right. ... ycz6 draws and scores Encyclopedia6. ... ycz6 returns Road Building2 from their score pile.
kevimcshane's turn 13 — kevimcshane applies the dogma of Anatomy4. ... demands are made of ycz6. ... ycz6 returns Translation3 from their score pile. ... ycz6 returns Compass3 from their board. kevimcshane draws Perspective4.
ycz6's turn 13 — ycz6 applies the dogma of Domestication1. ... effects are shared with kevimcshane. ... kevimcshane melds Perspective4. ... kevimcshane draws Oars1. ... ycz6 melds Medicine3. ... ycz6 draws Philosophy2. ... ycz6 draws Statistics5 as a sharing bonus. ycz6 melds Philosophy2.
kevimcshane's turn 14 — kevimcshane applies the dogma of Reformation4. ... effects are shared with ycz6. ... kevimcshane tucks Oars1. ... ycz6 splays their yellow cards right. ... kevimcshane splays his yellow cards right. ... kevimcshane draws Gunpowder4 as a sharing bonus. kevimcshane draws Experimentation4.
ycz6's turn 14 — ycz6 applies the dogma of Philosophy2. ... ycz6 splays their purple cards left. ... ycz6 scores Statistics5. ycz6 achieves age 2 – Classical!
kevimcshane's turn 15 — kevimcshane applies the dogma of Printing Press4. ... effects are shared with ycz6. ... ycz6 returns nothing. ... kevimcshane returns Archery1 from his score pile. ... kevimcshane draws Democracy6. kevimcshane melds Democracy6.
ycz6's turn 15 — ycz6 applies the dogma of Colonialism4. ... ycz6 draws and tucks Translation3. ... ycz6 draws and tucks Compass3. ... ycz6 draws and tucks Navigation4. ... ycz6 draws and tucks Steam Engine5. ... ycz6 draws and tucks The Pirate Code5. ... ycz6 draws and tucks Banking5. ... ycz6 achieves Monument! ... ycz6 draws and tucks Measurement5. ycz6 applies the dogma of Philosophy2. ... ycz6 splays their green cards left. ... ycz6 scores nothing.
kevimcshane's turn 16 — kevimcshane draws Emancipation6. kevimcshane melds Experimentation4.
ycz6's turn 16 — ycz6 applies the dogma of Colonialism4. ... ycz6 draws and tucks Coal5. ycz6 melds Education3.
kevimcshane's turn 17 — kevimcshane applies the dogma of Perspective4. ... effects are shared with ycz6. ... ycz6 has nothing to return. ... kevimcshane returns Gunpowder4. ... kevimcshane scores Emancipation6. kevimcshane applies the dogma of Experimentation4. ... effects are shared with ycz6. ... ycz6 draws and melds Astronomy5. ... kevimcshane draws and melds Canning6. ... kevimcshane draws Classification6 as a sharing bonus.
ycz6's turn 17 — ycz6 applies the dogma of Astronomy5. ... ycz6 draws Machine Tools6. ycz6 melds Machine Tools6.
kevimcshane's turn 18 — kevimcshane applies the dogma of Experimentation4. ... effects are shared with ycz6. ... ycz6 draws and melds Industrialization6. ... kevimcshane draws and melds Vaccination6. ... kevimcshane draws Metric System6 as a sharing bonus. kevimcshane applies the dogma of Vaccination6. ... demands are made of ycz6. ... ycz6 returns Statistics5. ... ycz6 draws and melds Publications7. ... kevimcshane draws and melds Bicycle7.
ycz6's turn 18 — ycz6 applies the dogma of Industrialization6. ... ycz6 draws and tucks Refrigeration7, Evolution7, and Railroad7. ... ycz6 splays their red cards right. ycz6 applies the dogma of Industrialization6. ... ycz6 draws and tucks Combustion7, Electricity7, Lighting7, Sanitation7, and Socialism8. ... ycz6 splays their purple cards right.
kevimcshane's turn 19 — kevimcshane melds Classification6. kevimcshane applies the dogma of Classification6. ... effects are shared with ycz6. ... ycz6 has no card to reveal. ... kevimcshane reveals Metric System6. ... kevimcshane takes nothing from ycz6's hand. ... kevimcshane melds Metric System6.
ycz6's turn 19 — ycz6 applies the dogma of Publications7. ... ycz6 rearranges their purple cards. ... ycz6 splays their blue cards up. ycz6 applies the dogma of Railroad7. ... ycz6 draws Corporations8, Skyscrapers8, and Antibiotics8. ... ycz6 splays their purple cards up.
kevimcshane's turn 20 — kevimcshane applies the dogma of Metric System6. ... effects are shared with ycz6. ... ycz6 splays their green cards right. ... ycz6 achieves Wonder! ... kevimcshane splays his green cards right. ... kevimcshane draws Mass Media8 as a sharing bonus. kevimcshane draws Mobility8.
ycz6's turn 20 — ycz6 applies the dogma of Railroad7. ... ycz6 returns Corporations8, Skyscrapers8, and Antibiotics8. ... ycz6 draws Empiricism8, Rocketry8, and Flight8. ... ycz6 splays their green cards up. ycz6 applies the dogma of Publications7. ... ycz6 rearranges their yellow cards. ... ycz6 splays their yellow cards up.
kevimcshane's turn 21 — kevimcshane applies the dogma of Metric System6. ... effects are shared with ycz6. ... kevimcshane splays his blue cards right. kevimcshane melds Mass Media8.
ycz6's turn 21 — ycz6 melds Empiricism8. ycz6 applies the dogma of Empiricism8. ... ycz6 chooses yellow and green. ... ycz6 draws, reveals, and melds Satellites9. ycz6 wins by Empiricism!