ksasaki wins by achievements!
Hellorenee:
initial hand: Clothing1 and Soap1
achievement(s): 1 – Prehistory 2 – Classical
score: (27)
1 1 1 1 1 2 2 7
Experimentation4 Tools1 Mathematics2 Printing Press4 Chemistry5
Saxophone7 Reformation4 Code of Laws1 Enterprise4 Societies5 Democracy6 City States1
Mass Media8 Corporations8 Jeans7 Classification6 Invention4 Navigation4 Banking5
Antibiotics8 Statistics5 Machinery3 Soap1 Watermill2 Canal Building2 Perspective4
Rubber7 Industrialization6 Shuriken4 Construction2 Metalworking1 Archery1 Kobukson4 Combustion7
7
8
10
20
4
1
ksasaki:
initial hand: Mysticism1 and Dice1
achievement(s): 1 – Prehistory 3 – Medieval 4 – Renaissance 5 – Exploration 6 – Enlightenment 7 – Romance Empire
score: (68)
1 1 2 2 3 3 3 3 3 3 4 4 5 5 6 7 8
Rocketry8 Almanac3 Pottery1 Dice1 Lever2 Linguistics2 Translation3 Magnifying Glass3 Atomic Theory6
Railroad7 Monotheism2 Flute1 Bell1 Mysticism1 Novel3 Tuning Fork5 Astronomy5 Emancipation6 Lighting7
Metric System6 Electricity7 Bicycle7
Sanitation7 Anatomy4 Toothbrush2 Chopsticks1 Deodorant3 Sandpaper3 Pencil4 Steam Engine5 Canning6
Coal5 Road Building2 Horseshoes2 Crossbow2 Optics3 Engineering3 Colonialism4 Machine Tools6 Explosives7
8
7
3
6
15
5
Game log
Hellorenee melds Clothing1 and goes first.
ksasaki melds Dice1.
— Hellorenee's turn 1 —
Hellorenee applies the dogma of Clothing1.
... Hellorenee melds Soap1.
... Hellorenee draws and scores City States1 and Agriculture1.
— ksasaki's turn 1 —
ksasaki applies the dogma of Dice1.
... ksasaki draws Chopsticks1.
... It doesn't have a bonus.
ksasaki melds Chopsticks1.
— Hellorenee's turn 2 —
Hellorenee draws Metalworking1.
Hellorenee applies the dogma of Clothing1.
... Hellorenee melds Metalworking1.
... Hellorenee draws and scores The Wheel1 and Masonry1.
— ksasaki's turn 2 —
ksasaki applies the dogma of Dice1.
... ksasaki draws Bell1.
... It doesn't have a bonus.
ksasaki melds Bell1.
— Hellorenee's turn 3 —
Hellorenee achieves age 1 – Prehistory!
Hellorenee applies the dogma of Metalworking1.
... Hellorenee draws Code of Laws1.
— ksasaki's turn 3 —
ksasaki applies the dogma of Dice1.
... ksasaki draws Ice Skates1.
... It doesn't have a bonus.
ksasaki melds Ice Skates1.
— Hellorenee's turn 4 —
Hellorenee applies the dogma of Clothing1.
... Hellorenee melds Code of Laws1.
... Hellorenee draws and scores Oars1.
Hellorenee draws Archery1.
— ksasaki's turn 4 —
ksasaki applies the dogma of Dice1.
... ksasaki draws Flute1.
... ksasaki draws Flute1, which has a bonus of 1.
... ksasaki draws and melds Pottery1.
ksasaki melds Flute1.
— Hellorenee's turn 5 —
Hellorenee applies the dogma of Code of Laws1.
...
effects are shared with ksasaki.
... ksasaki tucks Mysticism1.
... ksasaki splays his purple cards left.
... Hellorenee tucks Archery1.
... Hellorenee splays her red cards left.
... Hellorenee draws Tools1 as a sharing bonus.
Hellorenee applies the dogma of Clothing1.
...
effects are shared with ksasaki.
... ksasaki has no card to meld.
... Hellorenee melds Tools1.
... ksasaki has no unique colors.
... Hellorenee draws and scores Domestication1.
— ksasaki's turn 5 —
ksasaki applies the dogma of Flute1.
...
effects are shared with Hellorenee.
... Hellorenee has no card to score.
... ksasaki has no card to score.
... ksasaki splays his blue cards left.
...
demands are made of no one.
... Hellorenee draws Sailing1.
... ksasaki draws Monotheism2.
... ksasaki draws Toothbrush2 as a sharing bonus.
ksasaki melds Toothbrush2.
— Hellorenee's turn 6 —
Hellorenee applies the dogma of Metalworking1.
... Hellorenee draws Watermill2.
Hellorenee applies the dogma of Metalworking1.
... Hellorenee draws and scores Fermenting2.
... Hellorenee draws Calendar2.
— ksasaki's turn 6 —
ksasaki melds Monotheism2.
ksasaki applies the dogma of Monotheism2.
...
effects are shared with Hellorenee.
... Hellorenee scores Calendar2 from her hand.
... ksasaki has no card to score.
... ksasaki splays his yellow cards left.
...
demands are made of no one.
... Hellorenee draws and tucks Mathematics2.
... ksasaki draws and tucks Road Building2.
... ksasaki draws Canal Building2 as a sharing bonus.
— Hellorenee's turn 7 —
Hellorenee melds Sailing1.
Hellorenee applies the dogma of Sailing1.
... Hellorenee draws and melds Construction2.
— ksasaki's turn 7 —
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Lever2.
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Horseshoes2.
— Hellorenee's turn 8 —
Hellorenee achieves age 2 – Classical!
Hellorenee applies the dogma of Sailing1.
... Hellorenee draws and melds Currency2.
— ksasaki's turn 8 —
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
... ksasaki splays his red cards left.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Crossbow2.
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Linguistics2.
— Hellorenee's turn 9 —
Hellorenee draws Mapmaking2.
Hellorenee draws Machinery3.
— ksasaki's turn 9 —
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Deodorant3.
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Sandpaper3.
— Hellorenee's turn 10 —
Hellorenee applies the dogma of Code of Laws1.
... Hellorenee tucks Watermill2.
... Hellorenee splays her yellow cards left.
Hellorenee applies the dogma of Code of Laws1.
... Hellorenee tucks Mapmaking2.
... Hellorenee splays her green cards left.
— ksasaki's turn 10 —
ksasaki applies the dogma of Monotheism2.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Novel3.
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Homing Pigeons3.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Translation3.
— Hellorenee's turn 11 —
Hellorenee melds Machinery3.
Hellorenee applies the dogma of Machinery3.
...
demands are made of ksasaki.
... ksasaki exchanges Canal Building2 and Homing Pigeons3 for nothing from Hellorenee.
... Hellorenee has nothing to score.
— ksasaki's turn 11 —
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Alchemy3.
... ksasaki scores nothing.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Magnifying Glass3.
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Almanac3.
... ksasaki scores Alchemy3 from his hand.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Optics3.
— Hellorenee's turn 12 —
Hellorenee melds Homing Pigeons3.
Hellorenee draws Charitable Trust3.
— ksasaki's turn 12 —
ksasaki melds Almanac3.
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Education3.
... ksasaki scores Education3 from his hand.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Paper3.
— Hellorenee's turn 13 —
Hellorenee melds Charitable Trust3.
Hellorenee applies the dogma of Charitable Trust3.
...
effects are shared with ksasaki.
... ksasaki draws Anatomy4.
... Hellorenee draws Shuriken4.
... ksasaki melds Anatomy4.
... ksasaki achieves Ice Skates1!
... Hellorenee melds Shuriken4.
... Hellorenee returns Charitable Trust3.
... Hellorenee draws Kobukson4 as a sharing bonus.
— ksasaki's turn 13 —
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Compass3.
... ksasaki scores Compass3 from his hand.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Engineering3.
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Feudalism3.
... ksasaki scores Feudalism3 from his hand.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Colonialism4.
— Hellorenee's turn 14 —
Hellorenee applies the dogma of Shuriken4.
...
demands are made of ksasaki.
... ksasaki transfers Paper3 from his board to Hellorenee's.
... ksasaki draws Experimentation4.
Hellorenee applies the dogma of Paper3.
... Hellorenee splays her blue cards left.
... Hellorenee draws Reformation4, Perspective4, Invention4, and Enterprise4.
— ksasaki's turn 14 —
ksasaki achieves age 3 – Medieval!
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Globe4.
... ksasaki scores Globe4 from his hand.
...
demands are made of Hellorenee.
... Hellorenee transfers Paper3 to ksasaki's score pile.
... Hellorenee draws and tucks Printing Press4.
... ksasaki draws and tucks Pencil4.
— Hellorenee's turn 15 —
Hellorenee melds Reformation4.
Hellorenee applies the dogma of Reformation4.
... Hellorenee tucks Canal Building2, Perspective4, Kobukson4, Enterprise4, and Invention4.
... Hellorenee splays her purple cards right.
— ksasaki's turn 15 —
ksasaki achieves age 4 – Renaissance!
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Barometer4.
... ksasaki scores Barometer4 from his hand.
...
demands are made of Hellorenee.
... Hellorenee transfers Homing Pigeons3 to ksasaki's score pile.
... Hellorenee draws and tucks Navigation4.
... ksasaki draws and tucks Tuning Fork5.
— Hellorenee's turn 16 —
Hellorenee applies the dogma of Machinery3.
...
demands are made of ksasaki.
... ksasaki exchanges Experimentation4 for nothing from Hellorenee.
... Hellorenee has nothing to score.
Hellorenee melds Experimentation4.
— ksasaki's turn 16 —
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Physics5.
... ksasaki scores Physics5 from his hand.
...
demands are made of Hellorenee.
... Hellorenee transfers Currency2 to ksasaki's score pile.
... Hellorenee draws and tucks Societies5.
... ksasaki draws and tucks Steam Engine5.
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Coal5.
... ksasaki scores Coal5 from his hand.
...
demands are made of Hellorenee.
... Hellorenee transfers Sailing1 to ksasaki's score pile.
... Hellorenee draws and tucks Banking5.
... ksasaki draws and tucks Astronomy5.
— Hellorenee's turn 17 —
Hellorenee applies the dogma of Reformation4.
... Hellorenee has nothing to tuck.
... Hellorenee splays her yellow cards right.
Hellorenee applies the dogma of Experimentation4.
... Hellorenee draws and melds Statistics5.
— ksasaki's turn 17 —
ksasaki applies the dogma of Monotheism2.
... ksasaki draws The Pirate Code5.
... ksasaki scores The Pirate Code5 from his hand.
...
demands are made of Hellorenee.
... Hellorenee transfers Clothing1 to ksasaki's score pile.
... Hellorenee draws and tucks Chemistry5.
... ksasaki draws and tucks Atomic Theory6.
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Metric System6.
... ksasaki scores Metric System6 from his hand.
...
demands are made of Hellorenee.
... Hellorenee transfers Mapmaking2 to ksasaki's score pile.
... Hellorenee draws and tucks Democracy6.
... ksasaki draws and tucks Canning6.
— Hellorenee's turn 18 —
Hellorenee applies the dogma of Experimentation4.
... Hellorenee draws and melds Classification6.
Hellorenee applies the dogma of Statistics5.
...
demands are made of ksasaki.
... ksasaki draws Metric System6 from his score pile.
... ksasaki draws Coal5 from his score pile.
— ksasaki's turn 18 —
ksasaki applies the dogma of Road Building2.
... ksasaki melds Coal5 and Metric System6.
... ksasaki doesn't transfer Coal5.
ksasaki achieves age 5 – Exploration!
— Hellorenee's turn 19 —
Hellorenee draws Industrialization6.
Hellorenee applies the dogma of Classification6.
... Hellorenee reveals Industrialization6.
... Hellorenee takes nothing from ksasaki's hand.
... Hellorenee melds Industrialization6.
— ksasaki's turn 19 —
ksasaki achieves age 6 – Enlightenment!
ksasaki applies the dogma of Monotheism2.
... ksasaki draws Encyclopedia6.
... ksasaki scores Encyclopedia6 from his hand.
...
demands are made of Hellorenee.
... Hellorenee has no card to transfer.
... ksasaki draws and tucks Machine Tools6.
— Hellorenee's turn 20 —
Hellorenee applies the dogma of Industrialization6.
...
effects are shared with ksasaki.
... ksasaki splays Hellorenee's yellow cards left.
... Hellorenee splays ksasaki's purple cards left.
... ksasaki draws and tucks Emancipation6, Explosives7, Lighting7, and Electricity7.
... Hellorenee draws and tucks Combustion7.
... ksasaki splays his red cards right.
... Hellorenee splays her red cards right.
... Hellorenee draws Evolution7 as a sharing bonus.
Hellorenee applies the dogma of Experimentation4.
... Hellorenee draws and melds Saxophone7.
— ksasaki's turn 20 —
ksasaki applies the dogma of Anatomy4.
... ksasaki draws Sanitation7.
...
demands are made of Hellorenee.
... Hellorenee returns City States1 from her score pile.
... Hellorenee has no top 1 to return.
ksasaki melds Sanitation7.
— Hellorenee's turn 21 —
Hellorenee applies the dogma of Saxophone7.
... Hellorenee splays her purple cards up.
... Hellorenee draws Jeans7.
Hellorenee melds Jeans7.
— ksasaki's turn 21 —
ksasaki achieves age 7 – Romance!
ksasaki applies the dogma of Monotheism2.
...
effects are shared with Hellorenee.
... Hellorenee draws Rubber7.
... ksasaki draws Refrigeration7.
... Hellorenee scores Evolution7 from her hand.
... ksasaki scores Refrigeration7 from his hand.
... ksasaki splays his green cards left.
...
demands are made of no one.
... Hellorenee draws and tucks City States1.
... ksasaki draws and tucks Bicycle7.
... ksasaki draws Railroad7 as a sharing bonus.
— Hellorenee's turn 22 —
Hellorenee melds Rubber7.
Hellorenee applies the dogma of Experimentation4.
... Hellorenee draws and melds Corporations8.
— ksasaki's turn 22 —
ksasaki melds Railroad7.
ksasaki applies the dogma of Railroad7.
... ksasaki draws Skyscrapers8.
... ksasaki scores Skyscrapers8 from his hand.
... ksasaki draws Rocketry8, X-Ray8, and Socialism8.
... ksasaki splays his red cards up.
— Hellorenee's turn 23 —
Hellorenee applies the dogma of Experimentation4.
... Hellorenee draws and melds Mass Media8.
Hellorenee applies the dogma of Experimentation4.
... Hellorenee draws and melds Antibiotics8.
— ksasaki's turn 23 —
ksasaki melds Rocketry8.
ksasaki achieves Empire!
ksasaki wins by achievements!