Game log frunkee melds Clothing1 and goes first. marco2012 melds Domestication1.
— frunkee's turn 1 — frunkee applies the dogma of Clothing1. ... frunkee melds Metalworking1. ... frunkee draws and scores two 1s.
— marco2012's turn 1 — marco2012 applies the dogma of Domestication1. ...effects are shared with frunkee. ... frunkee has no card to meld. ... frunkee draws a 1. ... marco2012 melds The Wheel1. ... marco2012 draws a 1. ... marco2012 draws a 1 as a sharing bonus. marco2012 applies the dogma of Domestication1. ... marco2012 melds Pottery1. ... marco2012 draws a 1.
— frunkee's turn 2 — frunkee applies the dogma of Clothing1. ...effects are shared with marco2012. ... marco2012 melds Archery1. ... frunkee melds Mysticism1. ... marco2012 draws and scores two 1s. ... frunkee draws and scores a 1. ... frunkee draws a 1 as a sharing bonus. frunkee melds City States1.
— marco2012's turn 2 — marco2012 applies the dogma of Domestication1. ... marco2012 melds Code of Laws1. ... marco2012 draws a 2. marco2012 applies the dogma of Domestication1. ... marco2012 melds Calendar2. ... marco2012 draws a 2.
— frunkee's turn 3 — frunkee applies the dogma of Metalworking1. ...effects are shared with marco2012. ... marco2012 draws and scores Construction2. ... marco2012 draws and scores Fermenting2. ... marco2012 draws Mathematics2. ... frunkee draws and scores Mapmaking2. ... frunkee draws and scores Road Building2. ... frunkee draws Currency2. ... frunkee draws a 2 as a sharing bonus. frunkee achieves age 1 – Prehistory!
— marco2012's turn 3 — marco2012 applies the dogma of Calendar2. ... marco2012 draws two 3s. marco2012 melds Alchemy3.
— frunkee's turn 4 — frunkee draws a 3. frunkee melds Machinery3.
— marco2012's turn 4 — marco2012 applies the dogma of Alchemy3. ... marco2012 draws Anatomy4, Printing Press4, and Gunpowder4. ... marco2012 returns two 2s, a 3, and three 4s. ... marco2012 has no card to meld. marco2012 applies the dogma of Alchemy3. ... marco2012 draws Navigation4, Reformation4, and Enterprise4. ... marco2012 melds Reformation4. ... marco2012 scores Enterprise4.
— frunkee's turn 5 — frunkee applies the dogma of Metalworking1. ...effects are shared with marco2012. ... marco2012 draws Mathematics2. ... frunkee draws Philosophy2. ... frunkee draws a 3 as a sharing bonus. frunkee applies the dogma of Metalworking1. ...
effects are shared with marco2012. ... marco2012 draws Compass3. ... frunkee draws Translation3. ... frunkee draws a 3 as a sharing bonus.
— marco2012's turn 5 — marco2012 achieves age 2 – Classical! marco2012 applies the dogma of Alchemy3. ... marco2012 draws Perspective4, Invention4, and Experimentation4. ... marco2012 melds Mathematics2. ... marco2012 scores Experimentation4.
— frunkee's turn 6 — frunkee melds Education3. frunkee applies the dogma of Machinery3. ...demands are made of marco2012. ... marco2012 exchanges a 3 and three 4s for two 3s from frunkee. ... frunkee has nothing to score.
— marco2012's turn 6 — marco2012 applies the dogma of Domestication1. ... marco2012 melds Medicine3. ... marco2012 draws a 3. marco2012 applies the dogma of The Wheel1. ... marco2012 draws two 3s.
— frunkee's turn 7 — frunkee melds Perspective4. frunkee applies the dogma of Perspective4. ... frunkee returns a 2. ... frunkee scores two 4s.
— marco2012's turn 7 — marco2012 applies the dogma of The Wheel1. ... marco2012 draws a 2 and a 4. marco2012 applies the dogma of Mathematics2. ...effects are shared with frunkee. ... frunkee returns a 3. ... frunkee draws and melds Printing Press4. ... marco2012 returns a 4. ... marco2012 draws and melds Chemistry5. ... marco2012 draws a 5 as a sharing bonus.
— frunkee's turn 8 — frunkee achieves age 3 – Medieval! frunkee applies the dogma of Printing Press4. ... frunkee returns a 1 from their score pile. ... frunkee draws a 5.
— marco2012's turn 8 — marco2012 applies the dogma of Chemistry5. ... marco2012 splays his blue cards right. ... marco2012 draws and scores a 6. ... marco2012 returns a 1 from his score pile. marco2012 applies the dogma of The Wheel1. ... marco2012 draws two 1s.
— frunkee's turn 9 — frunkee applies the dogma of Perspective4. ... frunkee returns a 2. ... frunkee scores a 2 and a 5. frunkee achieves age 4 – Renaissance!
— marco2012's turn 9 — marco2012 applies the dogma of Reformation4. ... marco2012 tucks Engineering3, Optics3, Feudalism3, and Translation3. ... marco2012 splays his purple cards right. marco2012 applies the dogma of Reformation4. ... marco2012 achieves Monument! ... marco2012 tucks Agriculture1, Writing1, Currency2, and Steam Engine5. ... marco2012 splays his yellow cards right.
— frunkee's turn 10 — frunkee applies the dogma of Education3. ... frunkee returns a 5. ... frunkee draws a 6. frunkee melds Classification6.
— marco2012's turn 10 — marco2012 applies the dogma of Medicine3. ...demands are made of frunkee. ... frunkee exchanges a 4 from their score pile with a 1 from marco2012's. marco2012 applies the dogma of The Wheel1. ... marco2012 draws a 2 and a 3.
— frunkee's turn 11 — frunkee draws a 6. frunkee melds Emancipation6.
— marco2012's turn 11 — marco2012 applies the dogma of Chemistry5. ... marco2012 draws and scores a 6. ... marco2012 returns a 2 from his score pile. marco2012 achieves age 5 – Exploration!
— frunkee's turn 12 — frunkee draws a 6. frunkee melds Vaccination6.
— marco2012's turn 12 — marco2012 applies the dogma of The Wheel1. ... marco2012 draws a 2 and a 4. marco2012 melds Fermenting2.
— frunkee's turn 13 — frunkee applies the dogma of Printing Press4. ... frunkee returns a 1 from their score pile. ... frunkee draws an 8. frunkee melds Flight8.
— marco2012's turn 13 — marco2012 applies the dogma of Fermenting2. ... marco2012 draws a 4 and four 5s. marco2012 applies the dogma of Reformation4. ... marco2012 tucks Anatomy4, Statistics5, Philosophy2, Gunpowder4, and Banking5.
— frunkee's turn 14 — frunkee draws an 8. frunkee melds Empiricism8.
— marco2012's turn 14 — marco2012 applies the dogma of Fermenting2. ... marco2012 draws three 5s and three 6s. marco2012 applies the dogma of Reformation4. ... marco2012 tucks Physics5, Encyclopedia6, Astronomy5, Societies5, Democracy6, and Atomic Theory6.
— frunkee's turn 15 — frunkee applies the dogma of Printing Press4. ...effects are shared with marco2012. ... marco2012 returns nothing. ... frunkee returns a 1 from their score pile. ... frunkee draws a 10. frunkee melds Robotics10.
— marco2012's turn 15 — marco2012 applies the dogma of Fermenting2. ... marco2012 draws a 6 and five 7s. marco2012 applies the dogma of Reformation4. ... marco2012 tucks Coal5, Combustion7, Publications7, Electricity7, Metric System6, and Compass3.
— frunkee's turn 16 — frunkee applies the dogma of Robotics10. ...effects are shared with marco2012. ... marco2012 scores The Wheel1. ... marco2012 draws and melds Miniaturization10. ... marco2012 executes Miniaturization10. ... ... marco2012 doesn't return a card. ... frunkee scores Classification6. ... frunkee draws and melds Databases10. ... frunkee executes Databases10. ... There were no non-demand effects to execute. ... frunkee draws a 10 as a sharing bonus. frunkee applies the dogma of Databases10. ...
demands are made of marco2012. ... marco2012 removes a 1, a 2, and two 4s from his score pile. ... marco2012 returns a 1, a 2, and two 4s.
— marco2012's turn 16 — marco2012 applies the dogma of Fermenting2. ... marco2012 draws a 2, two 4s, and four 7s. marco2012 applies the dogma of Currency2. ... marco2012 returns Construction2, Enterprise4, and Bicycle7. ... marco2012 draws and scores a 2, a 4, and a 7.
— frunkee's turn 17 — frunkee applies the dogma of Databases10. ...demands are made of marco2012. ... marco2012 removes a 2, a 4, and a 6 from his score pile. ... marco2012 returns a 2, a 4, and a 6. frunkee melds Globalization10.
— marco2012's turn 17 — marco2012 applies the dogma of Currency2. ... marco2012 returns Experimentation4, Measurement5, and Refrigeration7. ... marco2012 draws and scores a 2 and two 4s. marco2012 applies the dogma of Chemistry5. ...effects are shared with frunkee. ... frunkee attempts to draw a card above 10. marco2012 wins by score!